In this video I will teach you how to prepare a model for baking and, accordingly, bake.
I'll show you how to bake normal, ao, and mat id cards.
I will tell you how to bake floaters without artifacts.
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Time Codes:
00:00 - Intro.
00:29 - Scene Overview
04:42 - Model Preparation
16:42 - Marmoset: The Basic Buttons
19:20 - Geometry Tab
26:23 - Output Tab
30:29 - Texture sets tab
32:36 - Tab Maps
35:36 - About the AO Map
39:43 - Adjusting Cage
41:01 - Tuning Skew
42:47 - About Auto bake
44:00 - The baking process
45:13 - Why I Cast the Loops on the Cylinder
47:44 - Important things to know about bevel baking
49:05 - How to properly bake floaters
53:34 - Baking Mat ID
54:36 - Baking AOs
My computer:
Processor: AMD Ryzen 3 1200
Graphics Card: AMD Radeon RX 570
RAM: 32GB
Microphone: Fifine k669
Негізгі бет Тәжірибелік нұсқаулар және стиль How to bake correctly in Marmoset Toolbag 4
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