In this tutorial, we'll continue rigging the minotaur in Maya, focusing on using the efficient Comet Tool to orient the skeleton according to Unreal Engine conventions. The process involves some figuring out and back-and-forth adjustments, but we'll ultimately achieve our goal. We'll also cover how to mirror the skeleton and discuss potential additional joints.
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Негізгі бет Rigging Minotaur Creature For Games - Class 02 - Orienting The Joints
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