Fala galera! Nesse vídeo eu mostro como configurar, gerar e utilizar uma NavMesh no Blender Game Engine. Isso é utilizado para construir inteligências artificiais ou até mesmo games point and click, onde o personagem (ou o inimigo) deve seguir um caminho até seu destino, se esquivando de paredes, etc.
Espero ter ajudado! Valeu!
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►► QUER JOGAR MEU GAME? :)
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►► QUER APRENDER MAIS?
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Confira os cursos GRATUITOS aqui do canal:
● Criando um Jogo Completo no Blender (para iniciantes):
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● Criando um Infinity Runner no Blender (Nível: iniciante & intermediário):
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● Descubra o que está deixando seu jogo lento - Curso sobre Profiling na Blender Game Engine (BGE e UPBGE):
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● Aprenda a Programar em PYTHON para a BGE e UPBGE (Nível: Avançado):
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● Dicas diversas sobre o Game Dev no Blender:
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● Se inscreva:
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► Não se esqueça de deixar suas dúvidas e sugestões nos comentários do vídeo! Se inscreva e ative o sininho para receber mais vídeos como esse e não deixe de Compartilhar com seus amigos! Valeu! :D
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► Uniday Studio - 2018
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►By: Guilherme Teres Nunes
Негізгі бет Personagem encontrar caminho (NavMesh) | Dicas Blender Game Engine #31
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