Heya Pals!
For those interested in seeing what a project of this magnitude looks like, here's a little video covering the state of Insignia and what you can expect if you choose to walk the path of the long-term solo game dev.
Chapters:
00:00 - Intro
1:00 - Constraints and Priorities
3:42 - Project Scope & Scale
9:39 - Custom Tools to Manage Content
19:26 - How Far to Take Your Tools?
23:17 - How Do I Decide What to do?
26:24 - Approaches to Prototyping
28:11 - The Architect vs the Gardener
32:32 - Finding Paths of Least Resistance
38:47 - How to Stay on Course?
45:19 - Final Thoughts
46:47 - Outro
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This video features clips from my stream. Catch it live: Mon, Tues, Thurs and Fri 1-6pm AEST.
Twitch: / adamcyounis
Twitter: / adamcyounis
Discord: / discord
Become a Patron at / adamcyounis
Download assets and games from the stream at uppon-hill.itch.io/
Later, pals!
Негізгі бет Ғылым және технология A Look Inside My Five-Year Game Project
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