Thank you, great tutorial. I tried to recreate, it turned out pretty good, but when I try to playblast it creates a lot more particles than in viewport. I can't figure out why
@EricMichaelLP
3 жыл бұрын
dang it! I was so hyped untill the end when you said Arnold rendered didn't work with it :(
@abiyyupanggalih854
2 жыл бұрын
hmm motion blur?
@leonelsantos6517
2 жыл бұрын
Naice
@hei38cuhc
Жыл бұрын
thank ur sir
@PFbigfan447
Жыл бұрын
Is there a way to make the particles emit light throughout their lifespan?
@syiastudios
Жыл бұрын
You can give them a standard shader with light emission.
@ArC852
3 жыл бұрын
After I pressed 'Set for Selected' of Initial State, nothing happened. When I reduced the rate of particles of emitter to zero, all the particles just disappeared. May I ask why?
@yanc2909
3 жыл бұрын
problem solved? lol
@syiastudios
3 жыл бұрын
That occurs sometimes. You may be able to deal with it by trying again after replaying your simulation.
@nirajkvenugopal2207
4 жыл бұрын
How to export nparticle to fbx format ?
@syiastudios
4 жыл бұрын
First, you need to convert nparticles into mesh and bake animation then you should be ready to export.
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