In this month's Design Impressions GDA event, we went through the 2013 puzzle game Antichamber. It plays with your understanding of the physical space you're in, and does some interesting things with that!
I play through Antichamber and give my thoughts and impressions as I do; I've played Antichamber before, but it's been quite a few years! It was interesting to revisit it.
Do you have games you'd like to see? Elite members of GDA can vote and make suggestions!
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Негізгі бет Game Design Basics: Antichamber -- Puzzles, Exploration, & Playing with Expectation
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