Nick it's amazing to see you growing so much, and now you are even sponsored by a big player like nvidia, great to see you getting the attention you deserve, from a silent viewer that has been watching you for a long time now
@slimesp1der
Жыл бұрын
Just wanted to say that the effort you put into every video especially the "The history of insert giant game franchise here-videos is just insane
@somerandomchannel382
Жыл бұрын
both videos comparison studder , thats not 120fps by a mile
@Tanblch
Жыл бұрын
Shackling that tech to 40 series is a crime Propably wait a few years for more advances, or prices got settled down...
@Lancea1ot
Жыл бұрын
the 40 series has new hardware that is required in order to run it soooo... not really
@eyescreamsandwitch52
Жыл бұрын
Someone already got it running on a 2070 apparently. The issue is that it is unstable (and Nvidia wasn't satisfied with it) and from what Hardware unboxed discussed, if this is running on weaker hardware, it'll be more trouble that it is worth as you'll be getting 60 - 70 fps smoothness while dealing with 24 - 30 fps like latency.
@D25Bev
Жыл бұрын
There's no doubting that DLSS 3.0 is brilliant & as someone that plays MSFS i would love to have it. Just no way I'm paying £1500+ for a graphics card. No way.
@Madre_Natura
Жыл бұрын
with 1500 euro buy new pc + console's
@lessdatesmoreonmyplates1457
Жыл бұрын
1500£? Cheapest RTX 4090 at my location is 2150$...
@manuelkimpel3788
Жыл бұрын
Unfortunately I did pay more than that. Not a problem Christmas time will come soon :)
@philip_bray
Жыл бұрын
@@lessdatesmoreonmyplates1457 There's no way that you don't understand how exchange rates work??
@MrCat-fd4pb
Жыл бұрын
I will just wait around for the 4060 or the 4060 Ti
@TheGravityShifter
Жыл бұрын
That weird effect in the DL2 portion made those birds look like angry demons flying over that old Building.
@thugfromeu
Жыл бұрын
Would have been nice to enable DLSS3 on 3090Ti seeing as many invested heavily into that.
@kevinzurek3431
Жыл бұрын
pretty sure dlss3 is 40 series only
@thugfromeu
Жыл бұрын
@@kevinzurek3431 it is but they could have enabled it on 3090ti seeing as it cost more. DLSS3 is software enabled so don’t see why they have to kill the previous top end card in just 6 months.
@thepurespartanify
Жыл бұрын
@@thugfromeu Money
@adarshwhynot
Жыл бұрын
@@thugfromeu because of hardware tooo.... Apparently new 40 series has better optical flow analysis hardware which is much faster than previous gen cards. Even if we enable it on last gen cards, experience will be not that good
@jotham97
Жыл бұрын
I genuinely think that the 3000 series cards don't have the hardware required (i.e. optical flow accelerators) for the software to run well. It would have been good for NVIDIA to provide a toggle in advanced settings to at least let people see how it would perform on their 3000 series cards (I'm pretty sure people got DLSS working on 1000 series cards and saw that the hardware simply wasn't able to run at an acceptable frame rate).
@alexknight1991
Жыл бұрын
The cool thing is that you can even use frame generation without using any DLSS features and the performance will still be great.
@JustMartha07
Жыл бұрын
DLSS 3 is game changer. Now we will be able to stay on our GPUs way longer. But 4000 series will be expensive, probably even for 4060 when it will appear.
@penumbrum3135
Жыл бұрын
The problem with DLSS 3 is the lower your normal framerate is the more likely you will see the flaws in it. I don't know how viable this tech will be on lower end GPUs considering the base input lag will already be higher on them since the framerate is lower than the 4090.
@JustMartha07
Жыл бұрын
@@penumbrum3135 It's not like I have to play on 4K res anyway. I have 144hz FullHD monitor and sometimes upscale resolution, but folowing this, I'll be able to play many years with additional frames just on lowering resolutions of games from 4K to 1440p and details which I won't be able see or pay attention too, like volumetric clouds
@Suctess
Жыл бұрын
I don‘t think that DLSS 3.0 is a game changer because it won‘t make low fps scenarios more playable due to additional Input lag. It is like VSync with triple buffering @ 60 Hz, looks nice and fluent but feels terrible due to additional buffering / lag.
