I think us as the 3d/c4d community owe this guy so much. Your tuts and guidance have a massive impact on the industry as a whole. Keep doing what you're doing!
@lukasthorup
Ай бұрын
@@3rdVisionStudio I really appreciate the kind word my man 🙏🙏🙏
@effectatron
Ай бұрын
Once again I will instantly share this in my discord cuz it's awesome! Great stuff as always!
@bogdanciocART
Ай бұрын
That's so cool! It's similar to the UV Advection setting from X-Particles, but seems to be so accurate, thank you ❤🔥
@lukasthorup
Ай бұрын
@@bogdanciocART thanks man ☺️ its a bit fiddly but its works 😉
@lebadger
7 күн бұрын
Great thanks!
@everythingsfine3064
Ай бұрын
exactly when i needed this, you helped me out. brilliant man I want to hug you. I wonder next time if you could explain a little what you did exactly, I still don't understand why the texture is sticking now.....
@HuyLe2607
Ай бұрын
That’s amazing. Great technique and thank you for sharing it.
@Pkulinsky
Ай бұрын
Thats grate! Especially about transfer uv to volume builder. Thank you Lukas!
@mitch4248
Ай бұрын
You are a mad man! Thanks a ton for sharing all this knowledge ❤
@tariqkhan86
24 күн бұрын
Let us hope c4d does liquid next version
@casparlucas_
Ай бұрын
Great stuff! Wanted a tutorial on this for ages
@user-sv6dy8pk2q
Ай бұрын
Please. Create tutorial realistic tornado, ocean, explotion, water splash to spline, snow in Cinema 4D
@adamzunder7370
27 күн бұрын
Really clever man. Keep up the good stuff!
@shark6334
Ай бұрын
This is impressive!! Thank you so much!
@SandroSanakoti
Ай бұрын
Absolutely beautiful!
@alientan2949
Ай бұрын
You are a Genius!
@debakowski
17 күн бұрын
Nice work! When i first saw thumbnail i thought it will be Houdini tut. :o
@Ayvazovsky_kar
Ай бұрын
Lukas this is pretty helpful! Thank you🔥
@user-ub5po8su9k
Ай бұрын
Amazing,bro Coolest Chanel ,that I see with cinema4d❤
@lukasthorup
Ай бұрын
@@user-ub5po8su9k thanks mate, appreciate it 🙌
@whf1836
Ай бұрын
天才
@delianhristov8086
Ай бұрын
Genius trick! I hope I can recreate this using Octane :)
@lukasthorup
Ай бұрын
@@delianhristov8086 i think its possible
@joshvanover
Ай бұрын
Incredible.
@JWMD_
Ай бұрын
Awesome man! Thanks for sharing !! :)
@khalilboss2855
Ай бұрын
super cool tutorial. Thank you for sharing!
@RogerKilimanjaro
Ай бұрын
very cool tip, thanks for sharing. also love the fake liquid simulation, is the flock modifier acting like some kind of viscosity/surface tension parameter?
@lukasthorup
Ай бұрын
@@RogerKilimanjaro Yeah thanks dude, a you can see its no perfect. But its something 😂
@KosretEbdulrehman
Ай бұрын
i just stopped using cinema 4d for simulations, no matter what you do, the simulations don't look good and realistic, therefore i'm learning houdini for simulations.
@bogscave
Ай бұрын
Good luck! 😁
@Birkkromann
Ай бұрын
Same here. Best decision I ever made. Especially with the 20.5 release. I can render 2.5 million grains on my M1 MacBook without a problem.
@eilonhay4812
Ай бұрын
quick question, I made a cube and fractured it, and dropped it into a container, then I volume meshed it. is there a way to make the same UV trick you did with particles on a fractured object? (btw im making a concrete pour, and I want the lumpiness of gravel, that's why the fractured object)
@gv0zdysh0k
Ай бұрын
very-very interesting and informative!
@user-lv3bv1ks8d
Ай бұрын
Is there a node with similar functions in Houdini that can allow fluid to have UV?
@ennistreppo5720
Ай бұрын
thanks!
@user-hk1gd5io7o
Ай бұрын
Hi, I can't find “Mesh Emitter”. Only “Emitter” is available. Could this be related to the c4d version? I have 2024.2.0.
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