You guys NEED to add some kind of layer transparency or "ghost" mode that makes it easier to sculpt with other layers having some transparency to them It would make it SO much easier to use imported meshes as a "ghost" reference to guide your sculpt in a way where the mesh is a kind of transparent reference. It would also make sculpting better for intersections and being able to see how your current sculpt is sitting inside or in relation to another layer in a volumetric way. Just having layers go darker but still be fully rendered or only being able to switch them on or off really limits a sculpting process that uses reference objects or being able to have a see through ghosted layer to be able to still sculpt and get a sense of where other objects that could get in the way or obstruct your view from your current sculpt but you still want to kind of see them in a transparent or ghosted way to get an idea of where they sit in 3d space as you are sculpting on another layer. Since sculpting in VR is such a spatial and immersive thing. Having just the simple idea of seeing through an object locked on another layer to aid your current layer sculpt would be a HUGE improvement to how the visibility options work now.
@AxtInk
Жыл бұрын
These videos rule! Thank you!❤
@RomanGuro
Ай бұрын
how can I see all the layers, change names of the layers, and change size and position of reference image?
@shismarg
3 ай бұрын
And any kind of geometry-snapping to align vertex, lines or polygon normals? And has any funtion for UVW mapping textures? i love this program and i think it may be a cool and complex software!!!
@Super-id7bq
Жыл бұрын
This is great. Can I suggest that you guys have someone try out Dreams on the Playstation? They made their controls insanely intuitive for their limited move controllers. The way the cloning and array tools work is incredibly intuitive and quick to use.
@Substance3D
Жыл бұрын
Actually, a part of the team working on Modeler comes from Dreams team ;)
@epelfeld
11 ай бұрын
7:34 - Can you please explain hov did you enter the group with possibility to erase all objects in the group with clay tool? I can do it only for 1 object inside the group
@epelfeld
11 ай бұрын
I think I understood. To change multiple layers at once, you need to merge them (not group). It is explained in the end of the video. Thanks.
@TheMr5x
Жыл бұрын
Can you make low polly art or game ready assets with this tool?
@Joe-9o9oc
Жыл бұрын
Any one know how to enter the VR mode? What do I need to set up to open it? My computer is successfully linked to VR and can use Adobe Medium. but I can't switch my desktop to the VR version of 3D modeler.
@capturethelight1035
Жыл бұрын
You need SteamVR.
@lennymanny6364
Жыл бұрын
What exactly model of VR heaset have you used and which one would you prefer? Thanks
@NikSobolev
Жыл бұрын
Quest 2 is enough, really. You can use Oculus Rift, Oculus Quest, Oculus/Meta Quest 2 and Meta Quest Pro. Even maybe HTC vive via “revive”. But Quest 2 is enough for nice experience
@lennymanny6364
Жыл бұрын
@@NikSobolev thank you very much, yeah I was checking Quest 2 right now on ebay. Please one more thing, is more storage needed for this modeling? I mean is 64GB enough, or should I go for 128GB+ ? Thank you.
@NikSobolev
Жыл бұрын
@@lennymanny6364 Adobe 3d modeler isn’t standalone quest app. This is PC software, check your PC is VR ready first. So you don’t need large storage on your headset for PCVR apps, because it stored and run at PC. Headset in this case is used as display and control unit.
@lennymanny6364
Жыл бұрын
@@NikSobolev Thanks, already got 64gb version, testing modeler and other apps. Works well and smooth. Amazing thing!
@FPChris
8 ай бұрын
Does modeler have the stamp library the Medium has?
@Substance3D
8 ай бұрын
Hi there! If you need any advice on that, come on down to the Forum & ask our experts about it. Let’s have a conversation here: [adobe.ly/4b4DJtM] ^Rohan
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