@@JBOpie13 thank you, sir. I was just wondering about it!
@Isoquant
2 жыл бұрын
This is unbelievable! They went all out and created a modern retro masterpiece with full mouse support, 2 Mhz support, dual monitor support, lovingly crafted graphics and audio that max out the system's capabilities, and retains the full complexity of the original title... I'm speechless!
@gardhul
2 жыл бұрын
I'm blown away. Absolutely speechless...
@pw1169
2 жыл бұрын
Thankyou for showing this in a CRT!!
@jaysmith2858
2 жыл бұрын
That's some top work right there. On a sidenote:- Dungeon Master > EOTB
@benjihollister
Жыл бұрын
is there anywhere to find just the soundtrack? that intro music is killer
@celestialode
2 жыл бұрын
amazing
@MaxQ10001
6 күн бұрын
How does it use the cartridge? Just to load fast, or to map in different parts of ram like the ram expander?
@retrobitstv
2 күн бұрын
The EasyFlash cartridge format can hold up to 1MB of data using bank switching. It allows the game to both load instantly and contains all the graphics/sounds required for the full experience. The entirety of the C64 RAM is utilized and a most of it stores the game state - every item, door, trap, character status, etc. for every level in the entire game. Because the world is persistent and you can re-visit any level at any time, all that game state needs to be available. Pretty amazing use of the limited resources!
@fmichlick
Жыл бұрын
Looks amazing!
@BadManiac
2 жыл бұрын
This is... I'm speechless. This is incredibly impressive. A single Megahertz and 0.064MB RAM and it does this! Hang on, let me pick my jaw up off the floor...
@rabarebra
2 жыл бұрын
You do not realise that you can load another 64kb from a disk image, and another one, and another one, and another? What is so impressive?
@X1L3
2 жыл бұрын
@@rabarebra Where's yours?
@rabarebra
Жыл бұрын
@@X1L3 There.
@zacmussatt9267
Жыл бұрын
An important thing to keep in mind is that 6502 architecture is vastly different than x86. That 1ish MHz clock cycle is used a lot differently. In a way it’s more efficient than say an 8088. Arguably the c64 is a more powerful machine that an 8088 running at I believe around 4mhz.
@demoman1596sh
Жыл бұрын
@@rabarebra Bitter for some reason?
@bwgti
Жыл бұрын
Everyone in the comments saying how amazing this is seems like an overreaction. It is not. They have taken advantage of every c64/c128 trick and technique imaginable to produce a very, very nice version of this game. It’s the UI that gets me. This was always a huge shortcoming on the more involved c64 games. This version of the music is fantastic on the SID as well. Incredible work.
@Murrlin27
Жыл бұрын
6:40 Fine! You attack the darkness!
@ace942
Жыл бұрын
Never had a C64 (Had an Atari 800XL) but it is impressive that on such a small system they were able to create a very faithful recreation of Eye of the Beholder. Thanks for showing the game.
@st3ddyman
2 жыл бұрын
That's an incredible achievement. It looks even more beautiful running on the C64.
@Charles_Bro-son
Жыл бұрын
The more muted colour palette fits the dark sewers fantasy dungeon setting well.
@datriaxsondor590
2 жыл бұрын
Wow. If this game had been made back in era, it would've blown people's minds, including my own. XD It looks incredible for the C64. Props to everyone involved with this. Very, very nicely done.
@archieil
Жыл бұрын
It'd cost $10k ;-)
@Damaniel3
2 жыл бұрын
This whole thing is pretty impressive, but that dual monitor C128 mode is super slick.
@darkridearts
Жыл бұрын
I was legitimately shocked when he got to that part 😅
@t0xcn253
Жыл бұрын
I'm SAYING
@tubejay1
Жыл бұрын
I never had a C64 or any Commodore, but I have to admit, the SID chip is freaking great. What a cool sounding chip. The raunchy distortion it produces is just so awesome and good sounding.
