Hello Daniel. Love the technique. I might have a quick tip for you so. You can skip the part with the MoSpline if you set the intermidiate points of your camera spline to "uniform". This will also result in a single speed motion. The position on spline tag looks at the intermidiate points. All the best. Love your work.
@DanielDanielsson
4 жыл бұрын
Well, that really makes things lot easier... Thanks! XD
@artkiko4460
4 жыл бұрын
hey, Weasel. i'd like to create a Dolly Zoom Rig to get a Hitchcock Effect that is adjustable with a slider. do you think that's possible, maybe using Expresso? thanks
@CGWeasel
4 жыл бұрын
@@artkiko4460 funny, i have a rig for that right here. is a couple of years old. i will check if it still works and come back to you.
@artkiko4460
4 жыл бұрын
@@CGWeasel ok. thanks.
@CGWeasel
4 жыл бұрын
@@artkiko4460 i hope Daniel is fine with me posting a link here. You can download it. There is also video for explanation. gum.co/sfPKX
@rohittyagi007x
4 жыл бұрын
6 years ago i am searching how to create smooth cinema 4D Camera animation now i get the result thankyou you are master
@DanielDanielsson
4 жыл бұрын
Better late than never, I guess! I've been sitting on this technique since 2011... XD
@rohittyagi007x
4 жыл бұрын
@@DanielDanielsson thankyou
@kraphik3d
3 жыл бұрын
Nice technique with constrain tag! You can do even speed without mograph Mospline by settings attributes in spline to "even". Will also be smooth as silk.
@mpbMKE
Жыл бұрын
The tip about the constraint tag was exactly what I needed to calm down jolting in a Camera Morph. Thanks!
@Roystoncinemo
4 жыл бұрын
using c4d for years but never looked at spring constraint. great tip thanks a ton
@DanielDanielsson
4 жыл бұрын
It's a proper gem!
@mattrittman
4 жыл бұрын
Dude this is such a great tip! Thanks so much!
@DanielDanielsson
4 жыл бұрын
My pleasure!
@Halllbert
4 жыл бұрын
You just show us a hole new world ! Thanks Daniel !
@raddioacctivegfx
8 ай бұрын
Exactly what I was looking for. Thanks
@DanielDanielsson
8 ай бұрын
🙌
@Dackylito
5 ай бұрын
No idea why this popped up in my algo but thank god it did! The different speeds of cameras when using "align to spline" tag was driving me nuts for years but I never came across the MoSpline as a solution for this (and I remember having problems using the "uniform method" - but dunno exactly). Anyway: Thank you!
@DanielDanielsson
5 ай бұрын
The algorithmic overlords work in mysterious ways. All we can do is bow and receive.
@Dackylito
5 ай бұрын
@@DanielDanielsson ALL HAIL HYPNOALGO!
@Perry-wy2fc
8 ай бұрын
Excellent as usual ! it saves my life and a lot of headaches and time. Thanks a lot Daniel !
@zerosixtwosix
4 жыл бұрын
Perfect solution!
@polystormstudio
4 жыл бұрын
Daniel, you are about as badass as the intro song to your tutorials! Glad to see a new one, peace.
@DanielDanielsson
4 жыл бұрын
Thank you my man!
@drewnix7201
3 жыл бұрын
Looks like spring constraint is my new favorite tool. Thank you!
@ronniesong6694
3 жыл бұрын
thanks for the great tut. admire from far oversea.
@BENBOBBY
4 жыл бұрын
Love these quick tips
@blackacidproduction
2 жыл бұрын
my boy created a whole fucking gyroscopic gimbal in c4d this is so awesome
@alexinavrotski4489
3 жыл бұрын
That is the best technique for camera animation I've ever seen so far. Thank you for kindly sharing it with us!!!! That is epic really, as I've been dying for hours tweaking those damn curves... =D
@ozkr022
4 жыл бұрын
Awesome! Thanks for this tut!
@DanielDanielsson
4 жыл бұрын
My pleasure!
