RaBo 153% Verschmelz Termina1 (me)
SlBo 161% NeosA Termina5 ( @bokoblins )
SlBo 161% NeosJ Termina5 (Sevalle)
TeBo 153% NeosJ Fatal4 (@Einhander )
A 4p run of Dark Falz Solus that showcases some better Ranger play following what I've learned since my previous video ( • PSO2 NGS - DF Solus 12... ). Aside from other minor optimizations like One More Jump, I tried to incorporate more Launcher usage where it would help make things consistent; hit Solus with "empty" Weak Bullets to help the mines do more damage due to Ra's WB Self Benefit skill and maintain purple WB; and save my 2nd Photon Blast for the final grid of 3x3 pods to refresh Rifle Impact and significantly weaken a pod before the other players have reached it so as to mitigate how much repositioning they're forced to do.
While we've gotten slightly faster times, I was happy with my performance here for demonstration purposes. Faster than 9 minutes with our current equipment would require both immaculate play and extremely favorable RNG between criticals and the attacks Solus decides to perform - and being able to scratch the surface of the former is satisfying enough for me! Various aspects of this are still improvable, like PA choice during specific moves and better use of stickybombs.
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