Working on ways to keep the player visible even when occluded by objects. This is a good start but i may change it slightly so objects can be defined as "always visible" so trunks of trees wont even vanish but the leafs will.
Apart from that, just playing around with the upsampling and fxaa.
As per usual, feel free to join on / discord for more regular updates and discussions.
Негізгі бет Occlusion of player
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