We play tested a game run by Jamie in which we had to follow simple instructions of moving from one place to another, one person at a time. We were not allowed to speak, which required us to communicate in other ways. We observed that the players personalities affected how they interpreted and executed the rules, with some people waiting for permission from others to take their turn while others simply took their turn without any communication with the others at all.
Негізгі бет Crowd Control Play Test: Communication
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