WARNING: this video spoils like, the entirety of my expert contest map as well as various other maps in that contest. if you havent played it yet and want to, maybe don't watch this yet :)
an exciting installment of this series where i talk about gameplay and game design! except not everything, or else this video would be like an hour long
timestamps:
0:00 - modded celeste gameplay: a retrospective, of sorts, if you will, you know how it is
4:34 - how i make gameplay
6:30 - shilling my own map
9:39 - repepepepepepeptition
11:38 - having a central entity
12:58 - lightning round!
14:21 - the part that i didnt have time for in this video
music used in order:
Persona 5 OST - Crossroads (Shoji Meguro)
Risk of Rain 2 OST - The Rain Formerly Known As Purple (Chris Christodoulou)
Nier Automata OST - Rays of Light (Keiichi Okabe)
strawberry jams vol. 4 - Unwinding (usuyus)
Megafluorescent (Luo)
Sib - The Climb (marshall h)
Persona 5 OST - Memories of a Summer Day (Shoji Meguro)
Негізгі бет How I create "Modded Celeste" gameplay
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