I've been using Blender for over four years and did NOT know you can outset something with the inset tool! Mind = blown.
@rhyscooper3693
3 ай бұрын
You're honestly making some of the best tutorials I've ever seen. Even your voice and intonation is enjoyable.
@rileyb3d
3 ай бұрын
Wow, thank you! 🙏🏻
@brunobordini7696
3 ай бұрын
Nice to see C4D and Blender community inspiring each other! ❤
@heinschultz8970
3 ай бұрын
That "Outset" shortcut is a nice tip, thanks for sharing.
@spartano177
3 ай бұрын
I watched tons of video and courses, but nobody has never mentioned the outset tool! That is an amazing functions! Thank you!
@Daffothrill
3 ай бұрын
This is phenomenally helpful. I've been struggling to figure out how to model these kinds of precise but organic shapes. Thank you!
@rileyb3d
3 ай бұрын
Great to hear! Keep me posted as you have requests for future models you want to see covered
@Daffothrill
3 ай бұрын
@@rileyb3d a tutorial on keeping low-poly quad faces from twisting (without requiring triangulation) would be amazingly helpful. (eg. A girder that turns less than 90 degrees). I'm not sure what the technical term is, but if you go into blender and extrude a face from a cube, then move that face in all 3 axes, some of the faces will be "twisted" - the 4 vertices will not be in the same plane. One face can be fixed by scaling to 0 along the normal, but that will push the other 3 faces out of alignment. Apologies if that's not super clear
@gabrielegagliardi3956
3 ай бұрын
This tutorial is very very good, I would love to see how you retopo messy object for games, I mean objects where the high poly shape is heavily influenced by sub d.
@ScaredOfSalad
4 күн бұрын
I can’t believe I didn’t know Outset 🤯 Thanks for making this video. Your teaching style is excellent.
@Oyekezie_Hyacinth_Anayo
3 ай бұрын
Honest the techniques I learnt in this 30 minutes video are mind-blowing. Secondly, thank you for the voiceover. Nigeria 🇳🇬 ❤
@RE3MR
3 ай бұрын
Your tutorials are top tier. Very pleasant to listen to & you explain everything very well.
@rileyb3d
3 ай бұрын
Thanks for saying that! I do put a lot of effort into these, so that’s nice to hear.
@neillpretorius
3 ай бұрын
I also watch his videos all the time as topology and modelling can be translated between softwares, and his methodology is so good!
@PaulAppleyard
Ай бұрын
Man! Such a solid all-rounder on best practices, thanks!
@mleonardgy
3 ай бұрын
I've been waiting for a non symmetrical bottle tutorial for a loong time. This was excellent, thank you. A lot learnt in a short time.
@ChristopherHemsworthCreative
17 күн бұрын
One of the best tutorials I've seen in the many years I've been watching Tutorials. Great flow.
@Astronomer-q6p
3 ай бұрын
I had modeled this on blender watching the tut on cinema but this gave me lots of insights...great tut
@CivicYt
3 ай бұрын
This is the best tutorial I've seen for beginners.
@CamSpaghett
Ай бұрын
Wow 2 minutes in and I’ve already learnt something new. I can’t believe I never knew what the lattice does
@ttmayor
24 күн бұрын
at 5:50 there is an operation for that called "select boundary loop" its very good and I use it all the time
@RealGaryGibson
3 ай бұрын
Your video is Blender poetry. I learned so much from this. Thank you!
@floralseapro
3 ай бұрын
Excellent tutorial! I really appreciate your modeling approach and the detailed software operations. I hope to see more tutorials like this, and I am willing to pay for them. The 4K quality is also great
@Stephen_Newport
3 ай бұрын
Wow, this the most helpful topology guide I’ve seen, extremely helpful
@winnercolins4131
2 ай бұрын
U just changed my perspective bout blender bru❤
@hoacaio611
2 ай бұрын
The tutorial video was very informative, I learned a lot today thanks to this video
@Evri500
14 күн бұрын
Not gonna lie, Laundry detergent products are like the holy grail of modeling
@dertobbe1176
Ай бұрын
This "latus" thing looks pretty useful. Thanks für sharing your knowlegde❤
@Arcana_XVIII
26 күн бұрын
Latice in case you need to Google it
@jesusforever444
15 күн бұрын
Wow... Thank you for sharing this awesome video
@knightandlord
2 ай бұрын
This was great to watch
@riccardofasoli5726
3 ай бұрын
amazing video, one of the best modeling tutorials i've seen in years! totally sending this one to my students, keep up with the hard work!
@rileyb3d
3 ай бұрын
Thank you! That’s great to hear. Let me know if you come across objects or topics you want to see covered next.
