In this tutorial I’m going to show you how you can use Cinema 4D’s Cel Shader to allow for shadows to be cast onto objects with 100% luminance. I covered the Cel Shader in a previous tutorial (www.eyedesyn.co...) but had a lot of people ask me about how this specific task is done so I wanted to go a little more in depth and highlight just the Shadow function in the Cel Shader.
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Негізгі бет Cinema 4D Tutorial - Using Cel Shader to Cast Shadows on 100% Luminant Objects
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