EXCELLENT foundational explanation of constraints, using a very professional setup. Thank you for posting this!
@AnimationMethods
2 жыл бұрын
Thanks. Happy to help.
@subscriber6697
3 жыл бұрын
YESSSS!!! I was having a hard time figuring this system out myself. good thing i found your video. thank you so much
@AnimationMethods
3 жыл бұрын
Awesome. Happy this helped. Give it a like if it was useful and happy animating!
@randomdude7338
2 жыл бұрын
This video deserves more views...thank you for such a great tutorial
@AnimationMethods
2 жыл бұрын
thanks! Glad you enjoyed it.
@godknowsnehaG
3 жыл бұрын
Thank you so much. You save my time and energy a lot.
@AnimationMethods
3 жыл бұрын
Awesome! Makes me smile when I hear someone took something from the lesson :)
@delphineava827
3 жыл бұрын
We love your videos so much please keep uploading. 😁
@AnimationMethods
3 жыл бұрын
You bet I will! Thanks for the support
@boogyman8952
2 жыл бұрын
Thank you so much bro ! You can explained it easily to understand and your voice tone it's so sweet I can listen to your entire video I really appreciate
@AnimationMethods
2 жыл бұрын
Thank you. Glad it helped you out!
@mAcroFaze
3 жыл бұрын
I had the opportunity a good few years ago to animate the opening sequence to Dennis and Gnasher and sequences in which he's playing his electric guitar! This was the same kind of setup I was using too, so it's really encouraging to see the same approach being used by someone who's really well-versed in animation :D Thanks for this video!!
@zeallerx9533
2 жыл бұрын
Really helpful tutorials! I watched the last one as well and they helped so much! Thank you!
@AnimationMethods
2 жыл бұрын
Glad it was helpful. Makes me happy! Here to help if you need it.
@elizabethgainford2081
Жыл бұрын
This is unbelievably helpful. Thank you so much!
@AnimationMethods
Жыл бұрын
Makes me happy to read these comments. Glad it helped you.
@vasanthv4546
3 жыл бұрын
Waiting for your Animation course....🤩
@sunilchauhan3082
2 жыл бұрын
Excellent bro ....
@AnimationMethods
2 жыл бұрын
Thanks. Hope it helps
@Reverse_Hood
2 жыл бұрын
Thank you, just started a guitar shredding animation and was wondering how to constain the whole thing
@AnimationMethods
2 жыл бұрын
Your welcome
@davidmartimar
3 жыл бұрын
I love your explanations! THANKS A LOT!!
@Mohanns2100
3 жыл бұрын
Thanks man, it really useful method and I'll try it on my animation right away. Thanks again
@ehabmohamed9433
3 жыл бұрын
Was waiting after part one. Thank u ❤
@AnimationMethods
3 жыл бұрын
Hope you enjoyed it!
@morbid1.
3 жыл бұрын
I'm very curious how you do this... btw I would love to see video with character and props with separate animations and how you would put them together
@AnimationMethods
3 жыл бұрын
Check out part 1. That explains the WHY. You’ll be able to understand it in detail.
@THOWESankofa
2 жыл бұрын
I am a blender user now,I only came here to thank you because 9 years ago,this channel introduced me to how animation is made.Thank you!
@AnimationMethods
2 жыл бұрын
That’s awesome! It makes me happy it helped you out. Blender is just as great!
@CuongNguyen-pc6wf
Жыл бұрын
1:42
@CuongNguyen-pc6wf
Жыл бұрын
1:42
@CuongNguyen-pc6wf
Жыл бұрын
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@CuongNguyen-pc6wf
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1:42
@hyperface2050
2 жыл бұрын
Great video. And it does help...but...Your method brings up the following in the script editor (which leads to surefire crashes): "Warning: Cycle on 'DT_Ctrl_LeftWristEffector.worldMatrix[0]' may not evaluate as expected. (Use 'cycleCheck -e off' to disable this warning.)" Worse this 'cycle' leaves the animation bar below with a blue section and a yellow section. The blue part plays fine, but when the cursor reaches the yellow part Maya 2022 crashes. Every time. If I restart the scene it often starts with no yellow, but then moving the locators causes this error to appear, a recalculation of the animation, and yellow areas in the timeline, which always lead to a crash. The cause for the warning is obvious, it is a parenting cycle that appears impossible to avoid, given the arm is parented to the body, which in turn is the parent to the guitar, which via the groups and locators is parenting the hand. Full cycle problems.
@AnimationMethods
2 жыл бұрын
I have never ran into issues with this method and been using it for years. There is no parenting besides the locator. The arms get constraint not parented. Otherwise that would give you that cycle issue. Part 1 explains the theory and how it works. I’d be happy to help with your setup if you’re having issues. Reach out on my Facebook and I could better walk you through it.
@hyperface2050
2 жыл бұрын
@@AnimationMethods Thanks for your quick reply. And yes you are correct - I miss typed. The left wrist uses parent constraints, not parenting. And it is the parent constraint that brings up that warning I posted. In fact, I've set everything up precisely as you have done. I've got it to the point where I can even get it working somewhat. The hand slides up and down the guitar by moving the locator, and the guitar moves with the body. But wow, are the crashes endless. Even just moving the left wrist control to get it in place now causes everything to crash. I did notice some big differences in the crashing between Maya 2020 and 2022. They both crash. But 2020 not nearly so much. I shot a video of it to send to Autodesk. I'll paste the link to that below.
@hyperface2050
2 жыл бұрын
HEre's the video I shot of the crashing. kzitem.info/news/bejne/s6KQ3ayIoYd1nmk&ab_channel=AnimateUganda
@zumarestablished9932
2 жыл бұрын
Great video!!! Just wanted to ask would this method be great for a skateboard animation? Would I just have to add locators to each foot?
@sokiencantik4682
2 жыл бұрын
Wow 👍👍
@alienSlugKing
Жыл бұрын
So you animate the hips first, then add the constraints?
@AnimationMethods
Жыл бұрын
Yes. The constraints only follow what is moving, but you could do the constraints then animate the hips. Doesn’t matter when you do the constraint setup. It will still work.
@alienSlugKing
Жыл бұрын
@@AnimationMethods Oh cool! Thanks! Your video was really helpful by the way. It made me realize that I was doing my constraints all wrong! 😅
@AnimationMethods
Жыл бұрын
@@alienSlugKing happy it was able to help you out.
@micheladelongis5025
2 жыл бұрын
How do you release the object when using this locator setup if the character wants to place the object on the floor?
@AnimationMethods
2 жыл бұрын
Great question. You can try and key all the constraints, but that usually takes a bit of time and managing keyframes. The best thing to do is bake your animation and delete the constraints. At this point it’s easier to cleanup or animate setting the prop on the ground due to not having constraints.
@micheladelongis5025
2 жыл бұрын
@@AnimationMethods Thank you that's a great explanation. This is a bit random but would you ever consider creating videos on: animating cameras in the graph editor, blocking character poses effectively, compositing basics in nuke or even a general explanation of using shotgun?
@AnimationMethods
2 жыл бұрын
@@micheladelongis5025 I do have a video about animating a camera in Maya in this channel. For blocking characters I don't have in-depth videos yet, but I'm working on a full animation course that will cover all of this. For compositing and using Shotgun I don't cover those software since I tend to focus on Maya and animation. But for simple compositing I use After Effects. Shotgun is more production management software that not every studio uses.
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