Kacper Szymczak
Artificer
As I work on my 3rd Turn-Based Tactical game, I’m sharing my insights into how fundamental design choices affect the gameplay, and sprinkle it with a couple of specific hints how to solve some of the more common design problems.
Негізгі бет Kacper Szymczak - Turn based tactical design fundamentals
Пікірлер: 36