@necryx_
3 ай бұрын
Things I've learned from this vid: Dissolving (ctrl+x) / using knife tool to make new edges / auto merge with snapping.
@leeeyongho
3 ай бұрын
tutorial exactly what i need. Thanks!
@theman7050
3 ай бұрын
Love the edge flows.
@ThomasPhilipona-p7w
3 ай бұрын
I rarely comment on any videos but I have to say the quality of this tutorial is so pleasing to watch. Thank you! +1 sub! Would love to see more of these product modeling workflow on blender!
@jujuboohoo
3 ай бұрын
16:34 I'm sorry but what!? I did not know you can do that. Thanks, man!
@mrstoon9524
3 ай бұрын
amazing work
@rileyb3d
3 ай бұрын
Thanks for the visit
@lolpoly3d
3 ай бұрын
Excellent beginner tutorial, Riley! It's great that you mentioned that n-gons are okay in some instances. I feel it's not said enough and a lot of beginners seem to think that any non-quads are to be avoided at all costs.
@joe_fabricator
2 ай бұрын
Very impressive techniques Riley. Saving this to my Blender Library. Great job.
@buttercheese7305
3 ай бұрын
OMG, I'm the person who requested to Polygonpen guy to help me create this model cause I'm struggling a lot. As a beginner I don't know where to get help, and also as a Blender user, I'm grateful to see you do this tutorial. Thank you so much!!! Btw, do you have Discord sever? 😊😊😊
@reynalmac
3 ай бұрын
really lobe yout video like tuis, u have to create like this more!
@gamingclip_s
3 ай бұрын
Really helpful, pls consider doing more modelling tutorials on Blender
@rileyb3d
3 ай бұрын
Thanks! I have a few more planned. Anything in particular you're hoping to see covered?
@Astronomer-q6p
3 ай бұрын
@@rileyb3d I'd love to see more product modeling and animation.
@gamingclip_s
3 ай бұрын
@@rileyb3d Yeah, I guess modelling complex shapes like a car, airplane or anything, I would love to see it!
@mikeelooelo8040
3 ай бұрын
Great tutorial, I didnt know you could outset, also one question, at min 18:48, when extruding the bottom, all vertex seem to limit themselves to the "mirror point" of the object, Is this something new in blender?
@rileyb3d
3 ай бұрын
Thanks! This behavior is due to “clipping” being enabled in the mirror modifier. This essentially limits points to the mirror seam as you said.
@blkmidia
3 ай бұрын
Awesome tutorial
@teamtomii
3 ай бұрын
One of the best tutorials I've seen for Blender! When you started with the proportional editing I was like "Wait! It's not going to be a perfect circle anymore!" :D I'm an aspiring 3D artist too, so this is great. Now to study some nice product lighting setups.
@neorientalist
2 ай бұрын
after using lattice 2 times apply scale, choose circle edge and press Shift+Alt+S and drag the mouse untis shape if the neck will became round... method in the video is changing circle rotation and then second lattice deforms circle so it becomes assymetrycal and you cant use mirror modifier correctly
@qwafy6740
2 ай бұрын
Excellent tutorial! But if i was making it instead of using a booleon and then cleaning up after that I would use a circle a with the same amount of verts as the border then delete the faces inside the border ,merge the circle with the mesh and bridge edgeloops. this cleans up the topology by itself is much faster and cleaner in my opinion
@kaichousan8626
5 күн бұрын
You sir Thankyou. I followed the video, this step really comes with a practice like he said. And got the error "Select two edge loops or a single closed edge loop from which two edge loops can be calculated". Cleaning it was a head banging task. Anyway thankyou.
@zianmao8583
2 ай бұрын
Solved a problem that had been bothering me for a long time. Thanks!
@a.miroshin
3 ай бұрын
Super!
@LEDs
3 ай бұрын
Wonderful tutorial, I can’t wait for the UV unwrapping part! Maybe you can talk about some of the UV-packing addons as well.
@jp-colemonts
3 ай бұрын
Superb, really technical, and clearly taught.
@arunvishalsthoughts8028
3 ай бұрын
thanks for the tutorial man
@LDMTX6
3 ай бұрын
Outset! Never heard of that. Thanks
@Benn25
3 ай бұрын
Outset!! I had no idea that was a thing.... Thanks a lot!
