I want Jonathan to look at Titanfall weapons, the Anti-Titan weapons and stuff like the EPG and Sidewinder. And don't forget to confuse him with the Softball with extended mag!
@cosmiclive4437
Жыл бұрын
Something to take away the pain of the cancellation.
@n0kla
Жыл бұрын
a man can dream
@StainlessPot
Жыл бұрын
Yes, I've been asking for this for years! The plasma rail gun on Northstar in Titanfall 2 is a great comparison point to this game's coil gun.
@MJ-mu3kb
Жыл бұрын
Please yes. Apex bad, Titanfall good.
@natcracken
Жыл бұрын
If they ever do, it would be really cool if they could highlight the implied relationships between the weapons even going into apex. Some of them stay the same, while some of them are later versions of the same lineage. The shortbow, r- x10, and maybe the r-9x weapons appear to be part of the same in-universe modular weapons platform, reconfigured for different rolls.
@idunwannadie
Жыл бұрын
Is he Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armories Museum in the UK which houses a collection of thousands of iconic weapons from throughout history?
@TheRifild
Жыл бұрын
Did someone say Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armories Museum in the UK which houses a collection of thousands of iconic weapons from throughout history?
@TheKaffeekatze
Жыл бұрын
I think that's Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armories Museum in the UK which houses a collection of thousands of iconic weapons from throughout history!
@idunwannadie
Жыл бұрын
I knew it! He IS Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armories Museum in the UK which houses a collection of thousands of iconic weapons from throughout history
@royliber3824
Жыл бұрын
I hope we get to see more of Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armories Museum in the UK which houses a collection of thousands of iconic weapons from throughout history!
@austinhuitrado453
Жыл бұрын
You are all wrong. Clearly this *is* Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armories Museum in the U.K. which houses a collection of thousands of iconic weapons throughout history.
@Arelated
Жыл бұрын
The "This is Jonathan Ferguson" will truly never get old
@dangun2607
Жыл бұрын
neither u get sick of it
@demolition3612
Жыл бұрын
“This is elon musk”
@samholdsworth420
Жыл бұрын
@@demolition3612 I just vomited thank you
@samholdsworth420
Жыл бұрын
@@dangun2607 squats 💪☺️
@ManchuArrowLauncher
Жыл бұрын
Interesting fact too, he's the keeper of firearms and artillery at the Royal armouries museum 🤣
@samwalker7567
Жыл бұрын
Jonathan - the bit with the missile at the end spiralling around in a corkscrew, that IS an accurate real world thing that many first-generation guided missiles did, it's called Beam Riding and is to do with the limitations of early guidance systems which relied on the launcher providing a guidance beam for the missile to follow. A beam (laser or radar) on the launcher illuminates the target and the missile corrects its course repeatedly to stay within a "cone" around that beam. It has to spiral because if it travels straight, it will block the path of the beam that it is being guided by! There are videos out there of real beam-riding missiles and this is exactly how they fly!
@Klovaneer
Жыл бұрын
First generation guided missiles were manually steered! SACLOS stuff can spiral to not block the guidance beam or the IR flare at the back of the missile that is tracked by the launcher (by the way of having the engine off-center causing the spiraling).
@sambro6657
Жыл бұрын
Jonathan’s face when holding the ak is so pure and wholesome to me I don’t know why.
@real_left4you
Жыл бұрын
В автомате Калашникова есть своя уникальность, наверное, поэтому Джонатану так приятно его держать.
@VileNature
Жыл бұрын
If I were a AAA FPS developer, I'd hire Jonathan as a weapons consultant. Imagine how cool a 100% accurate arsenal would be in a next-gen title
@Csp499
Жыл бұрын
A lot of these companies hire people with credentials like his (in fact, iirc, he was brought in for consulting work on some AAA projects. Can't remember which ones.) Just that their advice may or may not make it past previz for a variety of reasons (ex, if a game lets players customize guns for micropayments, any realism in how the gun can be customized falls out the window)
@andreasottohansen7338
Жыл бұрын
Better yet, Jonathan also has an understanding for when and were inaccuracies make sense, so in places where 100% authenticity is impossible, he is very capable of still having it feel right.