@RicochetForce
Жыл бұрын
It's not really a game changer as it is only really worth it at high fps. It generates a new frame a 2:1 ratio. For a 30 fps game, that has a 33.3ms frame time it's adding another between two normal ones. It would have the smoothness of a 60 fps game, but the input latency of one running with 66ms of input lag. At 60 fps, 16ms frame time. It'd be as smooth as a 120fps game visually, but it'd have the latency of 32ms. Around that of a 30fps game. At 120 fps, 8ms frame time. It'd be as smooth as a 240fps game visually, but it'd have the latency of 16ms. Around that of a 60fps game. At 160 fps, 5.6ms frame time. It'd be as smooth as a 320fps game visually, but it'd have the latency of 11.2. A little faster than a 120fps game. These figures are applying Frame generation's approach to the raw render output. This is why Nvidia forces their Nvidia Reflex anti-latency on when you enable Frame Generation. It makes changes to the render pipeline to reduce latency as much as possible. So instead of the figures above you get things like: 60fps with 24ms 120fps with 12ms 160fps with 9ms The frame generation will also be better at higher framerates because there's more frame data per second for the graphics card to interpolate from. The lower resolution and frame rate, the worse results interpolation and AI scaling tends to put out. The classic Garbage In, Garbage Out.
@cyathoris7530
Жыл бұрын
DLSS 3 seems pretty amazing and game changing to me. I just wish the game list was larger.
@Tourettes-syndrome-gaming
Жыл бұрын
Ye
@stephenb1367
Жыл бұрын
We need this tech on consoles badly. Takes so long to get upgrades
@Anthony-pl2hk
Жыл бұрын
People will probably be buying the 4090 as a *budget* GPU in the future, mad lol
@goldenshellback2811
Жыл бұрын
1600 USD for a DLSS 3.0 co-processer?
@AponTechy
Жыл бұрын
RTX 4060 400$. DLSS 3
@aaz1992
Жыл бұрын
latency and artifacts will be a bigger issue at lower framerates
@feiht5487
11 ай бұрын
nah dont see it on msfs
@MelvinGundlach
Жыл бұрын
It would be interesting to measure the difference in latency.
@Hether6971
Жыл бұрын
what is latency
@MelvinGundlach
Жыл бұрын
@@Hether6971 How long it takes for the action (e.g. a mouse click) to reach the screen (e.g. you seeing the weapon shot)
@Scorpius165
Жыл бұрын
There is no difference between FG off and FG on, your input latency will be the same as if it was off (assuming Reflex on because frame generation automatically enables Reflex and disables Vsync).
@milktooth666
Жыл бұрын
i don't think this will be able to top the performance of my GTX 760
@luukherfst1209
Жыл бұрын
Gt 710 is still way better than a 4090 and your card is also better
@ricepony33
Жыл бұрын
Nice review Nik, DF and others are all hard on the tech but for most people at normal viewing distances it will be amazing.
@Nick930
Жыл бұрын
Just want to clarify that as this is a sponsored segment, it is not a final review - but more of a showcase of what DLSS 3.0 is capable of. I may provide a separate review of the rtx 4090 and it's available features at a later date.
@th3orist
Жыл бұрын
DF is hard on dlss3 when its doing around 60 or so fps and because of the noticeable latency increase. They do say that the higher the fps are the more the artefacts are negligeable, because you dont really perceive them.
@Noine14159145
Жыл бұрын
It will be good for singleplayer RPGs , adventures and RTS games if you want to play them at above 120fps. Pretty much the only usecase I see. In faster games, latency is too high, in games where you can only generate a baseline of 30-60 fps frame gen is still very buggy and the frame will stay on screen for long enough for you to see artifacts.
@th3orist
Жыл бұрын
@@Noine14159145 this. Its use case scenario will be in rather slow games that eat up a lot of gpu power. Basically every next gen upcoming open world game that is. Everything else does just fine with either normal raster or dlss 2.x
@vyzor92
Жыл бұрын
@@Nick930 How where Thermals and Power consumption during the tests?
@Matt-nv2qg
Жыл бұрын
The test isn't native vs DLSS3. The test is DLSS3 vs DLSS2. I'm guessing Nvidia would've found that "incovenient" for you to discuss though.
@walker2006au
Жыл бұрын
I'd rather 80fps with dlss 2 then 100fps that feels like 50fps in terms of latency.. Only time it's really useful is to turn 100fps into 200fps but even then it's not overly needed.
@guspaz
Жыл бұрын
That's the point, though. DLSS 3's frame generation applies on top of the super resolution (AKA DLSS 2). So if enabling super resolution gets you from 50 to 80, then frame generation will get you from 80 to 160.
@th3orist
Жыл бұрын
@@guspaz you can also use frame generation without dlss 2. Dlss 3 does not come on top of it if you dont want, it can be also just applied to the normal raster image. Its two different settings. DLSS 2=DLSS and dlss3=frame generation.
@walker2006au
Жыл бұрын
@@guspaz humm OK. Not my interpretation from hwunboxed video as you get the system responsiveness from the original frame rate pre super resolution.
@guspaz
Жыл бұрын
@@walker2006au Super resolution is making the game render less pixels, so you get a higher framerate, which does provide the latency benefits of the game engine sampling input and displaying the results to the screen more often. It's also why super resolution ("DLSS 2") can hit CPU bottlenecks, because making the game run at higher framerates takes more CPU power. Frame generation ("DLSS 3") is generating "fake" frames that have no involvement from the game engine, so no sampling of input or updating of the game world. So no improvement of latency, and in fact it slightly hurts latency because it needs to buffer ahead a bit. nVidia's goal is to use super resolution and reflex to lower latency enough that the increase in latency from frame generation is tolerable. They really should have used less confusing marketing terms. I've described super resolution as "DLSS 2" and frame generation as "DLSS 3" but really DLSS 3 supports both super resolution and frame generation while DLSS 2 only supports super resolution. Oh well.
