Prisma 3D's new IK (Inverse Kinematics) rigging update allows for more intuitive and natural movement of 3D models. The update includes a revamped rigging system that uses a chain of bones to control the movement of a 3D model's limbs, allowing for smoother and more realistic motion.
With the new update, animators can easily manipulate a model's limbs and joints by simply moving the end of the chain, which automatically adjusts the rest of the chain accordingly. This makes it easier to pose and animate 3D models, especially for complex movements such as walking, running, and jumping.
Additionally, the update includes new features such as customizable rigging, allowing users to create and save custom rigs for different models, and the ability to quickly switch between different rigging modes.
Overall, the new IK rigging update in Prisma 3D offers more flexibility and control to animators, making the process of creating lifelike animations faster and more intuitive.
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