Class Description:
In Build Your Brain…we build a brain! We will use 3 different techniques for doing this depending on how far in the building process and then seamlessly transition between them to create a convincing single-shot growth setup.
In the closeup section of the shot, we learn how to split our soft body objects in a vellum sim, which gives us the most detail. Here you learn how to split objects while your vellum sim is running. For the medium shot, we learn how to split cells using POPs and make them look similar to our vellum cells with some SOP-level magic. In the final section of the shot, we will use VDB advection to complete our growth into a brain. Then we will blend all of these sections together into one smooth animation. Finally, we will render everything in Solaris (LOPS) that was used redshift to render the sequence but we will also discuss how to do this with Karma and material.
Instructor: Tim van Helsdingen
My name is Tim and I'm a freelance CG Generalist / Houdini FX artist based in the Netherlands. I've worked as a freelance artist for studios from all around the globe, such as Framestore, MPC, MediaMonks, Ambassadors, Colorbleed, and various others over the years. I've also been making educational content for pretty much my entire adult life, and have been doing that for Houdini since 2016. If you've ever wanted to learn Houdini, big chance you've come across some of my content! I've also done many presentations at Houdini Hive sessions at FMX, Siggraph, and various other places.
Profile: / timvanhelsdingen
Learn more about this course: bit.ly/hs-buil...
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