@blasthammer4158
Жыл бұрын
I remember correctly he has worked as a consultant for a couple of games, don't remember which ones tho.
@Sseltraeh89
Жыл бұрын
That depends entirely on how much they'e end up actually listening to him. Ian McCollum, himself pretty respected expert on historical firearms was consultant on BF1 and some of the weapons still ended up with some weird inexplicable design changes (not to mention they turned WW1 into submachineguns galore)
@weirdeurasianboy8091
Жыл бұрын
@@Sseltraeh89 Authenticity compromise is necessary to have a good gameplay. The only problem is trying to tow the fine line between suspension of disbelief and flat-out insulting charade
@powercristel480
Жыл бұрын
I would really like to see Jonathan taking a look at the guns from Generation Zero. Mainly to see him trying to say "Älgstudsare" and "Pansarvärnsgevär"
@mooneyes2k478
Жыл бұрын
Panzervahrnsgewehr, he might do well with, he's likely run into it before. Ahlgstoodsahre is likely to be more of an issue.
@meanmanturbo
Жыл бұрын
Best part of Generation Zero are the sublimy lazy "leagaly different names". The m/46 kpist, the N-16, the AL-76 etc.
@ThisIsMeAndNooneElse
Жыл бұрын
Yea, pansarvärnsgevär he might be able to understand. But älgstudsare is probably gonna be harder for him to pronounce, and even if one translate it it doesn't get much better.
@corpseplower666
Жыл бұрын
I'd love to see that too, always thought the guns in GZ were very well made.
@maxydal3512
Жыл бұрын
@@mooneyes2k478 Panzervahrnsgewehr and Pansarvärnsgevär are pronounced differently though
@yetanother9127
Жыл бұрын
The spinning rockets might be influenced by the AIM-9 Sidewinder air-to-air missile, early models of which took a sort of snaking path towards the target due to the way the mechanically-scanned infrared seeker worked (hence the nickname "Sidewinder").
@Echohawkdn
Жыл бұрын
I was thinking more like the Kornet missile system (the Soviet answer to the TOW), which spirals because the smoke trail from the missile would otherwise interfere with the laser targeting system, and whose missiles also travel relatively slowly.the
@KristianSandvikk
Жыл бұрын
I thought it was weirder that the launcher itself had a rifled barrel, probably what induces the spin
@insomniacryan9916
Жыл бұрын
@@Echohawkdn I was very much thinking Kornet as well. It’s a Russian, fairly slow spiraling missile. Not hard to see where this influence came into play.
@1991apfel
Жыл бұрын
@@Echohawkdn yes. Actually most laser guided systems, where the laser and the Munition is fired from the same position, spiraling or zig zaging....
@namefamily2748
Жыл бұрын
@@insomniacryan9916 also from аркан missle
@JackFoxtrotEDM
Жыл бұрын
What I love the most about Jonathan is that he's a gamer who understands why things are sometimes designed the way they are, even if it's not accurate in the slightest. Whether it's just for balance reasons or even aesthetics.
@unknownuser3926
Жыл бұрын
Surprised Johnathan wasn't aware of the fact the upgraded makarov is based on the RAMA 1130, the Soviets designed a prototype smg built onto the reciever of a makarov, with a rectangular frame and a very small square bolt instead of a slide.
@generalilbis
Жыл бұрын
Johnathan is well-versed in a lot of weapons, but if the Royal Armouries doesn't have any copies or documentation on the RAMA 1130, then he's not going to be familiar with the design. I'd personally like to hear more about it myself 😀
@thatguybrody4819
Жыл бұрын
this might be a job for Ian McCollum.
@richie5935
Жыл бұрын
That particular weapon is incredibly obscure and never left the prototype stage and I don't think he usually talks about weapons that weren't actually put into service in some way.
@generalilbis
Жыл бұрын
@Richie While the videos he does in collaboration with GameSpot generally have him talking about weapons that saw service or were officially adopted (even if only as a comparison to various video game weapons), he's talked about a few mystery guns that were donated or bought by the Royal Armouries for the collection. Just watched one of his RA videos about a pistol made by a female gunsmith in the 1820s-1830s that used a firing mechanism design that bridged the gap between flintlock and cap & ball weapons. Presumably never went anywhere widespread with the design, though it was similar to more well-known patents.
