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So I tried building a momentum-based movement system like in Titanfall 2 and Apex Legends. This is how it went down...
In this devlog, we'll be going through the many mechanical additions made to Project Feline's core gameplay, including ledge-grabbing, vaulting, climbing, momentum-based movement, melee combat and more!
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DISCLAIMER: Project Feline is in pre-production at the time of recording. Gameplay footage may not represent the final product. For more information, visit the development roadmap: projectfeline.com/roadmap
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Credits
Anenon - Embers and Ashes: freemusicarchive.org/music/An..., licensed under CC BY 3.0: creativecommons.org/licenses/...
Anenon - Kosmiche Slop: freemusicarchive.org/music/10..., licensed under CC BY 3.0: creativecommons.org/licenses/...
Broke For Free - At The Count: freemusicarchive.org/music/Br..., licensed under CC BY 3.0: creativecommons.org/licenses/...
Broke For Free - Caught In The Beat: freemusicarchive.org/music/Br..., licensed under CC BY 3.0: creativecommons.org/licenses/...
Broke For Free - Drop of Water In the Ocean: freemusicarchive.org/music/Br..., licensed under CC BY 3.0: creativecommons.org/licenses/...
Broke For Free - High School Snaps: freemusicarchive.org/music/Br..., licensed under CC BY 3.0: creativecommons.org/licenses/...
Broke For Free - Only Instrumental: brokeforfree.bandcamp.com/tra..., licensed under CC BY 3.0: creativecommons.org/licenses/...
Chris Zabriskie - Air Hockey Saloon: chriszabriskie.bandcamp.com/t..., licensed under CC BY 3.0: creativecommons.org/licenses/...
Cutside - Secret Of 3rd Planet: blocsonic.com/releases/track/..., licensed under CC BY-NC-SA 4.0: creativecommons.org/licenses/...
Featured fan artwork by Mintuna Arts
Copyright © 2021 Raymond Cripps. All rights reserved. Project Feline™ and the Project Feline™ logo are trademarks of Raymond Cripps. All other company and product names, marks and logos are trademarks of the companies with which they are associated.
#indiegame #gamedev #devlog
Негізгі бет Ойындар Recreating Titanfall's Movement for My Indie Game | Project Feline Devlog #32
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