Since the technical/graphical side of the game is done, I can finally expand on the gameplay side. So in this video, I talk about the various menus I made for the game, and how I expanded on the gliding the mechanic. Also, the name of the (at least for now) is going to be "FRACTAL GLIDE".
The game has now been released!
Check it out on Steam: store.steampow...
Previous Devlog: • From Raymarching to Co...
Social media accounts:
- Tiktok: / nabilnymansour
- Twitter: / nabilnymansour
Resources:
- Intro Shader: www.shadertoy....
- Articles about UI and HUD design: pixune.com/blo...
- Another article about best practices for designing UI: www.gamesindus...
- Sense Of Speed In NFS Games: • Sense Of Speed In NFS ...
Music:
- Clean and Dance: • Clean and Dance
- Babylon - Disco Ultralounge: • Babylon - Disco Ultral...
- GEMINI - half.cool: • [ROYALTY FREE] - "GEMI...
Негізгі бет Expanding on the Gliding System - FRACTAL GLIDE Devlog 2
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