@ReanuKeevesAus
Жыл бұрын
@@generalilbis name of that weapon?
@planescaped
Жыл бұрын
From a sound design standpoint, I like the deep bass of the soviet energy weapons, as opposed to the more conventional high pitched pew pew.
@TheRifild
Жыл бұрын
something something hard bass something
@Not_a_Lizard_
Жыл бұрын
That little electric pistol sounded like it was gonna start playing dubstep
@PatricTheSpartian
Жыл бұрын
I think the spinning missile is a nod to a plethora of russian ATGMs systems like Konkurs and Kornet which have a slight spiral flight pattern.
@samwalker7567
Жыл бұрын
Any guided system that relies on a targeting beam that comes from the launcher has to fly like this so as not to block the targeting beam.
@lemmingsftw2480
Жыл бұрын
in terms of the Makarov, I think the reload animation is actually correct because he does seem to use the catch on the bottom and pull the mag out partially before flicking the gun
@martinkania1495
Жыл бұрын
Was about to point that out as well. In the game clip the character does use the mag release correctly from how he grabs the bottom of it.
@alaric_
Жыл бұрын
It's just overall slower and more finicky style when you have to: 1. operate to magazine catch, 2. flick the gun to the side (the spring will still induce friction as it is continually pressing against the magazine so flick it hard to gain that momentum), 3. bring the gun back to your hand, 4. insert magazine. Instead you could just skip that 'tacti-cool' and do it conventionally, faster and guaranteed to work. But the idea was to make it "cool and modern" so heck with the real world physics....
@MaybyAGhost
Жыл бұрын
Minorly disappointed we didn't get to see Jonathan react to the default KS-23. Particularly with how you fire/pump it when using it one-handed! Would have loved to hear his thoughts!
@DarcFalz
Жыл бұрын
I absolutely love the fusion of real world guns mashed with sci-fi upgrades!
@Elite.Stormman
Жыл бұрын
Tashkent is actually a town in Uzbekistan, where Johnathan's PM is might be produced
@ashardalondragnipurake
Жыл бұрын
maybe a weird game for him to do but "from the depths" would be cool to see him judge the cannon building mechanics
@CAP198462
Жыл бұрын
The last weapon seems to my aviation eye very similar to an FFAR (folding fin aerial rocket) pod turned into an infantry weapon. That would explain the shape of the munitions and the spinning behaviour.
@samwalker7567
Жыл бұрын
Exactly my thoughts too - it has to spin because it's using old beam-riding guidance, where the rocket traces a path around the beam in the centre!
@DaStosha
Жыл бұрын
Well, at 2:09 - 2:10 at 0.25 speed - it is exactly what you need to do a "John Wick" flip - main character in the first part reach mag catch and pull half of the mag out - and in the second part he flip mag out. Also, about 'upgraded' Makarov - it's look like a 'sovietpunk' version of 'Prototype 1130' from RARAN - it's essentially a full-auto Makarov prototype from 1998. Neat.
@Si_Sireeni
Жыл бұрын
The goal, I think, was to make a Makarov capable of suppressive fire
@Lasergurka
Жыл бұрын
Thought exactly the same thing....what he says would be needed is exactly what we saw in the game lol
@mattbrown352
Жыл бұрын
For any of you with an interest in these videos, especially the history, I can truly recommend a visit to Royal Armouries. Was there from 12pm to 5pm (when it closes) and still didn't get round all of the exhibits. Great day out by yourself or with friends and family. 👍
@mashsoftware
Жыл бұрын
((the reload on the makarov IS actually pushing the heel release with the other hand, kind of hard to see but its there))
@luscinius2933
Жыл бұрын
6:52 That's not just a grip tape, that is an insulation tape wrapped around a grip. It's rubbery, traditionaly blue (though it does come in other colors) and has a reputation of keeping things wrapped with it together forever.
@Skelator_Sikelator
Жыл бұрын
Gentlemans, ve need more Tarkov episodes. I miss Jonathans existantial crisis against cursed weapons.