@walker2006au
Жыл бұрын
@@guspaz hardware Unboxed show it running dlss 2 & 3 at same time and my argument stands. (added latency out weighs fluidity gained)
@pasi123567
Жыл бұрын
Frame generation is basically a very advanced motion blur, since what you are seeing are not real frames. You may experience much better smoothness when playing but what this feature can't do in comparison to actual higher frames is reducing input lag. I still love this technology though because you wouldn't be able to get higher frames without this feature anyway.
@Scorpius165
Жыл бұрын
It's not like motion blur. Having played through both Witcher 3 NG and Cyberpunk with frame generation on, I can tell you that there are, in the current version, no perceivable artifacts. No image issues, no stutter, nothing. If I didn't know DLSS3 is on, I would assume that the game is really running at 140+ fps. To the end user, it's literally magic, it's free performance, and if game has the frame generation option, you automatically turn it on. It is a game changer. Its only Achilles' heel is the input lag (same as with FG off, so you have effectively double the input latency). But if the "base fps" is high enough, you won't notice.
@fckyoutubeshandlesystem
Жыл бұрын
DLSS 3 increases latency (input lag) by an insane margin, and should therefore never be used in competitive titles, such as CS:GO (but you probably won't need DLSS in such games anyway, because most are not very demanding).
@bigshobe
Жыл бұрын
no it doesn’t, latency only goes up by about 10-20ms, and who wants to use DLSS in CSGO lol
@SaintRampalSpiritualLeader
Жыл бұрын
@@bigshobe that seems quite a lot, but ye for games like cs it's not needed at all
@metroplex29
Жыл бұрын
you don't need dlss for competitive games...
@RicochetForce
Жыл бұрын
@@SaintRampalSpiritualLeader 10-20ms is not a lot, especially since a frame in CSGO at 160 is something like 5-6ms. That's at most 1-2 frames, and that's before factoring that Nvidia Reflex is on. But as others have said, DLSS and other tech like that (and Adaptive Sync) is almost never used in competitive scenarios.
@Andarus
Жыл бұрын
The comparison should be DLSS2 vs DLSS3...
@CL4MP
Жыл бұрын
DLSS has already been such a major factor when choosing a new GPU these past few years, I feel like DLSS 3's frame generation just utterly destroyed any chance of AMD or Intel catching up with Nvidia which is really bad. Nvidia needs competition. Fingers crossed that RDNA 3 will show some major gains in performance.
@RicochetForce
Жыл бұрын
It's not just that, Nvidia's CUDA is so integrated and dominant in other programs that AMD isn't even an OPTION because of how inefficient their GPUs are at those tasks. And now they're introducing their dual NVENC encoder hardware in this that has also dramatically improved its ability to handle intense encoding/decoding/transcoding jobs. Nvidia needs a competitor that is actually fucking trying beyond gaming performance.
@anuzahyder7185
Жыл бұрын
Dlss3 frame generation is anything special. This kind of technology has been used by tvs for years. Their dual encoder wud be pretty useful.
@gswanson
Жыл бұрын
I'm still on my 3060 waiting for games to come out to support that DLSS...
@yuur8462
Жыл бұрын
I'm still with my gtx 1660 and finding the games perfect, I don't mind paying so much for differences that I won't be impressed
@succulentserbian7780
Жыл бұрын
My 1060 having no problems
@yuur8462
Жыл бұрын
@@succulentserbian7780 my 1060 broke ç.ç so I need buy one new but actual excelent too
@anuzahyder7185
Жыл бұрын
If u ppl are true gamers then i wud say u r poor. Work harder. Play at 4k on a very good display n u will feel that these are actually not overpriced n are worth getting
@gswanson
Жыл бұрын
Thank you everyone for letting me know what kind of graphic card you have. I really appreciate it.
@Passport_Ninja
Жыл бұрын
That's it im sold. I'm going to get a 4090. I could really use it for 4k video editing anyway, being able to legitimately game at 4k is the cherry on top.
@jordanc6429
Жыл бұрын
Just did the same thing and got it delivered today. 4K 120Hz OLED gaming on it is amazing🔥
@joeykeilholz925
Жыл бұрын
You should really include DLSS 2 and its performance metrics. The impact of frame generation can't be measured directly comparing DLSS off and Quality + frame generation (DLSS 3)
@grumpyguss
Жыл бұрын
The impact of frame generation is ONLY measured directly comparing it off vs on....