@andreeailiescu2220
3 жыл бұрын
Excellent tutorial, such good pace, clear explanation and super calm and soothing voice! well done, it's been super helpful :) :) :)
@geniusReviewChannel
10 ай бұрын
Thanks you! Awesome tutorial
@wutrefresh
4 жыл бұрын
Cool stuffs here 🤘🏻🤘🏻
@hieudana
4 жыл бұрын
super coolllllllll! love this tutorial!!
@AB-mv1mb
3 жыл бұрын
This is gonna be pretty useful for my project🔥🔥
@nadinec7585
Жыл бұрын
Thank you so much!
@fernandolardizabal458
10 ай бұрын
Love it! Great!
@LumaBox
3 жыл бұрын
Super useful. Thank you
@ahmedmoussa79
2 жыл бұрын
Dood, this is genius!
@MylonasFilms
4 жыл бұрын
invaluable
@bn3d128
3 жыл бұрын
Great tutorial! Thanks so much
@cazalpine
3 жыл бұрын
Daniel is awesome ! Thank you ;)
@mondexproduction
2 жыл бұрын
Nice smooth tutorial!
@Amy-ug3yn
2 жыл бұрын
This was amazing!! thank u
@xvisionimaging273
2 жыл бұрын
Awesome tips
@wavee-ri4up
2 жыл бұрын
Thanks so much
@mikkelmelby
3 жыл бұрын
super sweet!
@lexxandera
2 жыл бұрын
amazing tip with the hook constraint. I did not know that - and I am often struggling with camera animation. So it was a good idea to once again search for camera techniques and to luckily find your little gem video. QUESTION: I think you dont really need a hook camera, you could also use nulls but maybe it is better to use a hook camera for the first look and feel of the animation.
@harrywildegreer4039
3 жыл бұрын
excellent video. love the timecodes. very helpful.
@azree9916
4 жыл бұрын
This is GOLDD!!!
@MrCCxiong
4 жыл бұрын
really helpful!!!
@friranger
4 жыл бұрын
You are genius! I'ts magic
@Machi_ADL
2 жыл бұрын
nice
@holapro8780
3 жыл бұрын
a GREAT thank you :)
@victorsaisse1340
4 жыл бұрын
Thank you so much
@zohaibmalik819
4 жыл бұрын
Great tutorial!
@DanielDanielsson
4 жыл бұрын
Thank you!
@leo.saramago
4 жыл бұрын
Constructive Criticism: insert a De-Esser on your voice Audio channel to keep your sibilance under control.
@DanielDanielsson
4 жыл бұрын
That is legit constructive. Thank you.
@chifulyator
9 ай бұрын
Cool
@yyyyshvjs
4 жыл бұрын
Awesome!
@MylonasFilms
4 жыл бұрын
Amazing tip. Can your next TUT be using that smooth camera trick with different parameters on different animated objects , not cameras etc, as you mentioned. Also i’m buying your e-book. Peace from Down Under ✌️
@DanielDanielsson
4 жыл бұрын
The e-book isn't even half of it. ;)
@Eneroscu
2 жыл бұрын
Awesome
@Studio10lk
4 жыл бұрын
Love it
@Lucas3dlm
4 жыл бұрын
nice tuto bro
@DanielDanielsson
4 жыл бұрын
Cheers!
@lodesign5911
4 жыл бұрын
just wooo :) thanks
@ArgoBeats
4 жыл бұрын
Great!
@elissitdesign
4 жыл бұрын
I dont think the MoSpline is necessary. If you simply change the camera path splines 'intermediate points' to "uniform" that fixes the timing/speed issue.
@DanielDanielsson
4 жыл бұрын
I've learned that now, and it's changed my life.
@merianamoodyan380
4 жыл бұрын
pls make a tutorial about the material you made for the stone it has melting core with fire effect and a nice skin surface.thanks.
