Create high-quality camera controllers for first person, third person, and 2D games with Cinemachine. Easy to use with no coding required. Need to create cutscenes or a trailer? Cinemachine has you covered.
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Other Links
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Discord: discord.onewheelstudio.com
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Devlog: onewheelstudio.com/
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Video Gear List (Amazon Affiliate)
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Sony A6100 Camera: amzn.to/32logXz
Sigma 16mm 1.4 Camera Lens: amzn.to/3KA4Wr4
GoXLR (audio interface): amzn.to/35dmr03
Shure SM7B Mic: amzn.to/3fNbV1E
Blue Mic Arm: amzn.to/3tHgwdQ
Neewer Light: amzn.to/3rD8eRv
Light Softbox: amzn.to/3GUaHgQ
Neewer RGB Light: amzn.to/3rCTQJ9
Timestamps
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0:00 Intro
0:46 Getting Cinemachine
1:07 Adding the Cinemachine Brain
1:40 Virtual Camera
2:09 Cinemachince Prefabs
2:33 Virtual Camera Prefab
2:48 Free Look (3rd Person)
3:06 2D Camera
3:23 Dolly Camera
4:02 Blend List Camera
4:14 State Driven Camera
4:28 Clear Shot Camera
4:54 Group Target Camera
5:08 Mixing Camera
5:33 Shared Settings
6:54 Body
7:22 Transposer
7:33 Framing Transposer
7:44 Orbital Transposer
8:02 Tracked Dolly
8:12 Hard Lock To Target
8:26 Do Nothing - Body
8:43 Aim
8:47 Composer
9:00 Group Composer
9:11 POV
9:18 Same As Follow Target
9:25 Hard Look At
9:32 Do Nothing - Aim
9:41 Noise
9:49 Extensions
9:58 Camera Offset
10:07 Recomposer
10:16 3rd Person Aim
11:49 Cinemachine Collider
11:13 Cinemachine Confiner
11:25 Follow Zoom
11:36 Storyboard
11:47 Impulse Listener & Souce
12:04 Cinemachine Post Processing
12:27 Conclusion
#GameDevelopment #Unity3D #cinemachine #indiedeveloper
Негізгі бет A Cinemachine Overview - If you're not using it. You should be.
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