I have watched some videos about unreal osc. Your explanations and methods are the most helpful for actual projects and are very scalable. I have done some work recently and based on this, I tried to control materials, models, animations, etc. ,Thank you again for your help!
@behrampatel4872
29 күн бұрын
Tight ! This is such clear instruction and empowers students to learn VP at home using just an android phone and a laptop. I cant wait to try this out using Tony Bowren's method i.e without using the play button. Cheers, b 💯
@ChaosPromotions
Жыл бұрын
you a wizard guy who has same name as me, great work man :)
@shark6334
5 ай бұрын
Thank you! You're such a great teacher!
@LightTribe88
Жыл бұрын
(UE5 Beginner) I just moved my OSC implementation over to an Editor Utility Blueprint and have been troubleshooting. This updated video's timing is perfect!
@3d_Something
Жыл бұрын
I have also heard simply exposing a custom event to the editor to create the OSC server works as well but I can’t confirm. These tutorials are aimed more towards LED stage that run in game mode. Good to hear they are still of some use.
@ibrews
Жыл бұрын
Excellent tutorial !
@puck_nz
11 ай бұрын
Amazing thanks for this ! Did you have any luck getting OSC receiving in Editor mode ? ... I can't seem to be able to solve that :)
@Fafmagic
Жыл бұрын
Useful, thanks!
@sinanarts
Жыл бұрын
Dear Aiden, Thank you for this simple to follow and precious tutorial. May I ask how to enable OSC CONTROL IN EDITOR. You have a tutorial on Midi but not with this very workflow.. Any help is much appreciated.
@PaulikasKarolis
Жыл бұрын
Wow this was very useful! Could you tell us how to add controls to actors that are already in the scene?
@DemeterZephyr
Жыл бұрын
For those that also want to use multiple addresses in one blueprint: 1. Set the OSC address Variable to an Array 2. Create a For Each Loop from the Array between the [Get OSC Message Address and Convert OSC address to String] nodes 3. Plug the Array Element from the For Each loop into the Equal exactly, or === 4. Set all the addresses you want to use in the Editable Variable Edit: Forgot to give an example of how to use the array. This example will be using a basic button in OSC Using the Message Float at Index node from the video we can use a truncate node and get an Integer (For some reason using the Int at Index only gives the off value for a button) Then once we have the int we can use the same == node to check if the value equals the On number of the button, so instead of on being 1 and off being 0 you should be able to adjust them and fire off different things depending on the number.
@3d_Something
Жыл бұрын
This is a good example and useful however this might break some of the more complicated setups later in the tutorial series.
@hendasheng
Жыл бұрын
Thanks for your help!
@ayushgoswami2117
7 ай бұрын
Hi, i'm getting the following error: FUdpSocketBuilder: Failed to bind OSCServer_CJiMCEFoxJuNcYOEeqce5A to 192.*.*.*:6000. Error code 21. LogOSC: Display: OSCServer 'OSCServer_CJiMCEFoxJuNcYOEeqce5A' failed to bind to socket on 192.*.*.*:6000. Check that the server is available on the specified address. I have set the server to a variable and I have tried running a "checker", dont know what else can be done. Also checked with different ports.
@sa3adman
4 ай бұрын
found a solution to this ?
@qiangsang7852
Жыл бұрын
FUdpSocketBuilder: Failed to create and initialize socket OSCServer_nyvrGUoDeUuAOWgfhskQ8Q (last error: 0) May I ask what the problem is?
@ygreq
11 ай бұрын
It does not let me add the array straight into the target at kzitem.info/news/bejne/lWibqoGjr6GcgII Aaaaand I'm stuck. :/ Any suggestion why that is and how to fix it? Thank you so much!
@goggo9
Жыл бұрын
Hi Aiden. Been using your OSC setup on 5.1 for a while ad it was ok. Suddenly is no longer working for 5.1 while same setup works in 5.0.3. Do you have any idea what might cause this? Many Thanks, great tuts
@cokehorse1
Жыл бұрын
I can get OSC to Touchdesigner on cloud computer, but Unreal wont see it - unless it goes through Touch...any ideas?? should add that you are the internet go-to Brains on this and have been massive help in the past !! cheers...
@JAMs6504
Жыл бұрын
For local address you mean IP4 address right? Or what specific address am I looking for? Thanks!
@jazzmoradia6429
Жыл бұрын
For some reason, my project is just unable to connect to OSC. Log detects no activity in OSC Receiver
@goggo9
Жыл бұрын
mine too, but only UE 5.1 while 5.0.3 works fine. All with the same settings.
@trademark_graphics
Жыл бұрын
My project doesn't work on my desktop but works fine on another device. Running 5.2
@3d_Something
Жыл бұрын
If you have multiple network adapters on your PC (Wifi/Ethernet/Virtual/VPN) connected at once, Unreal sort of picks one at random to communicate on. You can go into the UDP and TCP plugin settings in Unreal and type the IP of the NIC you want to use in there and restart Unreal and try that.
@rodrigosotoaltamirano3543
Жыл бұрын
@@3d_Something Hi! I'm having the same problem and I have to use a VPN in order to see this tutorial lol, I wonder if that's the problem? in any case I can't understand the UDP/TCP settings and how to set them up properly, would you mind explaining this a bit more? thanks so much for all your help and tutorials!
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