@FizzleFX
Жыл бұрын
Quite frankly those *Nvidea guys* are insanely talented and smart it seems. That work they did paid of big time! Everyone else looks like amateurs now XD
@anuzahyder7185
Жыл бұрын
What do u mean? Who is looking like amateurs?
@FizzleFX
Жыл бұрын
*The software department after the burning cables. i know the hardware guys lack behind XD
@0L0OLO
Жыл бұрын
Is this something like we have on some TVs, that is simply putting fake frames between real ones to make the video look smoother?
@kloakovalimonada
Жыл бұрын
No, tvs do a super basic kotion interpolation. This creates new visual data by analyzing the image.
@rockotyco
Жыл бұрын
Effectively yes… fake frames. Just more “advanced”. I wouldn’t buy into it if you’re into competitive gaming… ai generated frames don’t sound too good. But any single player mode games I see no problem with DLSS3. Quite welcome then.
@Deathscythe91
Жыл бұрын
think the 2.0 version of the framegeneration will be a lot better lets hope they dont unlaunch the feature
@EpicPianoArrangements
Жыл бұрын
They won’t… they’ve managed to get AI to generate something positive for the gaming community. What ver. 2 will offer will be the ability to drop frames if it may cause potential latency but they still keep the feature only because AMD will forever be in the rearview mirrors trying to catch up.
@xDUnPr3diCtabl3
Жыл бұрын
DLSS 2 > DLSS 3
@RicochetForce
Жыл бұрын
Damn, major congratulations Nick! Big sponsors are now noticing your channel, keep up the good work!
@Kizzster
Жыл бұрын
The fact that DLSS 3 reduces power usage by over 100 watts is insane also. Around 300-350 watts used while DLSS 3 is on
@deathtrooper2048
Жыл бұрын
Cause it's running at a lower resolution
@Quast
Жыл бұрын
My biggest issue is that I can't decide a max. % of DLLS3 frames, the cards decides itself how much resources it has and just pumps them out.
@guspaz
Жыл бұрын
Your request doesn't really make sense, as there's nothing to decide: the ratio for frame generation is a fixed 2:1. When you see people talking about performance improvements of more than double the framerate it's because DLSS 3 is also doing super resolution (upscaling) at the same time, the ratio of which you can control via the Quality/Balanced/Performance/Ultra Performance presets.
@Quast
Жыл бұрын
@@guspaz What if I want a 5:1 or 4:1 ratio instead? I've seen tests where the DLSS3 was only generating an extra 20% of images compared to/after DLSS2 was applied, so why can't I decide what the max. %DLSS3 frametarget is I don't want it to exceed?
@guspaz
Жыл бұрын
@@Quast It can't. It only does 2:1. Any time you're seeing anything other than a 2:1 scaling between the framerate with frame generation on and off, there was some other limiting factor.
@Quast
Жыл бұрын
@@guspaz Read your comment yourself again and tell me, you believe what you said.... Of course there has to be limiting factors but it's garbage there is no slider that you can set limit how agressive the frame generation is, to set it down a bit...
@RicochetForce
Жыл бұрын
@@Quast How is it garbage? It's an AI based solution. If they, the engineers, determined 2:1 is the ideal balance between GPU workload and enough temporal frame data for the AI generation to provide best results, it's best if it remain a locked value. Realtime interpolation can produce really REALLY ugly frames if there are too many frames that are too different from the source native frames.
@nsen93
Жыл бұрын
So basically I'm gonna buy a 4060 and play it with dlss 3 at 1440p thank you for the video
@Punisher6791
Жыл бұрын
and only available for a premium price.
@SEEMEEGaming
Жыл бұрын
The video is missing about the latency issue How bad is it how it won't affect the gaming ??
@AponTechy
Жыл бұрын
Nope
@pastuh
Жыл бұрын
Got rtx4090 soon LG C2 :) I can't even image how it will look on 4k :D Diablo4 will be amazing for sure
@audiogek
Жыл бұрын
Not convinced. Still needs some work. Obvious artifacting visible without pauzing, for example the trailing wing edge in MFS. Also loss of contrast and sharpness.
@RubbingPotatoes
Жыл бұрын
What about the input latency with DLSS 3? I heard that was a concern.
@ai_is_a_great_place
Жыл бұрын
I was literally searching for fs2020 comparisons and saw you uploaded this - I'm pretty tempted to get a 4090 but I'm also pretty curious about what AMD will counter with
@Fusion05
Жыл бұрын
AMD will come out with a card about.85 percent of a 4090.
@derek4177
Жыл бұрын
@@Fusion05 and cost probably about 1000$-1100$
@rainey06au
Жыл бұрын
I'm sceptical. Not of the technology, but that NVIDIA won't artificially handicap non-DLSS 3 capable cards in order to sell new hardware.
