Hold on... When did they change the Long Shell's charging boost? I could have swore that, at least in the past, it had a bonus to charging damage, while normal had capacity and full burst, and wide had a general damage increase.
@walkerpierce5446
3 жыл бұрын
Through a small bit if testing in the training area- Generals Arbalance 1 (150 raw lv3 Wide) 1st charge lvl 45 damage, 2nd 63 Ludroth Harpoon 2 (140 raw lv3 Normal) Charged shell- 25 damage Baggi Gunlance 3 (140 raw lv3 Long) Charged Shell- 37 damage
@lyeoj
3 жыл бұрын
You are correct that long shelling had a charged shelling boost, but that was only true in World! In other games, it was on the wide type and this is true once again in Rise! The level 2 charge for wide types is also new in Rise, which makes them the strongest overall for charged damage. Long has now gone back to its old specialization which is wyvernfire, but it's still pretty good at everything else too!
@UnlimitedRulebook316
2 жыл бұрын
Been wondering about the differences. Thanks!
@mjajst
3 жыл бұрын
Another great video Lyeoj. Once the 3.0 Update drops, I think I will look into crafting a weapon or two to give this a try. It looks quite enjoyable. By the way, any thoughts on the 3.0 update trailer?
@farahal-naqeeb3604
3 жыл бұрын
Great video
@Rokuhira
3 жыл бұрын
Sick intro
@kaninhunter50
3 жыл бұрын
PRESENT!
@stickyjim9982
3 жыл бұрын
Boiii gunlance still feels weak compared to alot of weapons. Still love it tho
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