God almighty, thank you for this tutorial, I would love to see more content like this as there is very little of this quality on KZitem, especially on Cinema 4D and Particles. I'm shocked at how you were able to put together such an assembly from memory with almost no problems. I'm very glad your video is online. Keep it up Brother, I'm glad you're here. Good luck ! (Translator)
@gillesdillenseger6472
Ай бұрын
Wow thanks for your feedback, and thanks for watching 😀
@alflud
3 ай бұрын
This is a fantastic dive into the new particle workflow and the results are phenomenal. This has really improved my understanding of the parent/child relationships and the use of groups so thanks very much :)
@gillesdillenseger6472
3 ай бұрын
Thanks for watching !
@BEGONEPLZ
9 күн бұрын
this is amazing
@gillesdillenseger6472
8 күн бұрын
Thank you 😀
@TomDownieMedia
3 ай бұрын
This was such a great look into the new system. I've been waiting for ages for something like this!
@Dazinglry
3 ай бұрын
Thank you for your wonderful and informative tutorial. You have taught me a lot. You are truly a master of particle effect!
@gillesdillenseger6472
3 ай бұрын
Wow thanks ! Glad it was helpful
@VadimKraev
3 ай бұрын
Amazing tutorial. I was playing trying to recreate this effect but failed. Was glad to see how it should be set up to work
@yassinedjebbari4819
3 ай бұрын
Pure gold !
@borisbouwmeester7447
Ай бұрын
Amazing tutorial, thanks!
@gillesdillenseger6472
Ай бұрын
Thanks for watching 😀
@Suger18
2 ай бұрын
Crazy good, thanks for this!
@gillesdillenseger6472
2 ай бұрын
Thanks for watching !
@SoupcatMan
17 күн бұрын
love this tutorial, great job. At some point the particles started floating away and I just added another surface attractor LOL. But yeah you go at a decent speed, you skip a few settings at the start so it was confusing. But it requires you to pay attention. Definitely not for a beginner but thats exactly what I want. The new particle system is really robust and I'm kind of blown away and intimidated by it. But I guess this means less Houdini.
@gillesdillenseger6472
16 күн бұрын
Thanks 😀
@Nauaua
24 күн бұрын
Fantastic tutorial! Your explanation was super clear, and I learned so much from it. I’m having a bit of trouble with making the drops fall slower, though. I tried adjusting gravity, surface attraction, and friction, but they either move too fast, choppy, or act unpredictably. Any tips to help slow them down smoothly would be amazing! Thanks for all the great content!
@gillesdillenseger6472
23 күн бұрын
Thanks so much for your feedback! I know adjusting those parameters can be a bit tricky since they all work together, but if you’ve got a setup that feels good and just want to slow things down a bit, I’d suggest caching the particles first. After that, head to the cache tab where you’ll find a speed slider-just make sure to tweak the speed for all the particle groups involved ! I hope this helps !
@Nauaua
23 күн бұрын
@@gillesdillenseger6472 Works like a charm! Thank you so much for your help - it worked perfectly! Your tutorials and tips are a lifesaver. Looking forward to learning more from you! 🙌
@gillesdillenseger6472
23 күн бұрын
@@Nauaua thanks, You're welcome! Happy I could assist!
@OAkyonPC
3 ай бұрын
This man is fantastic!
@gillesdillenseger6472
3 ай бұрын
Wow thanks !
@dannyg8032
3 ай бұрын
Great video! Keep up the good work!
@gillesdillenseger6472
3 ай бұрын
Thanks man !
@GregBollella
3 ай бұрын
Wonderful tutorial!! Thank you!
@gillesdillenseger6472
3 ай бұрын
thanks for watching !
@nicolasbesson13
3 ай бұрын
This is so fucking dense 😭I learn a lot with this tutorial. Hope to understand my way around the new simulation system in a few months. In the meantime, this is pure gold 😍
@gillesdillenseger6472
3 ай бұрын
Thanks !
@nicolasbesson13
3 ай бұрын
@@gillesdillenseger6472 I have some problem trying to use the "select facing" method with anything other than a sphere. I'm trying with the can in the cinema4d asset manager and it cut the can is some weird way
@stefansimonovski24
3 ай бұрын
Amazing work. 😮
@gillesdillenseger6472
3 ай бұрын
Thanks !
@robbe.callewaert
2 ай бұрын
Amazing! Great tutorial
@Harsh-p6w
Ай бұрын
WoW! Insightful tutorial. I have one question at end when I am switching object why droplets are not detaching, I see trail is still travelling. it's working fine with sphere tho 👀
@gillesdillenseger6472
Ай бұрын
Thanks for your feedback! Just to confirm, did you make sure that no polygons are selected in your new object? If any are selected, what's happening in the detach null won't work properly
@boblstreame
3 ай бұрын
amazing tutorial!
@gillesdillenseger6472
3 ай бұрын
Thanks !
@tobiaslind6513
3 ай бұрын
Sweet. Great tutorial. My only "gripe" is that is not in the proper scale from the beginning.
