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Introducing new enemy designs for Project Feline! These precision-made police drones hunt in a pack searching all corners of the world for Gabi, the cat-girl fugitive. Stay out of sight and run far away, or they will find you and they will whack you. In this episode we'll be covering the creation process of these robots from concept to completion.
Project Feline is a high-speed anime-style parkour game. Players run on walls, grind, slide and climb to build momentum and race through complex 3D environments! This documentary series explores my journey as an emerging indie game developer building my dream game from start to finish.
My setup ► raymondcripps.com/gear
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projectfeline.com
Attributions
A-1 Pictures CHANNEL - 「原画セレクション!」200回記念動画 「ソードアート・オンラインⅡ」オープニング: • Video
Arijan - Blender UV Unwrapping Tutorial: • Blender UV Unwrapping ...
Digital Frontier - Appleseed
Dong Chang - What is Genga? How to draw Genga. How to get work in Anime drawing Genga.: • What is Genga? How to ...
Xebec - Elemental Gelade
Fan artwork by Yune
“At The Count”, “Caught In The Beat”, “High School Snaps” and “Only Instrumental” by Broke For Free; and “Shinkansen 2” and “Over Clouds 2” by Glitch licensed under CC BY 3.0: creativecommons.org/licenses/.... “Secret Of 3rd Planet” by Cutside licensed under CC BY-NC-SA 4.0: creativecommons.org/licenses/....
Chapters
0:00 Prologue
0:40 Concept
1:50 Modelling
2:55 Shading
4:01 Texturing
6:47 Rigging
7:58 Animation
9:40 Implementation & polish
11:00 Epilogue
#indiegame #gamedev #devlog
Негізгі бет Ойындар Designing Enemies for My Indie Game | Project Feline Devlog
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