Today, we're reviewing Unity's visionOS PolySpatial tools, including creating a fully immersive VR experience, a shared space MR experience, and a full MR experience.
📌 My experience with native visionOS vs Unity visionOS development available here: blog.learnxr.io/xr-developmen...
We'll also explore a demo I created by using a bounded volume camera for mixed reality, as well as a variety of demos created by Unity.
📢 Be sure to go over the visionOS requirements and Unity licensing requirements in this video before you start with visionOS in Unity.
📚 Unity VisionOS PolySpatial Video Chapters:
00:00 - 00:51 - Unity visionOS PolySpatial Tools Video Overview
00:51 - 03:08 - Unity visionOS PolySpatial Demos (Bounded Volume Camera Demos)
03:09 - 05:23 - Unity visionOS Platform Requirements
05:23 - 07:52 - Unity Licensing Requirements for visionOS Platform
07:52 - 12:54 - Creating Your First VisionOS Full Immersive VR Experience With Unity
12:54 - 13:25 - Installing visionOS PolySpatial Packages
13:25 - 23:56 - Creating A PolySpatial Experience For MR Apps (Bounded Volume Camera Versus Unbounded Volume Camera Is Covered In This Section)
23:56 - 29:25 - Testing visionOS Experiences In Unity With XR Simulated Environments & XR Device Simulator
💻 GitHub repo to help you get started available here:
github.com/dilmerv/HelloVisionOS
📙 Unity VisionOS & PolySpatial Resources:
- Unity VisionOS Platform Overview: docs.unity3d.com/Packages/com...
- Supported vs Unsupported Components: docs.unity3d.com/Packages/com...
- FAQ (For Common VisionOS PolySpatial Issues): docs.unity3d.com/Packages/com...
📣 Get the Character Controller visionOS demo from Patreon: (Thank you)
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#unity #visionos #apple #xr
Негізгі бет Ғылым және технология Get Started With Unity visionOS PolySpatial Tools! (Apple Vision Pro Development)
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