If you're making a platformer game, you will likely need some springs. Let me show you how I made mine for my game! It's pretty easy to do in Blender. I also show you the game logic to implement a spring in your Godot game. Making your assets from scratch can be a fun and rewarding experience!
Blender version is 3.5.1
Godot version is 4.0.3
Check out the sample project and source code here:
- github.com/codernunk/blender-...
- github.com/codernunk/godot4-f...
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To get more personalized help from me, join as a channel member:
/ @codernunk
My platformer, Flick! is now open source! Check out the code here:
github.com/codernunk/flick
Check out my website for written tutorials!
codernunk.com/
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Video Chapters:
- Intro: 00:00
- Modeling the Spring: 00:20
- Materials and Outlines: 02:19
- Animating the Spring: 04:30
- Exporting the Spring: 06:50
- Implementation in Godot: 07:05
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Sources:
Galaxy background footage is from Adobe Stock
No/Stop graphic: cdn.pixabay.com/photo/2012/04...
Like graphic: freepngimg.com/thumb/youtube/...
Cloud Limit break: static.wikia.nocookie.net/ssb...
#blender #blender3d #godot #gamedev
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