@DanielDanielsson
4 жыл бұрын
It's actually a 3D scan of a volcanic pumice rock off of ebay, then I remapped the displacement map into a nice hot gradient and plugged into the emission channel.
@marcus_ohreallyus
3 жыл бұрын
Goddamn that's useful. Thanks
@SHIVAM.M.S
4 жыл бұрын
Anybody knows what is plugin El Beepo's site? Anyone 🔥🔥🔥
@isollusion
4 жыл бұрын
U re best 🌹
@glmstudiogh
2 жыл бұрын
Hi. Thanks for the tips. You made my life simpler, how do I render out that camera only with it's animation? As in I want to export that camera and use it in nuke
@user-re3ce9zw5k
11 ай бұрын
Hi Daniel. Really great tutorial - works wonders on my animation. I cant seem to do DOF though thru the CAM. Only works thru the CAM HOOK. If thru the CAM its absolute, so the entire scene goes OOF and not on the focus target. Any help here? Im using Arnold. Thanks alot!!
@DanielDanielsson
11 ай бұрын
No idea... If both have the Arnold tags and the target objects etc I would expect it to work. Might be something with the order of operations in the objects manager. Baking the springy camera might solve it.
@artkiko4460
4 жыл бұрын
Very Cool! i'd like to create a Dolly Zoom Rig to get a Hitchcock Effect that is adjustable with a slider. do you think that's possible, maybe using Expresso? thanks
@wadjannah
3 жыл бұрын
you can skip step 3:14 of using Mospline by changing the parameter of spline "intermediate points" to uniform and increase the number
@mrdre9241
2 жыл бұрын
when i render it shows camera not following spline... any idea what I did wrong brother?
@e11world
3 жыл бұрын
Very good tip but that -50 frame and having to change the spline to keep the target locked isn't ideal. Still useful though.
@DanielDanielsson
3 жыл бұрын
Yeah, you're gonna have to bake it. Always hurts a bit.
@e11world
3 жыл бұрын
@@DanielDanielsson a good option too. I guess it doesn't work on every camera move.
@tf4908
4 жыл бұрын
could you not just zero out the new camera to the hook camera to avoid the starting jitter?
@DanielDanielsson
4 жыл бұрын
As long as you also bake it that will work. Otherwise as soon as the timeline loops around the camera still has to swoop back from the position is has at the very last frame.
@bogdanjaremenko7943
4 жыл бұрын
just check - Ilia Kapustin variant on youtube
@MsAlenka1993
2 жыл бұрын
Hi, thanks a lot for this tut. But I have a problem. Can you help me? When I add constraint tag and make adjustments which you recommended, my second cam moves smoothly, but when my main cam makes a turn, the second one starts to turn earlier and bacause of that it looses focus from my main object. Any ideas what am I doing wrong? Or how can i fix this ?
@lexxandera
2 жыл бұрын
my guess would be that the objects are in the wrong order of operation. main camera needs to be above the second camera. Always think from top to bottom. if something drives another object, it needs to be calculated first.
@ruirodrigues488
4 жыл бұрын
i wonder if i can have the book without enrolling the course?
@DanielDanielsson
4 жыл бұрын
The book is really just a tiny part of the whole course. More meant as a searchable summary of it, really. So it's not available separately.
@deaosatori216
3 жыл бұрын
When I add the second camera with the spring tag, it doesn't rotate to look at my target nul like the original camera does. any ideas? Thanks
@DanielDanielsson
3 жыл бұрын
Sounds like an unchecked checkbox for rotation on the spring constraint tag.
@Vinula
3 жыл бұрын
I had the exact same problem! After baking the camera hook and then assigning the baked one as the constraint target it worked for me! :D
@MegaBexon
2 жыл бұрын
Thus is and Alfabet for everyone who use camera.
@racaman666
3 жыл бұрын
it aint for begginers, aint working after hour work :(
@shymekcinco
4 жыл бұрын
my camera is not moving
@DanielDanielsson
4 жыл бұрын
In a sense, that is the smoothest a camera can get.
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