@gillesdillenseger6472
3 ай бұрын
Thanks! Yes, making this at scale would have been better, but I didn't want to deal with tiny values everywhere
@damienr7463
3 ай бұрын
Thank you a lot !! 🔥🔥🔥
@gillesdillenseger6472
3 ай бұрын
Thanks for watching !
@mattdriscoll5842
Күн бұрын
Thank you so much for the amazing in depth tutorial. I purchased the file and when I go to render the scene with my object (a can) only three buckets render and the rest are black. It also happens in the original file and variations I tried with different render settings. Do you have any idea why this may be the case?
@gillesdillenseger6472
20 сағат бұрын
Thanks for your feedback! I'm not quite sure what might be causing this issue. Have you tried updating your NVIDIA driver?
@yunyunyun790
3 ай бұрын
condensed tech tutorial. need to be divided into days to digest
@brunodantasartdesign
3 ай бұрын
genius.👏👏👏
@gillesdillenseger6472
3 ай бұрын
Thank you
@dddidaci
2 ай бұрын
Super useful tutorial. I have a question. How do I bake the simulation?
@gillesdillenseger6472
2 ай бұрын
Thanks! To bake the simulation, simply select the different groups, go to the cache tab in the properties panel, and press "Cache Scene." Choose a path for your cache, and you're all set. I go over that in detail here kzitem.info/news/bejne/tomPnHt8iIqXY4Isi=ebF5OETt12SVyKoA&t=2108 . You don't need to create a selection object as in the video-it's just to make things easier.
@VadimKraev
3 ай бұрын
Hey! I was following your tutorial and found that switching the Mode to Land in the settings of the Surface Attract Modifiers forces the particles to follow the surface of the object without cranking up any values
@gillesdillenseger6472
3 ай бұрын
Did it work for you? I'm not sure if that's the right approach. Based on my experience, Land mode seems to override other settings, like Gravity, for example. I'm interested to know how it went for you
@Sofiartdraw
Ай бұрын
First I want to thank you for this incredible tutorial, I have been studying Cinema 4D since the beginning and I love expanding my knowledge, I have a small problem, I can't find the "Mesh Emitter" I have installed the particle environment that you left in the description but I can't find it, I have version 2024.1. 0 is it normal that it doesn't appear? Does the "Emitter" work the same as the "Mesh Emitter"? Thank you very much, greetings from Argentina! 💜
@gillesdillenseger6472
Ай бұрын
Hi thanks for your feedback,, you should update to C4D 2024.4
@chucho927
3 ай бұрын
Supercool!
@gillesdillenseger6472
3 ай бұрын
Thanks !
@Heynjn
23 күн бұрын
Amazing tutorial! Can I do this with Octane renderer??
@gillesdillenseger6472
23 күн бұрын
Absolutely! When I use a Redshift tag, I believe you can achieve the same thing with an Octane tag (although I haven't used Octane myself). Alternatively, you could use a cloner to replicate the drops on the particles.
@Heynjn
22 күн бұрын
@@gillesdillenseger6472 Hi thanks for your reply! got your file on gumroad and I'll test it out on Octane!
@creativenaki6387
3 ай бұрын
Nice video 👍🏻
@gillesdillenseger6472
3 ай бұрын
Thank you
@Itzenmarina
16 күн бұрын
Thank you for this great tutorial. I noticed that after caching the scene, the particles started to get slightly detached from the main object, as if no longer getting attracted to the surface. Any idea what might be causing this? Thank you in advance 🙏
@gillesdillenseger6472
14 күн бұрын
Hey, I won’t have access to my computer for the week, but I’ll check it out when I’m back.
@danpochtrager2936
2 ай бұрын
just purchased your condensation file, its great! Is there a way we can download your particles workspace?
@gillesdillenseger6472
2 ай бұрын
hey , thanks for your purchase ! here's a link to the layout , tell me if it works ! drive.google.com/file/d/1-TZT-hzdX0EmT5MIBSWXOAyfNX7nE1Ed/view?usp=drive_link
@danpochtrager2936
2 ай бұрын
@@gillesdillenseger6472 it works! thanks so much!
@gillesdillenseger6472
2 ай бұрын
Perfect 👍
@ColinCharles3D
3 ай бұрын
Trop fort Gilles, merci ! Juste, comment tu fais pour remettre les valeures a zero avec un click dans les attributs ? J'imagine que c'est une touche + click gauche ?
@nicolasbesson13
3 ай бұрын
Clic droit sur la mini flèche de gauche ou de droite !
@ColinCharles3D
3 ай бұрын
@@nicolasbesson13 Super merci Nicolas
@gillesdillenseger6472
3 ай бұрын
Hey merci, tu peux aussi utiliser alt+0 qui reset directement position, scale et rotation
@MrPhysco9
Ай бұрын
at the 5 minutes mark. What if I don't have redshift? How do I apply the water droplet on to the mesh?