@retrobitstv
Жыл бұрын
Completely unrelated to the game but there are some great SID tunes still being made. LukHash recently released a full album for the C64 (it's also on Spotify, etc.) that's amazing! kzitem.infoQgIVV-Zjnbg
@ArttuTheCat
2 жыл бұрын
I played EYE OF THE BEHOLDER a lot on my Amiga 500, and the Commodore 64 version of this game looks amazing 😺👍.
@Riva1000
Жыл бұрын
I started making games long time ago on 8bits, then Amiga, then 90s IBM PCs. I know all the tricks. But this, this is next level !
@JustWasted3HoursHere
2 жыл бұрын
It warms my heart, truly, to see so much love and attention being given to retro systems nowadays, from our beloved C64 to the Atari 2600 and everything in between. This includes both hardware and software! It shows how much of an impact these old systems had on us when we were kids. Now that we have money to spend and time to burn, many of us have decided to make - or buy - these games for our own gratification. Awesome!
@darkridearts
Жыл бұрын
I love it. Modern games are just not as interesting overall.
@charlesjmouse
Жыл бұрын
Speaking as a person of a certain age I have no nostalgia for the C=64 having not owned one BITD ...but I own one now because I am in to retro electronics and it has to be said development for this machine is more vibrant than any other platform - hence regular minor miracles like this. Very well done developers! (I'm finally going to have to build myself a cartridge solution it seems)
@fourthhorseman4531
2 жыл бұрын
That is hands down one of the most amazing things I've ever seen! I would not have thought a port of this quality possible. Amazing!
@luomotigre2803
Жыл бұрын
Holy moly...Getting my C64 fixed, now! Was superfan of this on Amiga back in the days...and I actually think it looks better in this color palette + there is automap!
@ZZKJ396
2 жыл бұрын
This would have been a monster hit back in the day, when there were millions of C64s too... these guys would have been millionaires.
@EFreD-ed4ds
Жыл бұрын
Yes, because all the pirates from back in the day are also millionares.
@DanLekin
Жыл бұрын
@@EFreD-ed4ds It would have been a cartridge game - not so easy to copy.
@EFreD-ed4ds
Жыл бұрын
@@DanLekin What does that have to do with anything?
@DanLekin
Жыл бұрын
@@EFreD-ed4ds It would have been sold pretty good, even back then when everyone had pirated games. I also had (and still have) a C64 with only a few original games, but if this game would have been this good, I would have considered to buy it and I think many people would had back then.
@EFreD-ed4ds
Жыл бұрын
@@DanLekin It would not have made them millionaires though. Not by a long shot. A cartridge game may be harder to copy, but I don't see how they would manage to distribute it to a large enough market back in the eighties.
@LeftoverBeefcake
2 жыл бұрын
Since we have such awesome hardware add-ons available for the C64 now, it's wonderful that people are taking advantage of them like this. I hope this trend continues!
@EsaKarjalainen
2 жыл бұрын
I wonder, could this be the best-looking game on c64/c128?
@SeeJayPlayGames
2 жыл бұрын
between this and Mayhem in Monster Land
@EsaKarjalainen
2 жыл бұрын
@@SeeJayPlayGames I like the aesthetics here more. IMO "cutesy" isn't something the C64 palette does well. MiML is a gorgeous masterpiece, admittedly.
@FrosteMelon
Жыл бұрын
The game actually looks better.
@hooankee
Жыл бұрын
It looks like a 16 bits version. Amazing.😲
@cheater00
Жыл бұрын
What an amazing port. Thank you very much for bringing this to our attention.
@earthlydescent
2 жыл бұрын
When developers are given time and resources, the possibilities are endless.
@ian_b
2 жыл бұрын
To be fair, it's a double edged sword. It can also mean games that never come out whether commercially (Duke Nukem Forever) or particularly in the Kickstarter type scenario. Constraints do tend to mean products get delivered.
