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Shadow Catcher has been a long time awaited feature in Cycles. He had it in Blender Render, but Cycles was lacking it. It's finally available and in this video I explain how it works, how to use it to integrate 3D in a real image, and I also show how this used to be done before shadow catcher, because even if it will be an outdated method... it's still interesting to know!
I hope you like it! :D
Негізгі бет 3D + Reality in Blender is easier now (Shadow Catcher is here!)
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