This video shows you how to export a 3D animation as images, and turn them into a sprite sheet for use with a 2D game engine. Stitching the sprite sheet together is done using a tool called ImageMagick, which is independent of Blender.
Using Blender 3.3.4 for this video (Blender 3.0 or greater should work fine)
Download and Install ImageMagick here: imagemagick.org/index.php
ImageMagick “montage” command reference: imagemagick.org/script/montag...
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To get more personalized help from me, join as a channel member:
/ @codernunk
My platformer, Flick! is now open source! Check out the code here (also includes Blender files):
github.com/codernunk/flick
I have this among other tutorials in development on my website, which you can find here:
- codernunk.com/tutorials/sprit...
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Video Chapters:
- Intro: 00:00
- Why This Approach?: 00:08
- Configuring the Camera: 00:58
- Rendering the Animation: 02:00
- Making the Sprite Sheet: 02:25
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Sources:
Galaxy background footage is from Adobe Stock
Camera graphic: pixabay.com/vectors/camera-ic...
Film graphic: pixabay.com/vectors/film-movi...
ImageMagick logo: upload.wikimedia.org/wikipedi...
Chess graphic: pixabay.com/photos/checkmate-...
Plant (growth): pixabay.com/photos/money-prof...
3D rig: live.staticflickr.com/4288/35...
Recycle icon: pixabay.com/static/uploads/ph...
Puzzle graphic: th.bing.com/th/id/OIP.w-LHYjU...
No/Stop graphic: cdn.pixabay.com/photo/2012/04...
Paper graphic: cdn.pixabay.com/photo/2013/07...
Memes generated with ImgFlip
#blender #imagemagick #gamedev #tutorial #2d #2d3d #sprites #gamedev #gamedevelopment
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