@espressomatic
2 жыл бұрын
Resources being the most important here. This game would not have been possible to make as a commercial product in the C64's production period for a few reasons. The most significant I believe is simply storage requirements for all the assets. Next is the intensive set of development requirements, that at the time of EoB's PC release, would have pushed a C64 port to an unsustainable budget - it would have been commercial suicide for a system past its prime even if the storage didn't make it an impossibility. This is a beautiful port done at a time where all the above (and more) concerns are simply non-issues. Non-commercial in nature, decades of experience doing things with the C64 that no one had time nor budget to explore when developing commercially in the 80's and products like EasyFlash (and compatible devices) offering cheap (and reusable) storage that weren't even a dream in 1991.
@thecappeningchannel515
Жыл бұрын
@@espressomatic agreed. This could only work as a labor of love. Not a commercial product.
@shaolin95
Жыл бұрын
The c64...such a legend. Insane what some can do with it
@Szederp
Жыл бұрын
This is the first video I watch on your channel. (sry for my English I am Central Europe and I still live in Europe). Watching this video was a humbling experience. From one hand, as you mentioned, the amount of work done here is crazy, and on the other hand your video and humility also elevated my heart-rate. I am now 36 years old, I was around 7 when I got a C64. You know what? Well, you already know this but this system was fun not for so called "Gamers" ,as they are mentioned today, but it was enjoyed by the whole family. Back then I did not even know that a mouse existed for the C64, we used Datasette (magnetic tapes copied from tapes to tapes to tapes etc.). Thank you for this video. Keep this spirit alive. Greetings from Europe!
@scality4309
Жыл бұрын
What country are you from if i may ask?
@kh2387
2 жыл бұрын
I remember spending weeks on EOTB 1 and 2. Such awesome games. That intro brings back memories :) Having the map on a second screen would have made it so much easier :P
@Virtualblueart
Жыл бұрын
I love how people keep doing amazing things with my favourite old beige breadbin. I would think things like this would be impossible if I didn't see it here.
@Ephmral
Жыл бұрын
I loved Eye of the beholder game. This, and years later, Morrowind, were huge moments in my gaming life.
@L0wcash
2 жыл бұрын
This level of quality, 2Mhz support, dual monitor support AND it's free to download?! I must be dreaming.. Amazing work from these coding gods!
@nneeerrrd
2 жыл бұрын
You can always donate to show your support. But will ya?
@L0wcash
2 жыл бұрын
@@nneeerrrd Sure will! But maybe there will be a dedicated cartridge version i'd like to buy..
@m0nde
2 жыл бұрын
Very thorough review, thanks for all of your work telling us about this amazing achievement. Super Mario Bros, Sonic and now this, I hope more ports like this come our way on the C64!
@space302
2 жыл бұрын
I remember having a terrible outdated PC that could barely play anything anymore at that time, yet Eye Of the Beholder was running flawlessly on it, and had way more depth than I expected, I didn't even manage to finish it back then.
@robintst
Жыл бұрын
I am utterly blown away by the quality of this port. Gotta be honest, I think I like the overall visual presentation of this more than any of the originals.
@YourXavier
Жыл бұрын
3:35 That 3d turn is brilliant, considering the time.
@carlchapman4053
Жыл бұрын
This was one on my all time favourites and my absolute best RPG until I got a PC and found Daggerfall but I still think of it even now, 30+ years later.
@matthewweng8483
2 жыл бұрын
Such a cool game. Westwood made some really cool stuff... I still play my PC version when I'm itching for a nostalgia fix.
@Darius12235
Жыл бұрын
hot damn I want more retro fantasy gaming content. This scratched my soul deeply and left me with an unquenchable thirst for more
@gearsofgames
2 жыл бұрын
This looks amazing! Supremely impressive work from the devs! Also didn't know the C128 had dual monitor output, this game certainly makes perfect use of that! 😁
@bennewnham4497
2 жыл бұрын
I was there when it came out all those years ago. This game was amazing only bettered by the sequel. People have no idea how stunning this was in 1991 well before the era of VR and CoD. It was totally immersive.
@mrr8702
Жыл бұрын
my mouth dropped on the automap on the 2nd monitor, woooow! super cool :)
@MrMarianoamigo
2 жыл бұрын
love c128 features
@TheLastLineLive
Жыл бұрын
Wow, this is super impressive, visually and audibly it's amazing and that dual monitor feature is mind blowing for such an old system.
