In this video, I show how Lua, and its wonderful coroutines, can be used to implement maintenance free automated sequences for objects in game worlds, such as moving platforms, cut scenes, tutorials etc. From a wider perspective, it's the start of how to implement your game world and logic in Lua, using C++ to do the tough bits.
Part #1: • Embedding Lua in C++ #1
Patreon: / javidx9
KZitem: / javidx9
/ javidx9extra
Discord: / discord
Twitter: / javidx9
Twitch: / javidx9
GitHub: www.github.com...
Homepage: www.onelonecod...
Негізгі бет Automating Sequences via Lua Coroutines in C++
Пікірлер: 150