Futuristic settings, including post apocalypse, can be a difficult thing to write settings for in ttRPGs if only because of the collaboraive and "anything is possible" nature they have.
I had a lot of trouble getting in Degenesis because they were VERY specific about how the end reshaped the world, and there was a lot of lore that was baked into character creation for that system.
Legacy: Life Among the Ruins goes for a more "well, if anything goes...what do the players want it to be like?" approach that I find easier to work with, since I'm more comfortable improvising than planning.
And if you happen to collect Powered by the Apocalypse games, this one is definitely a fantastic addition to your collection. If you'd like a copy, please consider using my Drive Thru RPG affiliate link:
www.drivethrur...
All Images not owned by Aaron der Schaedel are done so under Fair Use.
Music credits:
Intro - Victory Declared by Dr. 3AM
Outro - A Bit of Bounce by Dr. 3AM
/ dr-3am-1
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