@lauraiss1027
Жыл бұрын
The condition in which your monitors and console are and whole clean setup, is a sight to behold on it's own. Love when retro hardware is being looked after like that. Thank you!
@YoreHistory
Жыл бұрын
Just so absolutely stunning and nostalgic for this old Gen Xer to see his beloved C64 able to run a modern version of classic EOTB...what amazing work went into this.
@t0xcn253
Жыл бұрын
Truly outstanding! With the addition of the second monitor map, I think this may really be the ideal way to play the game. Mind-blowing.
@Liquidcadmus
2 жыл бұрын
This is incredible, makes you really wonder what the C64 is really capable of
@ukcroupier
2 жыл бұрын
A true labour of love. Free to download, but imagine how much it would cost if everyone involved got paid minimum wage.
Fantastic work on the C64. I don't know how many times I finished it on the Amiga or PC. Still a great game as well as the second part. Technically the C64 port is the best I have ever seen on a C64. Great features with the auto-mapping and the bestiarium too. When it comes to atmosphere EOB 1 to me is still the best "dungeon crawler" of its kind. EOB 2 was great too, but part 1 to me is still the best. Better than all the rest (Dungeon Master, or when it comes to newer games Legend of Grimrock(? - was it called so? I thought it wasn't nearly as good). EOB 1 & 2 had the great quality games from Westwood had back then. EOB 3 was trash as Westwood didn't program it.)
@jstgermain256
Жыл бұрын
Amazing how they got to make the game work that good with only 64K of RAM. I'm supposing the game relies much on the ROM bank switching the cartridge media allows.
@manganoid7426
Жыл бұрын
This is simply amazing. Not many things leave me in awe these days, yet this left me speechless. Itb would be cool if developers made some original games looking suck like this on c64\128 and make them exclusive for the system :D Thank you for this video :)
@GreySectoid
2 жыл бұрын
This game looks incredible.
@gonzo3915
Жыл бұрын
This is truly remarkable, thanks for the video good Sir.
@retrobitstv
Жыл бұрын
Glad you enjoyed it!
@jovmilos
2 жыл бұрын
This might be the best C128 game ever!
@DLeif-bk3ye
Жыл бұрын
Absolutely incredible.
@scality4309
Жыл бұрын
Wow. What a project it is.
@Pergasus
Жыл бұрын
I'll say this: the intro melody for the C64 version beats out the DOS and Amiga versions by a wide margine, at least to me.
@andrewloranger
2 жыл бұрын
Wow - such an amazing feat getting this ported while making it look and feel true to the original. BRAVO!
@mrwusss9126
Жыл бұрын
If only you could time travel and sell this game back in the day when the commodore ruled, you would become a millionaire overnight.
@chrissre7935
Жыл бұрын
It's ready. Wow. Must buy. Waited soo long for this.
@cricri593
Жыл бұрын
I remember I had to decode the map files to have the plans of the tunels the games not having a map
@cyberneticus7941
2 жыл бұрын
I was exploring the dungeons of the Amiga 500
@celuiquipeut6527
Жыл бұрын
How? I remember playing this on a 386 33mghz
@IndigoIndustrial
Жыл бұрын
This is an impressive achievement on many levels.
@Agmanthion
Жыл бұрын
your wizard looks like he's ready to attack the darkness if needed
@mbrochh82
Жыл бұрын
this is one of my earliest childhood memories. I was watching my dad play and my job was to draw a mini map on paper while he traversed the dungeon.
@mattcole6230
2 жыл бұрын
Just awesome! The developers must be overwhelmingly proud if this achievement!
@DadoSimicStudiostriver
Жыл бұрын
I would pay for this port dearly, just cant wait for its release date. ;)
@Mclaneinc
2 жыл бұрын
It's not my sort of game, BUT you have to admire the level of work that has gone in to this, Amazing!!
@steveleadbeater8662
2 жыл бұрын
I'm always amazed at how well the old hardware is used. I'd have bought this back in the day. Astonishingly good, Andreas may be an alien.
