This is how you do a tutorial. Excellent pacing and execution, thank you!
@GravnHD
2 жыл бұрын
This feels like I watched a 20m tutorial, and in only 3m. Great vid!
@mazukai6525
5 ай бұрын
Thank you so much, you saved me like 3 hours of stress, i was using the automatic substance material and any time i would render it, it would come up with a mess of an object with nothing of how it should look like, even though this is longer, i'd be way happier to do this again and again for each of my objects i have to texture than go through that struggle again
@robertjohnson2232
2 жыл бұрын
James, this is excellent! Soo incredibly helpful, perfectly paced and mentioned parts I couldnt find anywhere else! Thank you!
@PlanetEmilyy
Жыл бұрын
This video was a life saver!! this is the only video on KZitem about this that I could follow along with and understand. Thankyou!!
@ProjectSplinter
Жыл бұрын
So far it's been really frustrating cause all the work I've done in substance always looks completely different in Maya...I hope this works for me! Thank you so much!
@damocles5047
Жыл бұрын
3:12 Thx for this chart, no one explains shit to be honest as if we assign stuff thx to some unknown knowledge.
@justfun1677
Жыл бұрын
A thorough explanation in a less time.
@shidokhtdsh284
4 ай бұрын
Very helpful and to the point! Thanks😃
@uglyferret9397
9 ай бұрын
I can't find the displacement shader option you mentioned for height maps, it doesn't seem to exist
@yaoyuyu8875
5 ай бұрын
same
@sonusunny8446
Жыл бұрын
The lighting is good to showcase any asset. Plz show a tutorial about the lighting
@reubenlenoir426
9 ай бұрын
2 things - I really done know what I wouldve done without this - you explained it perfectly. Absolutley awesome, thanks so much. Also, have you also done a review for a Capita board in Nozowa Onsen?
@samy7342
4 ай бұрын
This actually worked. Tysm
@shahrizalmasli4464
Жыл бұрын
The cheat sheet really helpful! Thanks for the tutorial.
@juliyanaumova
6 ай бұрын
You are my savior!!!! Thank you!
@theapexpredator157
Жыл бұрын
James, how do I get to the screen at 1:04? I did everything exactly, but it shows me a different set of options... Common Material Attributes, Special Effects, Matte Opacity etc...
@unrealerE4
10 ай бұрын
You probably assigned a different material. Like lambert vs phong or Ai Standard surface. Just right click the object, assign new material, Ai standard surface (That's what he used). Or just go to attribute editor and switch the type right under the image of the material, above the base drop down. Hope that helps :)
@theapexpredator157
10 ай бұрын
It's been a while since I made my original post so I don't remember exactly what the situation was that led to me running into that problem in the first place, but I doubt that I had Ai Standard Surface selected initially otherwise I wouldn't have had the problem... I didn't know about the drop down menu underneath the icon, so thanks for that. I didn't realize it was a surface issue... I think that I thought it was an issue regarding not having the textures baked, but I honestly don't remember/know what it was... @@unrealerE4
@gabrielherrera6651
2 жыл бұрын
This is exactly what I need how I need, excellent tut!
@_TheSuperHero_
6 ай бұрын
Please make video on exporting textures from substance to maya vray
@portalkr3969
11 ай бұрын
This was very helpful. Thank you so much.
@hasanzig
2 жыл бұрын
wow Thankss... I'm trying do animation workflow... and this is very helpful for me....
@suvarcas
2 жыл бұрын
and the height map is useless ???
@siddardhgowtham6784
Жыл бұрын
did u get your answer ?
@dashtait5778
Жыл бұрын
Plug it into displacement shader > shading group material input (use RAW and alphas is luminance on).
@3dmeitus497
Жыл бұрын
Height map changes the topology under it. In order to use a height map well you will need a really dense model, which typically isnt preferable for games and so forth, instead u can fake that geometry changing look with a normal map. But for say terrain or something like that, height map can be used
@GrayJacobsen-Carkeet
Жыл бұрын
Is there a video somewhere that's good to follow for adding height maps?
@_okarawolf_
10 ай бұрын
@@dashtait5778where's the displacement shader?
@renderpeach
Жыл бұрын
When I render EXRs from Maya, the metal is completely black..? Please help, I’m desperate.
@ompatel40
21 күн бұрын
how to export ao and apply ao texture
@zerotwoeto3123
Жыл бұрын
YOU SAVED ME
@atri-ff5jr
8 ай бұрын
thank you so much
@ednardoguimaraes4340
2 жыл бұрын
Very nice video .i liked
@Andres-wq6cz
4 ай бұрын
Thanks
@PankajChandrawanshi25
7 ай бұрын
thanks brother
@Ostepoptraktor
Жыл бұрын
I love you man
@abhinand.a.r
Жыл бұрын
Thank you
@ronydey2696
5 ай бұрын
GREAT
@KarelChytilArt
2 жыл бұрын
Nice video
@mehulkumar.841
Жыл бұрын
nice broo👌👌💖😊
@ohmyzafiiiro
4 ай бұрын
thank uuuuuuu
@mousse4577
Жыл бұрын
2:42 nice pun
@cferahzade
Жыл бұрын
I do it by one by one not same quality as like substance
@xd1845
7 ай бұрын
kzitem.info/news/bejne/0mdtzYCOg2iopXo there's a default substance plugin in maya, where you can assign all textures in 1 click
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