Let's model a low poly aluminum can in Blender and texture it in Substance Painter. We use the Tile Generator to CREATE THE RIDGES using height. We also use the Blur filter to soften the ridges. You can experiment with the Bevel filter instead and compare the effects.
I mentioned in the video that we can MOVE THE RIDGES but didn't show how to do it. You can add a Transform filter for that. I will probably show you what I mean in the next video so stay tuned for that.
And of course you can make this more low poly by not using any subdivision modifier.
#substance3dpainter #blenderaluminumcan #blendertutorial
Негізгі бет Музыка BLENDER/SUBSTANCE PAINTER: ALUMINUM CAN
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