@kazalacker8985
Жыл бұрын
Jonathan explaining guns is probably one of the most wholesome things to my eyes and ears
@turkz3227
Жыл бұрын
I’d love to see the Turok series analysed by Jonathan all the crazy weapons will be great fun to see
@Dung30n
Жыл бұрын
Cerebral Bore !!!
@lightbringer233
Жыл бұрын
Tashkent isnt a model, its the city where this makarov were made
@M0torsagmannen
Жыл бұрын
I would love some look at the S.T.A.L.K.E.R series guns, with their legally different but also very interesting mix of russian and western guns.
@billli11
Жыл бұрын
I recall some missile have the spiral travel pattern to avoid blocking the guiding system line of sight.
@toaolisi761
Жыл бұрын
Well now we really need Jonathan to look at the guns from the Bioshock games.
@polishpepe3685
Жыл бұрын
Actually in some laser guided atgm's like 9m133 kornet, the rocket needs to spin in order for the laser to track the target, but its not as big of a spin spin as depicted in the game.
@tsarfox3462
Жыл бұрын
I'm just waiting for the day when Jonathan reviews a game with a plasma, laser, or some kind of energy weapon and just pulls one out of the armory.
@wyattr7982
Жыл бұрын
You guys should check out the guns of Generation Zero. Its a shooter set in 1980’s Sweden with similar robot invasion retrofuture vibes
@wyattr7982
Жыл бұрын
You spend half the game looting old Volvo station wagons, highly recommend
@thesickrobot6924
Жыл бұрын
@@wyattr7982Sweden isn't a real country
@dylaniceman7354
Жыл бұрын
I've been watching to this expert reacts series every week since the very first video around 2 years ago and I always hope to see Jonathan analyze the weapons of my childhood game, the good old "Vietcong". So please gamespot, make my wish come true!!!
@Dung30n
Жыл бұрын
I second this motion. Vietcong and the sequels made by Pterodon were awesome, and one of the first game to put Czech Republic on the gamer map. The Vietcong devs later joined Illiusion Softworks (of Mafia fame), which later became 2k Czech (Mafia sequels).
@4T3hM4kr0n
Жыл бұрын
Jonathan taking a look at Atomic heart weaponry? man that was fast! Wasn't expecting this to be touched on so soon
@Kazeromaru
Жыл бұрын
Love how when he got out the macarov he just slid his hand on the back of it and it made a noise, when nothing happened. The slide didn't even move.
@cannonfodder8907
Жыл бұрын
he just described exactly what the character does in game for the makarov reload, watch the animation and slow it down, he presses the mag release on the bottom, pulls it out part way, then flicks it out.
@VeeDub_in_da_House
Жыл бұрын
2:03 If you slow down the video during the "John Wick reload" then you can see that the animation does exactly what Mr. Ferguson said it did not.
@_NotImportant
Жыл бұрын
For anyone wondering that Makarov grip is from the modernized PMM that has a double stacked magazine so thats why it looks so hefty.
@0xlamon
Жыл бұрын
blue ducktape is a soviet meme. Essentially, people believed that blue (and only blue, other colors don't work) ducktape has magical properties that make everything work better,
@foxloco2157
Жыл бұрын
2:10 if you look closely, the reload is acually correct, being done just like Jonathan had explained earlier. Im suprised he did't see that it was good.
@ChaZcaTriX
Жыл бұрын
15:15 it's actually lampshaded in the description - it's a miniature "pure energy" (or rather "projectile vaporized into plasma") weapon based on a regular mass-driver railgun.
@rottenspooks3518
Жыл бұрын
Should've shown Jonathan the "revolver" receiver upgrade for the Makarov. The box on the end of the KS-23's mag tube is supposed to be an extension for more rounds. Also, the electric doodads on the conventional guns are supposed to increase the amount of energy firing them charges your energy reserves. Another cool thing is that if the KS-23 isn't upgraded to be full auto and you use it while using an ability you sorta chuck it to grab the pump with one hand.
@theflyingtoaster7414
Жыл бұрын
3:53 Perhaps the thing hanging off the back where the mag release should be is a sort of extended lever to more easily use the mag release. it even works with the extended mag because the mag blocks you from accidently pulling on it. I never knew how awkward the mag release of a makarov was.