@randomgamer19170
11 ай бұрын
So cyberpunk 4 k with ray tracing only hits 30fps with a 4090? Wow
@nicbahtin4774
Жыл бұрын
so DLSS 3 is like super saiyan 3
@yuridavy
Жыл бұрын
I think there can be a problem with these interpolated frames in that it does not actually increase the clock rate of the game world. Meaning, if the game logic is maxed out at 60fps the extra frames made up by the GPU are just eye candy, the game will be responding with the 13ms lag of a game running at 60fps. Also theoretically there may be an additional delay created by the interpolation algorithm that needs to buffer a couple frames to have a better stab at building a convincing interpolation.
@xWaterTwist
Жыл бұрын
Interesting analysis
@WizzDude
Жыл бұрын
This is why he mentions nVidia Reflex at the beginning, because this is nvidia’s way of trying to mitigate the extra latency. It makes a difference but it’s not perfect.
@HeloisGevit
Жыл бұрын
Nick getting Nvidia sponsorships, joining the big leagues! Yet still see you posting on Steam forums with us little guys.
@micklar2000
Жыл бұрын
In light of the recent announcements please do a video on the History Of Silent Hill!
@themchannel853
Жыл бұрын
Just be careful working with Nvidia Nick, one second you're their friend, next you're their enemy.
@RobGMun
Жыл бұрын
The issue with the trails after the birds in DLSS2 were fixed in an update in DLSS2.2. And i have to be honest, while initilly while DLSS3 sounds great. The issues around it makes me doubt it, i'd rather they went back and worked on the features of DLSS2 to make them even better.
@DovahVokuna
Жыл бұрын
But why is it only possible on the 40 series and not the 30 series?
@Nick930
Жыл бұрын
Because the 40 series uses a combination of both the motion vectors in the game AND the Optical Flow Accelerator on Ada GPUs (40 series) that aren't built into the older 30 series cards. This accelerator can capture very small information like particles, reflections, shadows, and lighting which can not be captured via in-game engine motion vector calculations. The 30 series cards just aren't purposely designed for this new method of frame generation.
@SpareSomeChange8080
Жыл бұрын
money
@DovahVokuna
Жыл бұрын
@@SpareSomeChange8080 Yeah, I think you are right. Take care buddy.
@DovahVokuna
Жыл бұрын
@@Nick930 Ok. Thank you for your answer. Really got the feeling Nvidia really wanted us to buy the new cards.still not sure what to think about it all. If they are really honest. But I can see your point. And that would make sense.
@LISTEDGames
Жыл бұрын
@@Nick930 not true, some guy managed to run dlss 3 on his 2070 lol
@MR-pt7ou
Жыл бұрын
DLSS 3 reduces input latency? i would have thought it would have increased it, by it adding addition frames
@Cronex10
Жыл бұрын
dafuq, more frames equals less latency
@LISTEDGames
Жыл бұрын
This feels more like an ad to me rather than a proper review, hence the sponsorship
@whitepaws60
Жыл бұрын
@@Cronex10 The reason people think it adds latency because it creates a brand new frame, It really doesn't and if it does in specific situation its like 3 to 5ms You aren't gonna be using DLSS 3 or DLSS 2 in competitive games anyways so why does it matter for single player games? Its giving you literally more than double the framerate Whats a little bit of extra latency
@AponTechy
Жыл бұрын
It's 50ms latency not a big deal 🤝
@guspaz
Жыл бұрын
@@Cronex10 More frames produced by the game equals less latency. But the game isn't producing these new frames, it happens entirely outside the game, so the AI generated frames aren't getting any updates from your input (your mouse and keyboard or controller). And the frame generation needs to buffer at least half a frame farther out than normal, adding a bit of latency on top of the original framerate. nVidia tries to make up for this by using nVidia Reflex to cut latency and super resolution to increase the base real framerate, but of course you can also use those things without frame generation for even lower latency. But that's not the goal, the goal is to get the latency low enough that the latency penalty from frame generation is acceptable.
@riddif
Жыл бұрын
If only it can limit the Frame Generation, like generate every 2-5 frame. it will eleminate/reduce the font tearing/glitch on UI.
@Noine14159145
Жыл бұрын
Why would it? Frame gen already generates only every second frame. It generates it based on the frame that is already rendered
@riddif
Жыл бұрын
@@Noine14159145 The fonts in the UI, and even texture getting a tear/smearing. generating every after a frame made this even noticeble. Maybe backtracking to not generating after frames are rendered, inserting the frame generation into the "Plan render" so it can manage how much generation it needs to do, every frame or every 2 frame, or more.
@Danuxsy
Жыл бұрын
I thought of this too, it would give less FPS boost but better latency, dunno if it's possible tho or even worth it at all.
