I am so glad that i found your channel ,thank you for the awesome tutorials !!
@thorsmoddingcorner9464
2 ай бұрын
be sure to stick around!
@mehdibendaou3398
2 ай бұрын
thank you
@topg1111-q4j
2 ай бұрын
thank youuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
@redmayne1219
Ай бұрын
Waiting Radiosity
@thorsmoddingcorner9464
Ай бұрын
won't be working on guides for a little while
@franz.000
Ай бұрын
27:37 How did you make omni work only on these two buildings and not the other objects like roads or other buildings?
@khairhasnaoui
2 ай бұрын
Hey bro, you are professional in that, why you don't make a little project fixes on it gta sa models prelight like in the video, you can start with counties because it's easier Bro💝💝
@thorsmoddingcorner9464
2 ай бұрын
can you elaborate a bit more on what you are wanting a video on?
@khairhasnaoui
2 ай бұрын
@@thorsmoddingcorner9464 you didn't understand me, i am talking about this video, what you did on it, you can do the same on many areas of gta sa by adding beautiful prelight and fixing the lights bro, and release it as a beautiful sweet mod, do you understand me now bro?
@bricktea3645
Ай бұрын
I would like a tutorial on how to make ped model limbs as objects so i can make a dismemberment mod so they they stay on maps after damage
@thorsmoddingcorner9464
Ай бұрын
I'll keep this noted
@vadimprokhorov1605
Ай бұрын
Good afternoon, thanks for your lessons. The question is not on the topic of the lesson, but I can't find the answer on the Internet. There is a problem with the verteks color values. If I create a prilite in 3d max 2025, then I have the same prilite values (they are higher) and if I create a prilite in 3d max 2021, then there are other values. How can they be brought to the same value?
@thorsmoddingcorner9464
Ай бұрын
A 3ds max developer told me that they had changed the color management in 2024+, so the old 8bit colors were replaced with full float precision. This is more of an industry standard these days. The only way we can use the "old" values is clicking the Scene mode in color picker. This works on a 0-100% scale. The old scale was 0-255. So if we were accustomed to using a value of 120 for daylight prelight, then 120 would convert to 47.06% so we would write 0,4706 in the scene value slot. The display value would not be 120 now but higher than that, but that's not a problem because it's the same result we'd get in 2023. Hope this makes sense
@richardtoth4837
2 ай бұрын
Hello. I would like to know if you can be contacted? maybe on discord? I would like to learn! not everything works as it should! I pay money for teaching!
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