@LightCrib2
Жыл бұрын
The Electro's model is actually dramatically shrunken down in game for whatever baffling reason. There's a frame or two in the animation of picking it up where it reveals the grip is the size of a bic lighter
@alonelychocolatebar1954
Жыл бұрын
Wow, last time I was this early to anything, I spent 3 weeks in the NICU. Pretty cool.
@TheSundayShooter
Жыл бұрын
Grim!
@rjspires
Жыл бұрын
2:10 we see the character push the heal release, pull the mag out a little, then Wick flicks it, just as Jonathan is saying it can not be do.
@jean-bastienjoly5962
3 ай бұрын
he does!
@AD3PTUZ
Жыл бұрын
Does Royal Armouries have the GR-1 "Anvil" gauss rifle in its inventory? Would like to see Jonathan's opinion on it. Also, would like to see him look at Resistance: Fall of Man's guns.
@daegnaxqelil2733
Жыл бұрын
that game is a nice surprise. i am going to try it on the gamepass. it's just a shame there's no more of realistic guns (only three , the KS23 shotgun , the Makarov pistol and the Kalash), i feel that Jonathan struggle with the fantaisist weaponry , blame the community who asked him for mass effect and borderlands
@KNURKonesur
Жыл бұрын
Definitely time for STALKER guns now!
@namesurname6900
Жыл бұрын
Tashkent is the name of the city btw:)
@LegionAngel00
Жыл бұрын
As an electronics worker, I can say all the electronic guns were railguns using uncased ammo (which is why there was no pump action, no shell to clear after firing). The robots blowing up from the Electro, realistic, my trainers blew up a computer to show the class how dangerous an overload can be, was probably not an EMP, just ball lightning. The only mechanical thing I can point out is the upgraded Makarov used a smaller magazine and the attachment he had a problem with was designed for the express purpose of bridging the size gap. "It's either a capacitor or a battery" just made me want to bang my head on a brick wall. A capacitor IS a rechargeable battery.
@DreadNought0255
Жыл бұрын
Correct me if I'm wrong but was under the impression that while a battery and capacitor are similar at face value they operate under different concepts and purposes and thus are not the same at all. With a battery being designed to store energy for longer periods but can't release it fast while as a capacitor is designed to only hold energy for a short while and release it in one big go. Which is why high power devices have capacitors, those get charged up in series from the battery so they can power a device that needs more then a battery can put out on it's own.
@EternallySlaying
Жыл бұрын
While a capacitor and a battery both hold electrical energy, they do so in a fundamentally different way. Batteries hold that energy chemically, while Caps hold that energy by physically holding electrons across a gap. There is a reason our motherboards do not use batteries for current smoothing, and even supercapacitors don't have the energy density of batteries but can charge and discarge much more rapidly.
@NGabunchanumbers
Жыл бұрын
17:40 the VIHR rocket seems to spiral when it goes for a target, its a late ussr air to air/ground missile that is guided by the helicopter to hit planes or tanks.
@ognoders
Жыл бұрын
I don't know if anybody already said this Jonathan but the physical things that those guns are shooting is the polymer that is used in game for all the crazy science.
@AGrumpyPanda
Жыл бұрын
Jonathan's comment on railguns/coilguns reminds me of Nebulous: Fleet Command, where railgun weapons benefit from a combination of kinetic and energy weapon modules because it's a kinetic weapon with an energy-based firing system.
@Rossen42
Жыл бұрын
I really want to see Jonathan break down the guns from The Order 1886
@Slaking_
Жыл бұрын
Would be funny to see Jonathan's take on the "guns" from Monster Hunter. I'm sure the absolutely absurd size of them would throw him for a loop, alongside the very wacky designs on some of them
@TXODM
Жыл бұрын
I just built a firing replica of the modified Kalash from Atomic heart. got a short up and the full video will be up tomorrow!
@YuriHabadakas
Жыл бұрын
01:27: he doesn't even rack the slide. If you watch it in slow motion, he just slides his fingers back along the slide, the slide doesn't move, and a "click-click!" noise plays
@deadlyqueen
Жыл бұрын
2:05 - If you slow the animation where he flicks the gun, you can see that he did do exactly as you described. He pulled the magazine down halfway and then flicked it. Maybe it was so fast that you didn't notice, slowing the video down to 0.25 confirmed it, it's a legit John Wick flick.