@MadCandy3d
3 ай бұрын
Polygonpen is my go to channel for subd modelling tutorials, he's really good at what he is doing, if we are familiar with blender and it's tools we can easily translate them using some work arounds. With that if you use the Kushiro Tools addons both paid and free will let you do some functions that native to cinema 4d but not blender✌✌
@gihankor5112
3 ай бұрын
Wow,these a perfect tutorial, amazing Thank you so much ❤
@lerandsouza8641
3 ай бұрын
First Time i have followed tutorial and practiced usually i do watch but not practice
@developingtank
3 ай бұрын
This is such a good tutorial that avoids issues that I see in so many other tutorials. You explain everything, but do it concisely. You’ve obviously done a run through of what you’re explaining to achieve this. And, the pacing is not too fast or too slow. I know how hard it is to make a quality tutorial like this and respect your game. Subbed and will be looking at more of what you’ve made. 🫡
@mrdixioner
2 ай бұрын
I would make the round part without using boolean operations on the cylinder. Just select the area of polygons, make an Inset and apply the Loop Tools -> Circle. It will automatically create the desired topology for the circle and thus we will avoid the tedious adjustment of vertices and redirection of the topology. I’ll also add that if pinching and artifacts occur somewhere, then you can use the Shrinkwrap modifier in the vertex group mode, which will allow you to adjust not the entire object (when it is already ready), but only the part that needs to be changed. Thank you for the video!
@qwafy6740
2 ай бұрын
although this works sometimes the circle doesnt quite work so I instead just delete the faces inside the area I want the circle to be and join the circle with the mesh then bridge edge loops
@jacobsboringlife1334
2 ай бұрын
Nice video, i think it doesnt matter where he does it tho, its about the techniques he uses
@KristianKivisalo
3 ай бұрын
That’s some sexy topology. Great video 👌🏻
@strangeapprentice
2 ай бұрын
you're really good in teaching modeling. Make more PolygonPen in Blender Please!
@denkozlov4220
3 ай бұрын
Wow such a great tutorial, I really enjoy it, thank you very much!
@LucasFarchetto
3 ай бұрын
NICE !!!
@rileyb3d
3 ай бұрын
Thank you! Cheers!
@NightVisionOfficial
Ай бұрын
5:30 : I don't remember how the operator is called(or if I'm imagining it), but there's something like "select only outer edge". That should do quickly without the manual deselection :D I'll go check right now.
@madceee
3 ай бұрын
great 👍
@natsunwtk
25 күн бұрын
Yo man! Love your tuts, may I request some other shapes package please?
@baskapes762
3 ай бұрын
There is a legend, MX2
@David-o8v7p
3 ай бұрын
sigue así, que estoy viendo a cuál membresía me adhiero. saludos desde Argentina,
@ZeshanAhmad-ts8ci
3 ай бұрын
love it
@forild_gaming2157
16 күн бұрын
Instead of snapping the points at 15:06 I'd suggest deleting the poly loop entirely and then bridging the 2 edge loops together. Much faster
@petebateman143
3 ай бұрын
Something often missed when modelling cheap plastic moldings is that they're rarely perfect. Leaving some shading issues in can actually add to realism rather than detract. Obsessing over shading in this instance can be counter productive.
@tea_vuksa5411
2 ай бұрын
13:56 every time i hit apply my topology gets ruined. It look great in the preview, but the moment I apply the mofifier .. I don't get the problem
@kaamraanroshan68
3 ай бұрын
Dear Riley, Please don't make the same mistake as POLYGONPEN. You need to enlarge the Blender UI to be readable on laptops. Otherwise the text on the menus are small and hard to read. Thanks
@allanevans2702
3 ай бұрын
I'm having some trouble around 7:45 - what exactly is the sequence of hotkeys to get the vertices to snap together?
@allanevans2702
3 ай бұрын
Nevermind - select vertex, then press G while clicking the vertex you want to snap to.
@arunvishalsthoughts8028
3 ай бұрын
@ 3:37 whaen i apply loop tools it extrudes the mesh in z axis
@David-o8v7p
3 ай бұрын
Enseñas cómo aplicar materiales y trabajar con nodos???
@Weneedrest
2 ай бұрын
Holy moly I'm macaroni
@notvalid4061
2 ай бұрын
do you have any courses you recommend?
@Artemis_Squishmallows
3 ай бұрын
I'm not able to get "perfect circles" working correctly. is anyone else having trouble with this?
@neorientalist
2 ай бұрын
after using lattice 2 times apply scale, choose circle edge and press Shift+Alt+S and drag the mouse untis shape if the neck will became round... method in the video is changing circle rotation and then second lattice deforms circle so it becomes assymetrycal and you cant use mirror modifier correctly
@hatroshe
Ай бұрын
Hello, how are you I am one of your followers on KZitem I am from the Kurdistan Region of Iraq
@عبداللهخلوفي
3 ай бұрын
هل يمكنك تعليمي با اخي
@focusedstudent464
3 ай бұрын
First
@kaichousan8626
5 күн бұрын
If anybody got stucked here 16:46, If the Offset is not working, try to press A+M+At distance.Then try again. Or try to apply scale or recalculate normals.
Пікірлер: 97