@DJHeroMasta
Жыл бұрын
I don't know if should be excited or worried. It seems like just a few years ago my friends and I were discussing/dreaming about video cards that could run games at 4K Ultra settings like butter in the future and here. We. Are. What's blowing my mind though is the fact that this is mainly thanks to AI. I feel like we've reached in point in technology where we're nearing our hardware limitations and starting to shift our attention over to AI aiding us more and more. I've listened to a few podcast and interviews about simulation theory and most people say something along the lines of "The amount of power need to run a simulation of the world that we live in would take an immense (I'm underplaying that) amount of power." Go back to 10:22, his comment about the game's slow pace made me start to think about our world. Less than 0.1% of humans are generally traveling around at slow speeds while the world around us is stagnant in comparison. The trees, ground, buildings, they'd be easy to render as they're reused assets that get randomly generated around the map. And the processing demand wouldn't be as high as people make it out to be as the load would be equally distributed amongst the players. Kinda like Mining, except each player is a miner and as a collective, we generate the power needed to run the simulation. One big dynamic mesh. - I just woke up from being high. Ima go back to sleep now.
@djohannsson8268
Жыл бұрын
Unfortunately the price is what will keep me on the previous generation. Hopefully Nvidia unlocks dlss 3.0 for the 3000 generation.
@RicochetForce
Жыл бұрын
People are obsessed with 4K. People don't understand that is an insane graphical burden to run at 60fps, let alone 60fps with all these computationally expensive graphical effects. Toss in accurate, noise-free realtime raytracing and it gets even more taxing. Play in 1440p and you need decidedly less graphical horsepower.
@DJHeroMasta
Жыл бұрын
@@RicochetForce I wouldn't call it an obsession. I used to primarely game at 4K 60Hz with my 1080 Ti. Games ran great. Just a few months ago I got my first gaming monitor, 1440p, 144Hz, 1MS and it's been beautiful! I understand now when people say once you game at 120/144Hz, it's *hard* to go back to 60Hz.
@byletheisner5006
10 ай бұрын
@@RicochetForce1440p looks blurry and unwatchable to me
@cosminpoenaru8169
18 күн бұрын
tested dlss using Horizon forbidden west. 2k display. Went from 80 avg to 120 avg. No bugs, hiccups or artifacts so far that I managed to notice.
@vctr9389
Жыл бұрын
Nvidia be like: -And how do you like your 2 frames? -I like them, its like nothing before -Here, take third for free
@captainsafety88
Жыл бұрын
Is it possible to activate DLSS 3 in older titles like Stalker? This game was always limited trough the engine, very CPU hungry, a bad optimized engine.
@Marco_My_Words
Жыл бұрын
Nvidia currently has the leading technology when it comes to GPUs. While AMD has become better in terms of performance, they still have some catching up to do to reach Nvidia's level. Nvidia's technology is unmatched, which is why they remain the king of GPUs. As someone who appreciates the power of a good GPU, I really hope that Nvidia continues to produce high-quality GPUs for years to come.
@TWARDOWSKY.
Жыл бұрын
is DLSS working in VR games?
@ABN-DARA99
Жыл бұрын
how's your PSU doing xd
@Nick930
Жыл бұрын
So far so good! Haven't had any issues with the HX 850 Gold from Corsair :)
@ABN-DARA99
Жыл бұрын
@@Nick930 nice haha keep up the good work soo detailed and the quality is👌
@Larimuss
Жыл бұрын
So the 30s series we spent thousands on won’t have DLSS 3? If so that feels like a major fk you to their customers and maybe a good reason to look at AMD.
@Rishabh_Raina
Жыл бұрын
Just imagine how good the Super Nintendo Switch will perform with dlss4 , especially in handheld mode
@FrankAndreasLia
Жыл бұрын
Great work Nick, like always! ;-)
@lampei
Жыл бұрын
Great video, interesting topic. I dont care that it's sponsored because it looks promising enough.
@cptairwolf
Жыл бұрын
There's one very important difference to DLSS3 that you didn't touch on and it's the real game changer. Frame Generation is done entirely on the GPU and unlike DLSS2, and previous methods, does not require the CPU and so for games where you'd typically see a CPU bottleneck even though DLSS could have given you more frames, DLSS3 will happily generate the AI frames using only the GPU. This is why we're seeing such massive increases in FPS. The CPU doesn't have to work any harder than it would without DLSS turned on and thus the GPU can take over the work of add the frame. This however does come with 2 downsides. The first being that there's an introduction of input lag because the GPU has to wait for the forward frame to be rendered before it can render the AI frame and second, the AI frames are simply there to smooth out the image and will not respond to use input because. This isn't really noticeable when going from say 60 real frames to 120 including interpolated but imagine if you had 15 real frame and used DLSS3 to double it to 30. The game would still only be responding to your inputs at 15fps and so it would certainly feel laggy.
