Simulation of the passage through a Morris-Thorne wormhole in 360° with throat radius b0=0.3.
In this simulation there are more images generated than in the old ones, which smooths the movement of the observer through the wormhole.
The luminous aberration caused by space distraction has been implemented and errors have been corrected.
These images are in 8K resolution and the rendering of the video is in 25fps and was realized by ScienceClic : / scienceclic .
This simulation is a compilation of many images computed by a raytracing algorithm made by a friend and I.
Music : T'as où les vaches - Dan Bodan (KZitem Library)
Original pictures : ESO/S. Brunier
Негізгі бет 360° Wormhole simulation v4.0
Пікірлер: 97