@rogerwennstrom6677
Жыл бұрын
Was about to say the same thing :) Still, it probably is impossible to open the latch and pull the mag halfway that fast in real life.
@ReznovtheRussian
Жыл бұрын
when he talks about the Makarov at 2:10 saying the game does the reload wrong, the game actually does it correct if you slow down the video the character tugs the mag out halfway and then throws it the way he said it should be done.
@KillerRedVine
Жыл бұрын
He says for the Makarov they don't press the mag release, pull the mag down, then flick the mag out... but they LITERALLY do it in the footage.
@AE1OU
Жыл бұрын
Please Jonathan, made a video on *METAL GEAR SOLID 3* weapons. So many weapons in MGS3 to react and comment on like the Patriot's infinite ammo magazine, the EZ tranq gun, Snake's customized officer M1911A1, Snake whittling the pistol grip to use a knife for CQC, Ocelot's SAA juggling skills, The End's paratrooper tranquilizer Mosin Nagant, the Davey Crockett recoil-less nuclear launcher and Eva's chinese mauser clone. There are so many more other interesting trivias and weapons in MGS3 so please gamespot and Johnathan make a video for the game.
@ImpendingJoker
Жыл бұрын
The air to ground missiles on the Ka-50 are spin stabilized with an exhaust system from the rocket and they fly a lot like that launcher at the end, and sometimes they do spiral and hit the ground or a tree, a building or just miss the target all together.
@alpha-tomahawk532
Жыл бұрын
1:00 "Tashkent" is the city, so, it's city of manufacturing i believe.
@weijienoob10
Жыл бұрын
Would love to see Jonathan covering games' easter eggs, like weapons from COD zombie or borderlands which have names that are referencing something.
@Lasergurka
Жыл бұрын
2:23 "Which is not what we see done." *It's exactly what we see done*
@DankRedditMemes
Жыл бұрын
The electrical thing in the stock of the shotgun does look like a motor.
@cerealslayer7291
Жыл бұрын
the way Jonathan describes how the makarov pm "john wick" reload should go is exactly how it goes, if you slow down the video he hits the heel release and pulls the mag part way out before flicking it to the right
@2ftg
Жыл бұрын
The spiraling rocket makes sense when you think that they are actually guided. Like Kornet or Stugna-P ATGM's that are beam riders and thus look like they are wiggling around like that. Old school heatseekers like Atol also have that circular motion due to how the "bang-bang" non-proportional control loop works and how the seeker head needs to rotate so that it can center on the heat source. So why not then just rotate the whole rocket and get much simplified mechanics and control as a bonus?
@707Temjin
Жыл бұрын
Tashkent is actually a name of a city where the pistol was manufactured)
@MrQuantumInc
Жыл бұрын
In the middle he comments about how unrealistic it is to reload an AKM one handed, but that also hurts the gameplay. The telekinesis ability seems pretty overpowered, disabling an enemy indefinitely, being unable to reload might have been a good way to limit it and other abilities. I guess they really wanted you to be able to use both the ability and the gun at the same time. Wit the upgraded guns it seems like the idea is that it sprays some sort of substance onto the bullet as it is traveling down the barrel. Not sure how realistic that is though.
@Forewarned76
Жыл бұрын
10:55 He holds the stock under his armpit and does a Spetznaz reload
@IQsveen
Жыл бұрын
I would like Johnathan to react to the Brothers In Arms games - maybe compare the Road to Hill 50 to Hells Highway?
@bmyattuk
Жыл бұрын
Another Russian flavoured one, but I'd love to see Jonathan react to the weapons and handling in Into The Radius. Its not the biggest selection, but it definitely feels cool!
@gsdlmj3450
Жыл бұрын
As a left-handed shooter, I love that basically all of these guns are modeled lefty!
@xandercage2107
Жыл бұрын
I really want Johnathan to explore the firearms of Homefront: The Revolution. I mean, sure, most of them are pretty standard looking designs, but I'd love to hear his take on the weapon conversion system that the game is known for.