@RH-nk7eo
Жыл бұрын
Every now and again some new tech comes out which is years ahead of the competition. Well done Nvidia
@NotAGreatGamer1981
Жыл бұрын
BU....BU... BUT IT COSTS ALOT, REEEEEEEEEEEEE! - AMD Fanboys
@guillermowijdemans1587
6 ай бұрын
barely see any difference in quality, yet the difference is fps is huge
@paradoxine6287
3 ай бұрын
Imagine what DLSS 4 would give
@pietromoopy2010
Жыл бұрын
I bought Dying Light 2 on steam for super cheap, and with my 4080 I was getting between 65-90 frames with everything cranked up. But the game was so choppy and blurry in forest areas while moving around even with motion blur off. I had never used DLSS before and decided to try it, It brought the framerate up to 170-180 and its pretty solid there. All of the choppiness and blurriness was gone. The game still looks the same and the only difference I noticed besides the framerate was the render latency went up which is not a big deal.
@TheEdmaster87
Жыл бұрын
Thats insane. Just got my 2nd hand rtx 4090. I usually game at 4k60 as minimum, but my oled tv can do 120hz. So I try to go there as much as I can with my rtx 3080 which I sold sold. But its not possible. But some games can do 90fps some games 70fps. Anything above 60 is good. But now with rtx 4090. You go beyond that. If dlss3 is supportes you go beyond of that again easy! So I limit my frames to be within gsync range of 117fps. Thats it 4k 117fps on many many games all Maxed out. Because the card can go much higher, the card is literally testing and it keeps the temps so low because of that and also the power consumption is way lower than you would normally have. The rtx 4080/90 is absolutely worth it if you game at 4k+ resolutions and wand 120fps+
@user-nw7gd8zd2u
Жыл бұрын
For several weeks Ive been trying to decide which laptop should I take, with 3070ti or 4070. Now, looking at all the artifacts created by DLSS 3.0, I think I've made a final desicion, which is, ofc, the 3070ti, also because its way cheaper
@user-nw7gd8zd2u
Жыл бұрын
which actually wasnt final. I bought a 4060 laptop
@Danuxsy
Жыл бұрын
I hope you're happy with it! @@user-nw7gd8zd2u
@einstien2409
Жыл бұрын
This video feels more like selling a technology rather than reviewing. Constantly reminding us "Other weaker hardware components". "You wont notice". In other videos you would criticize them to the bone but here "Ehh you cant even see them".
@Nick930
Жыл бұрын
Well good. This is NOT a review. Direct Comparisons in general are never reviews. My final reviews are separate on my channel. And when I say "You won't notice" - that's my own opinion and I stand by it. I played all these games, went back to my footage and looking for changes in the visuals between DLSS 3 on and off and made these observations. The artifacting and other changes were barely noticeable if at all. Most users will not notice them
@mikekomarinski
Жыл бұрын
Will U do a direct comparison of Dead Space with the remake coming out in 2023?
@Nick930
Жыл бұрын
Absolutely! Looking forward to going back and replaying all the Dead Space games early 23' for a documentary as well :)
@mikekomarinski
Жыл бұрын
@@Nick930 Yes, because Dead Space is a fun survival horror game alright.
@matthewrahmann4709
Жыл бұрын
Do you plan to cover the fact that NVIDA and CDPR used your channel and others to showcase a product that wasn't close to ready to provide to the public. There is still not announcement for CDPR that this will ever be available to the public but your channel along with many others have covered it suggesting to people who where considering purchasing either the card or game that this was either available now or soon would be. This is the same thing which happened with shadow of the tomb raider with the 2080 launch where it was 6 months before they actually released the ray tracking. Why is Nvidia being given a pass to do this a second time around. To be clear I am not trying to be negative about your content I think its great and the fact you where provided with a version of the game with DLSS 3 makes it more then reasonable for you to cover it. My point is more that this was done to set you up to in turn set us all up to believe something that wasn't true. I'm curious if this is something you plan to cover at some point.
@samueldrake0123
Жыл бұрын
Everything You Do is Very Clean and Calming to look at,,,Thanks Nick...:)
@TheGamingNorwegian
Жыл бұрын
DLSS3 is definitly great, just sucks how Nvidia has locked it to RTX 4000 cards, with Nvidias track record of straight up lying i dont believe for a single second that DLSS3 couldnt have worked on RTX 2000 and up.
@utn_gaming
4 күн бұрын
DLSS is the way NVIDIA lies us 😂
@S-17games
Жыл бұрын
This is why I will fork up more money because any other gpu is not close to the greatest gpus from nvidea
@whitepaws60
Жыл бұрын
I cant believe how many people STILL think DLSS is makes the image worse or just think its garbage, I dont get it.
@RicochetForce
Жыл бұрын
Most gamers are completely ignorance of how games are made, how they operate, or even specific features like DLSS.
@whitepaws60
Жыл бұрын
@@RicochetForce That and I like to imagine them using DLSS Ultra Performance at like 1080p trying to upscale 360p to 1080p as if that ever had a possibility of looking good
@ProNinjaHax
Жыл бұрын
Great video. So happy you pronounce nVidia correctly. Triggers me when people say NehVidia LOL
@anuzahyder7185
Жыл бұрын
No literate person pronounces like that
@ImSimpIicity
Жыл бұрын
so the 4090 is not really that much better than the 3090 its basically the dlss 3 that do all the job?
