The mysterious stranger teaches a lesson about the staff of thunder and lightning.
The Staff of Thunder and Lightning is a magical item in Dungeons & Dragons 5th Edition (D&D 5e) that offers a variety of powerful offensive and defensive capabilities. Here are the full details:
Item Type: Staff
Rarity: Very Rare
Requires Attunement
Description:
This staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and it also has the following additional properties when wielded.
Lightning Strike: When you hit with a melee attack using the staff, you can cause the target to take an extra 2d6 lightning damage.
Thunderclap: You can use an action to cause the staff to issue a thunderclap, audible out to 300 feet. Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 1 minute. On a successful save, a creature takes half damage and isn't deafened.
Thunder and Lightning: You can use an action to use both the Lightning Strike and Thunderclap properties at the same time. Doing so doesn't expend the daily use of those properties, but you can't use this feature again until the next dawn.
Lightning Bolt: You can use an action to cast a lightning bolt spell (save DC 17) from the staff. The lightning bolt can be cast once per day.
Control Weather: You can use an action to cast the control weather spell from the staff. The spell can be cast once per week.
Usage:
The Staff of Thunder and Lightning is highly versatile, suitable for spellcasters who wish to augment their combat abilities with potent offensive options. It provides a mix of direct damage, area of effect abilities, and utility through weather control, making it valuable in a wide range of scenarios. The staff's requirements for attunement and its rarity make it a significant asset to any adventurer lucky enough to wield it.
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