@ScumBunny
Жыл бұрын
Fun fact, Jonathan: the blue tape on weapons thing started with the modder asXas who put it on his excellent Fallout 4 weapon mods. It's fun to see it got so popular it actually made it into other games' official weapons.
@MatthewCSnow
Жыл бұрын
Something Jonathan didn't notice is that part of the shotgun upgrades is to add a square-ish drum mag on the front of the pump...yes, like that TF2 shotgun that broke his mind
@PeterSikachev
Жыл бұрын
I think spiralling of the rockets is modeled after the laser-guided ATGMs. There you have a rocket spiralling as you want to avoid illuminating the back of the rocket instead of a target.
@MB-dn1fx
Ай бұрын
Something Jonathan didn’t notice, is that the in game KS-23 has a capacity of 10 apparently?
@CulturedDegenerate
Жыл бұрын
Putting in my request for Jonathan to revisit Hunt: Showdown's new guns. Really curious to hear his thoughts on the Martini Ironside and Springfield Krag with their weird external magazines
@ChrisTheGopher
Жыл бұрын
I was totally expecting Jonathan to call out the magazine modification on the AK upgrade, looks like someone was trying to extend it to fit the projectile end of 7.62x54R
@Revolver6Ocelot
Жыл бұрын
Anyone else notice the camera clip inside the ak when aiming and firing
@JazzIs4urSoul
Жыл бұрын
The AK model also has the AK74/100 series 90 degree gas block, rather than the 45 degree AKM gas block
@JordanBlackWWE
Жыл бұрын
We Need Jonathan To look At COD Zombies Wonder Weapons. Imagine His Reaction To The Rai K 84
@HereticsRight
Жыл бұрын
I'd love to have an Oops All Bullpups episode where Jonathan rates his favorite bullpup weapons from games, maybe split between real weapons and fictional weapons.
@steponmeirene
Жыл бұрын
Hurry up and do Receiver 2, geez,
@crimzonplays1134
Жыл бұрын
10:50 He probably sticks it between his torso and his arm to hold it in place whilst still having free movement of the elbow and below to reload. Makes sense to me.
@felipedias4205
Жыл бұрын
I always love videos with Johnathan Ferguson keeper of firearms of the royal armory museum in Britain
@badunius_code
Жыл бұрын
16:40 Notice how there's still one rocket in the chamber and he just loads two more Rare sight in these days
@alexbuckenham1663
Жыл бұрын
They probably got the spiralling thing on the rockets from laser-guided ATGMs that spiral so that they don't obscure the laser. Although, since the player doesn't hold a laser to guide them on it doesn't make sense
@raptorshinryu
Жыл бұрын
The firing and reload sounds for the AK are ripped straight from MW2019. They didn't even try to hide it.
@isaaclee684
Жыл бұрын
Homefront The Revolution has some interesting gun combinations that could be interesting to look over
@SkudaBillip
Жыл бұрын
Would still LOVE an episode on "The Order 1886". That game deserves more love imo.
@SydneySkies416
Жыл бұрын
I'm surprised that he didn't point out the inconsistancies between the gas blocks of the AK's. The kalash is supposed to be an AKM (the game being set in the 50's), yet the gas block is from an AK74 (the difference being the AK74 type gas blocks are more squared off compared to the AKM blocks which has a more "sloped" look) which didn't come out out until the 70's
@aaronsmiley1933
Жыл бұрын
Watching the upgraded Macorov part of the video I could only think, "Look what they did to my boy!"
@jamie995
Жыл бұрын
The spiral trajectory of the rocket is actually something we see on older manpads, it's due to the older style spin-scan seeker they use.
@commanderfoxtrot
Жыл бұрын
What do you mean “why would you do that” about the blue tape? It’s a staple, a classic even, of giving your post-apocalyptic weapon a certain flair to it.
@badunius_code
Жыл бұрын
17:40 my guess is that they spin because that's what a wired guided anti-tank missile does
@dylantherandomperson.3903
Жыл бұрын
Truth be told, I'm just happy they give you the option to Bubba the gun, but otherwise, you can have it stock.
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