@f-22raptor25
Жыл бұрын
no. raw power of 4090 is still pretty insane
@NoName-br8pb
Жыл бұрын
@@f-22raptor25 4k 30fps, 2000$. lmao
@wakakox4776
Жыл бұрын
me with no gpu: cool
@Dongdot123
Жыл бұрын
This is the way of nvidia doing it smarter than harder
@Sniper8040
Жыл бұрын
Wat i have is that if I enable DLSS the utilization drops like 10 a 20%
@mrosa7515
Жыл бұрын
The tech is very amazing But its quality needs just abit more work before gets perfect The downside is that the tech comes with the new 40 series which are already great gpus and not with the older gpu gens Which actualy might need it😮💨
@PrinceVegeta-ep8sr
Жыл бұрын
@5:56 huge difference in the trees at the bottom
@TaskerFilms
Жыл бұрын
This video is for people with enough FPS to actually appreciate it *watches with 60 FPS phone*
@Cognosapien
Жыл бұрын
Great video! The narration was very clear and helpful. What is your preferred overlay in the upper right that shows framerate, GPU load, and CPU load?
@Nick930
Жыл бұрын
Typically I just use RivaTuner, but I used Frameview this time and it worked out nicely and has a benchmark tool to capture raw data on things like lost frames.
@Cognosapien
Жыл бұрын
@@Nick930 Thanks!
@Necr0Mancer666
Жыл бұрын
Wow getting a Nvidia 4090 from the company, thats cool bro!
@JustaaGuy
10 ай бұрын
right now for mid range pcs you can get a 4060 for only $15 more than the 3060 12gb what is around $322 (converting from uk to usa currency) personally i think its obvious which one to go for with an extra 20% more performance not to consider the less power consumption yes it only have 8gb but really in most games that doesnt matter
@vincentdoubt
Жыл бұрын
DLSS 3 control the gaming industry programming . no longer hardware war ...
@WarframeCrunch
Жыл бұрын
I wanted DLSS 3.0 from the time I saw 30fps to 60fps video converters. This is a future technology, that could be used in consoles to achieve 120fps in games. Anyway we need to get DLSS 3.1 with max framerate limitation to not go with frames beyond minitor Hz, and if it's possible to have Vsync enabled until it have something like it's own Vsync. I'm very hyped for it but I will not get new PC or graphic card until 4-6 years from now. Last time my PC life time was around 10 years old until new games weren't allowed to launch because if CPU old technology or some games dropping FPS to even 18 at some times which were unplayable, it was time to check internet and build new PC.
@TransoceanicOutreach
Жыл бұрын
5:18 - the way nvidia presented this technology is disgusting, deliberately trying to fool buyers into thinking they were getting 3x-4x performance increases. A fair comparison would be DLSS 2 (or FSR) vs DLSS 3, which gives a 2x performance increase.
@alpham777
Жыл бұрын
would be nice if it had DP 2.0
@Tyba1t
Жыл бұрын
DLSS 2.0 vs DLSS 3.0
@thesultan8135
Жыл бұрын
i dont see diff ...
@rangorijal
6 күн бұрын
Sounds like ThinMatrix channel
@TheStoryofmyLifee
Жыл бұрын
i dont know why they dont use sli, imagine if a laptop has 2 4090 each locked at 100w, thats 200w of power, the performence will be phenominal and also the temperature will be so much better
@sock3981
Жыл бұрын
and the laptop will also cost 6k
@taketotheskies6950
Жыл бұрын
what cpu did you use in this benchmark?
@Nick930
Жыл бұрын
i9 10900kf
@stefaness2153
Жыл бұрын
Thanks for these insights. From my two years experience with using DLSS 2.0 on my rtx3080, i would still be rather interested in the "quality" mode, instead of "performance" mode, since most people will use this in favor of higher graphic fidelity. I.e. performance mode in msfs2020 causes extreme blurriness and artifacts and is not really suitable for daily use.
@anuzahyder7185
Жыл бұрын
Yes performance mode is atrocious. Ppl actually “think” that they r playing at 4k using performance mode. Even dlss quality is sometimes hard to accept due to artefacts n ghosting
@bikerboy3k
Жыл бұрын
that's just not true. I play mfs20 with dlss and has no fucking extreme blurriness and artifacts. Sto exagerating.
@pwnomega4562
Жыл бұрын
It feels like they're using DLSS fast a crutch
@hedal9176
Жыл бұрын
Bro you deserve million subs 😎🙏
@guillermojperea6355
Жыл бұрын
Did you keep the 4090? Or it was a review unit you had to give back? Lucky you anyways!
@researchandbuild1751
Жыл бұрын
wtf is the guy even looking at at 2:52. DLSS On looks way better to me, the left side is just as "fuzzy" as the right in fact the right looks more "vibrant" and "pop" looks better....
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