@gillesdillenseger6472
Ай бұрын
If you're using the native C4D renderer, I recommend using a cloner to replicate the geometry directly onto the particle groups instead of using the Redshift tag.
@MrPhysco9
Ай бұрын
@@gillesdillenseger6472 Thank you!
@gillesdillenseger6472
Ай бұрын
@@MrPhysco9 you're welcome 😀
@X-Joy-e2n
25 күн бұрын
when I clear the cache, all the drops just disappeared and the volume no longer working, please help.
@gillesdillenseger6472
24 күн бұрын
Hello, what happens when you play the animation starting from frame zero? Also, which version of C4D are you using?
@X-Joy-e2n
24 күн бұрын
@@gillesdillenseger6472 2024.5.1, Close the project, delete the cache folder, reopen the project, problem solved
@gillesdillenseger6472
23 күн бұрын
That's great news ! Yeah, it does behave oddly at times. This particle system still feels a bit experimental. Hopefully, 2025 will bring some improvements!
@michaelhankins8718
3 ай бұрын
Thanks for the awesome tutorial! Whenever I render the droplets on a white object, I get a strong white halo around the droplets. Can anyone tell me how to fix this in RedShift? I can't seem to figure it out?
@gillesdillenseger6472
3 ай бұрын
Hi, thanks for your review! I'm not exactly sure how to solve your issue, but here are a few suggestions that might help. It could be related to the shape of your drop. Also, have you tried adjusting the depth of the drop as shown here: kzitem.info/news/bejne/tomPnHt8iIqXY4Isi=bMzm_i0oQjNpDPVS&t=1386 Additionally, if your object is perfectly white, try making it slightly off-white. I hope this helps!
@michaelhankins8718
2 ай бұрын
Hi Gilles. Would you mind sending me your render settings? When I animate the drops I get a weird sparkly effect.
@MrMadvillan
2 ай бұрын
haha everyone goes overboard with condition. it’s like the can did too much coke or is being interrogated by the feds. lol.
@gillesdillenseger6472
2 ай бұрын
no can has been hurt during the process, I swear
@SyakabolKatalaga
3 ай бұрын
Got it from your GumRoad. but particles does not show using Arnold. Can you help me on this one? Thanks!
@gillesdillenseger6472
3 ай бұрын
Hi ! First, thank you for your purchase! I haven't been using Arnold for very long, but if I remember correctly, you need to add an Arnold tag to the particle group you want to render. Just replace the Redshift tags in my file (groups called "big" and "small"). You should then be able to assign the geometry through the tag, which you'll find in the null called "drop." Alternatively, you could use a cloner to clone the particle geometry onto the corresponding group. I hope this helps!
@SyakabolKatalaga
2 ай бұрын
@@gillesdillenseger6472 Wow! Thanks for the reply will try it.
@packaging_art
3 ай бұрын
Q - enabling/disabling predator prey (or flock) fails to to turn the effect off - the particles continue on, albeit in a minor way...
@packaging_art
3 ай бұрын
assuming there is a setting tweak that we are missing?
@gillesdillenseger6472
3 ай бұрын
Hi, are you referring to this section of the video ? kzitem.info/news/bejne/tomPnHt8iIqXY4Isi=X259g2oPeWEbxA94&t=1417 Did you try rendering it to see how it looks? The viewport isn't very accurate, and there's a lot of Z-fighting when the faces of the object are facing the camera
@packaging_art
3 ай бұрын
@@gillesdillenseger6472 yup, rendering in IPR just subtle shift - its probably due to scaling the setup to a real world aluminium can object
@packaging_art
3 ай бұрын
will try fine tuning the setting
@gillesdillenseger6472
3 ай бұрын
Got it. I attempted to scale the setup down to a real-life sized can (from the content browser ). Scaling these particle setups can be quite tricky. I reduced the size of everything: particle radius, shader field radius, predator-prey, flock, etc. I noticed the jiggling you mentioned and was able to control it by adding some damping to the surface attracts. Higher values for the friction Can help aswell.
@TheMogregor
3 ай бұрын
how easy is to convert this for octane? i if i thedshift tags with octanes?
@gillesdillenseger6472
3 ай бұрын
It should be pretty easy. I'm just using basic materials for the object and floor. The drops use a water preset, and the scene is lit with an HDRI. I don't use Octane, though, so I can't really give you more advice on that sorry
@TheMogregor
3 ай бұрын
@@gillesdillenseger6472 thanks a lot for the fast reply. I will experiment to find out :)
@Heynjn
22 күн бұрын
@@TheMogregor hey, how did it go??
@TheMogregor
22 күн бұрын
@@Heynjn actually i haven't try it yet :(
@Ivan_Novgorodsky_
3 ай бұрын
Можно такой же урок сделать в Блендере?
@gillesdillenseger6472
3 ай бұрын
Я уверен, что то же самое можно сделать в Blender, но этот урок действительно специфичен для инструментов C4D
Пікірлер: 104