@RhoTrepaan
Жыл бұрын
Good grief, it looks better than the amiga version 😱
@Virtualblueart
2 жыл бұрын
I never would have expected this to be possible let alone look and play this well. Amazing!
@synthoelectro
Жыл бұрын
Is that a USB stick in your cartridge, or are you just glad to see me?
@Dorelaxen
2 жыл бұрын
10:52 I am Galstaff, Sorcerer of Light!
@1977Monolith
5 күн бұрын
Wow. Awesome work.
@alexandredevert4935
10 ай бұрын
This is mindbogglingly beautiful
@zosxavius
Жыл бұрын
This is a masterpiece. Seriously impressive work here.
@stewiedarkinvisibleid
Жыл бұрын
Unbelievable! Incredible! Back in the day, I played Dungeon Master and Eye of the Beholder 1-3 on Amiga. Those were the days!
@MansBestCat
Жыл бұрын
Period-correct display, made noone feel old
@OsimheninMaskesindekiÇivi
Жыл бұрын
Where can I buy this ? Please take my money !
@blackstarafro2
Жыл бұрын
I played this game. I think I still own it.
@omnibrain3198
Жыл бұрын
I wont switch to an Amiga with incredible games like that still coming out for the C64.
@skidooshlayman12
2 жыл бұрын
Y'all got any more of them pixels?
@CorrodedCoder
2 жыл бұрын
I can't believe he utilised a second display on the C128 - I had never heard that was even possible!
@Michael-im5mq
Жыл бұрын
The graphics in a lot of ways actually look better than the original source. And a C128 with dual monitors is an absolute unit.
@thorham1346
Жыл бұрын
Not really. They're good, but not that good.
@Huddison
2 жыл бұрын
This is an incredible achievement - time to dig out my C64!
@freeculture
Жыл бұрын
Heh, you got a map? Cheater 🙂 The original game gave you a (physical) map, but its only for the very beginning. True role players would draw their own later i guess, but i didn't, and it didn't stop me from finishing the game. Oh yes, my box definitely looks better than the color faded one in your video, maybe i should scan it? 🙂 Also adding a mouse was a bit of a cheat, i called it the phantom 5 character. You just need to remember to always carry something you could throw, like rocks, then after your 4 characters used their turns while you wait for one of them to be free, you could use the mouse to throw things from the ground at monsters. Who knows if the other ports had this, bug? exploit? but i had the PC version, VGA + Sound Blaster back then.
@retrobitstv
Жыл бұрын
I got the box art from mobygames.com and I'm sure they'd be happy to have a better scan! You can totally pick up and throw things from the ground in the C64 version too!
@electryc03
7 ай бұрын
First time seeing this. Amazing.
@MirageDU
2 жыл бұрын
That is just awesome. Imagine showing someone back than what can be achived on this mashine.
@realmchat6665
Жыл бұрын
Wow, so cool and an amazing accomplishment.
@utzufideli9769
2 жыл бұрын
Where can I buy this game? I really want it but searching on the internet only gives me results for the 2006 demo.
@retrobitstv
2 жыл бұрын
I will post a link to where you can download the game or buy the boxed edition when it comes out later this month!
@Mustakari
Жыл бұрын
This game needs a way to use a serial linked 64 to display the map. 128's are quite rare.
@retrobitstv
Жыл бұрын
Hah that would be cool. Not sure there's any space left in memory to add more features though!
@Lee_Adamson_OCF
2 жыл бұрын
Cool. This is one of my favorite games. :D The original used a cross-platform scripting language for coding the gameplay events, which was reimplemented in ScummVM. Is this port sort of a subset of ScummVM for the 64, or did they have to reimplement all the game event code in 6502 to save space? I find it astounding that the game can be fit into 64k, although maybe there is some banking action going on in the cartridge, eh? :P
@andreaslarsson4076
2 жыл бұрын
The level scripts uses the same byte code as the original. Script interpreter fully reversed engineered an reimplemented in 6502 assembly by me. :)
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