If you have any issues getting this code to work, general questions about the mechanic, or requests for future tutorials. PLEASE DO NOT HEASITATE TO LET ME KNOW!!!
@OofyMan212
2 жыл бұрын
For some reason I am not able to pick up the gun at all, I have all of the same code, but it just won’t let me pick it up for some reason, and I can just phase right through it
@Gierownik_Studios
2 жыл бұрын
the skeletal mesh becomes a ragdoll when im not holding it. Do you know how to fix this?
@CGokce6
Жыл бұрын
Could you show us how you made the assets in the first place? They look great!
@QuinnKuslich
Жыл бұрын
@@CGokce6 oh I suppose I’ve never done any maya tutorials before
@kiseli666
Жыл бұрын
I dig that Ori and Hollow Knight music, my 2 favourite games. BTW amazing tutorial.
@syno3608
Жыл бұрын
learning so much here
@gabeg9856
2 ай бұрын
Should add a "Wake Rigid Body" node before setting the constrained components so that if the target is asleep it'll actually do things.
@skyreep1
2 жыл бұрын
I love the way you're making assets to go with your content. Makes them feel very professional & complete compared to other tutorial series.
@anthonyrandazzo6595
2 жыл бұрын
You do such a great job, your guides are what motivate me to wake up everyday.
@QuinnKuslich
2 жыл бұрын
Wtf antho
@AaronZhai
2 жыл бұрын
Great job!
@QuinnKuslich
2 жыл бұрын
Thank you!
@SfantuSS
2 жыл бұрын
You are Great !
@QuinnKuslich
2 жыл бұрын
Thank you!
@KavanBahrami
2 жыл бұрын
26:16 you take a vector, minus and then add the same value into it.. what is that doing? doesn't it just leave you with your starting value, so you could just cut both of those nodes out ?
@QuinnKuslich
2 жыл бұрын
I’m gonna be completely honest I did try that originally without those notes and for some reason the sphere would not teleport to the end of the hit trace. I don’t know why it wouldn’t work but as soon as I added those nodes it did work.
@scorpion666lair
2 жыл бұрын
Yes, this is definitely not needed
@denisdementyev537
2 жыл бұрын
Very good~~
@QuinnKuslich
2 жыл бұрын
Thanks, I think I want to try and re-create the Gravity Gun from Half Life 2 next
@motoday3580
2 жыл бұрын
@@QuinnKuslich I would like to get a complete tutorial on changing gloves like in Alex, how to make a model and animation, how to export it, blueprint logic, a complete lesson! Thank you for your work and lessons.
@Elidenkowzski
2 жыл бұрын
when im enabling gravity on the Gun, the skeletal mesh becomes a ragdoll when im not holding it, otherwise is everything working fine. I am also trying to add a bit of delay when moving the object with the linetrace grab. Any ideas how that could be implemented ?
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