Are you guys EXCITED about these NEW CHANGES? Let me Know Below! Want To See me live Playing State Of Decay 2? Watch Me Here & Follow: www.twitch.tv/sunnygames_yt Follow my 2nd State Of Decay KZitem Channel Here with More SOD2 CONTENT:kzitem.info/rock/nu8xFfdDSbXGP7U2r_Zjfw
@slayerofthegalexy9245
Жыл бұрын
yeah i'm excited (sarcasm) i wish they would make a anti horde defense for bases and outposts like state of decay one. also can we please make the infestation plague heart activated update a option in the map creator or difficulty choosing screen where we can decide if we want to deal with it or not. also main question what happens if AI set off a plague screamer?
@colture4641
Жыл бұрын
when will these take effect? played today and they are not in.
@tommylucatiel7911
Жыл бұрын
Lethal is going to be a fucking joke. You have no choice but to awaken all the plague hearts across the map because of the scarce loot. And now you have to actually do infestations which is a colossal drain on parts and fuel. The screamer thing is a complete meme. You can't stop them in packs of three. I'm not coming back to the game until this is all ironed out. The game is a joke on anything besides Lethal but this is a bit much.
@slayerofthegalexy9245
Жыл бұрын
@@tommylucatiel7911 yeah i agree but it's all with the sensitivity settings. i particularly just take a car and reverse into the screamer hoards. and if early game i just use a quiet pistol to shoot all 3 in the head trying to line up a penetration double kill first.
@chrisw.3680
Жыл бұрын
Not likely to play after this infestation shit show goes into effect. It's bad enough with the infestation dynamic now. They are making the game more of a chore than fun. They are ruining the game!
@SunnyGamesYT
Жыл бұрын
Sorry for the latest absence guys! I was diagnosed with Cancer back in 2016 but then later hit remission. These past few months I took a little mental break as I was on the verge of my last oncologist appointment where I was given the news that I'm officially "cured" 6 years later. That was a lot to deal with the past few months and made making content hard creatively so appreciate the patience. More videos in the coming weeks!
@coryschlichting3517
Жыл бұрын
Holy crap, my dude! That is AMAZING!!!! Remission of your cancer! I had no idea. Man, anytime you need a break, mental or otherwise, you take it! But thank you for this in depth vid about the hordes update... I CANNOT wait! I am SO pumped for this update. Exciting times are ahead.
@darkphantasm5387
Жыл бұрын
Your strong glad your still here with us 💪🏾
@SoulCaviar
Жыл бұрын
Holy shit I'm so happy for you bro
@remnant7381
Жыл бұрын
Blessings to you and family man! I happy for you
@chrisprice4658
Жыл бұрын
Wow....... congratulations brother, keep your head high 💜☮️💙
@griffonclaw
Жыл бұрын
This is the type of update that makes longtime fans like myself feel that we still have a voice and Undead Labs is listening. I've wanted something like the old mechanics that were in the original State of Decay and I believe the developers came up with a great answer. It looks great. I also think this is a great reason to revisit your forever communities and do some housework. Even established communities (like all five of my maps) are going to have a difficult time on Lethal.
@ragsash
Жыл бұрын
As much as I love the continued support for this game... I just want them to make more enclaves that you can recruit or have around the world more varied types, like police enclaves, firemen enclaves, office workers, whatever else
@nightbirdgames
Жыл бұрын
The wave of infestations attacking your base reminds me of Lifeline and how you have to face harder and harder hordes attacking your base. I hope you can get survivors to come pick up/loot houses for you now like in SoD 1.
@unknownastroid_2240
Жыл бұрын
I miss that lol it made transporting stuff with out cars much better. But they should update it like the more loot your survivor called in has the higher chance they get attacked by zombies when making it back to base due to the weight . Also it should depend how far you are from your base. So if your half way across the map it should take 5 min longer or sum them it being closer to base .. little things like this would make it more relevant.
@prodexe-
Жыл бұрын
You can transfer everything from your back to your other characters back so you can still make big hauls they just don't search themselves
@nightbirdgames
Жыл бұрын
@@prodexe- yeah that's what I do. They don't get much in SoD1 but it's still nice for a survivor to come grab a rucksack you can't carry.
@robvig
Жыл бұрын
I still miss planking up windows 😅
@abominablesnowman64
Жыл бұрын
@@robvig and all the dope combat moves they didnt add on SoD2. Man I'm just glad I played SoD2 first then SoD1 cause it would have annoyed me finding up how much content they cut for SoD2. The spine buster, round house kick, being able to set up traps in outposts, Which I hear is coming back to SoD2 so thats good.
@D3ViiANT
Жыл бұрын
The last thing I want is to have to kill a Jug to clear an infestation. It can already happen now. If you're doing an infestation and a Juggernaut wanders over and makes the zombie count go up, the game expects you to kill it to clear it. So many times I've had a random juggernaut make me have to ditch an otherwise cleared out infestation because I'm not prepared to take it on. I have to leave and come back. It's annoying af. 😂 Glad I won't have to deal with being unable to find the last zombie though. That's really infuriating. Then it keeps growing and you still can't find the last zombie.
@skycloud5695
Жыл бұрын
You do realize you can just lure the Jug and the zoms away from an infestation right? Take them far away, and they no longer count towards the total of infestion zoms.
@dontmindme.justaguy
Жыл бұрын
@@skycloud5695 Tried that, doesn't always work. Lured a juggernaut like a mile away and the infestation wasn't going away. I eventually killed it and the infestation disappeared. The only good thing was that by luring it far away it prevented other zombies from wandering in and further increasing the amount.
@skycloud5695
Жыл бұрын
@@dontmindme.justaguy Curious. Perhaps quitting the game and starting again would fix the issue if that happens? In fact I'm sure it would
@robvig
Жыл бұрын
I kill jugganauts so often thinking it will be good tactically to get rid of one that’s always there. Then i come back thru where i killed it 10 mins later and the game has loaded another in the exact same spot.. not infestation related either.. in fact sometimes my map is worse on threats when i’ve cleared infestations
@nepnepguythegreatestofall
Жыл бұрын
@@skycloud5695 It does kinda work. If you reload, the infestation and the whole area "refreshes" and that one juggernaut could be replaced with a regular zombie or two. It doesn't get rid of the juggernaut, but the reload should move him somewhere a bit far from your location
@lonodel
Жыл бұрын
Thematically, I love the idea of the hearts guiding the hordes/infestations, a lot more interesting than random infestations on parts of the map you haven't/don't want to touch. My problem though is still the fact that the infestations are all punishment no reward. If you have to take on what is effectively an xl horde to clear them that is just painful. On lethal I honestly just do everything in my power to avoid fighting juggs as it is because the risk is not worth the reward, but now I may be all but forced. Be it buffs to morale/influence when there are 0 infestations on map, greater rewards/supply drops for clearing out several infestations or the awoken hearts... just something to make it feel like less of a chore that just has to be done before it bites you in the ass.
@robvig
Жыл бұрын
If you have signal boosters and the base booster running then u get a big Experience points reward, especially if u clear a town, by the end u r halfway to recruiting a Legacy Survivor
@PropheticShadeZ
Жыл бұрын
The infestations drop items, there is reward there, with the influence gains as well seems good
@Vipre-
Жыл бұрын
I doubt new players will have much of an issue IF they approach it as a survival "sim". You learn organically as you go and the mechanics are less daunting to pick up on since you're not trying to learn everything at once. I've had the game since release and purposely avoid researching how things work under the hood because not knowing is more fun.
@pmc3003
Жыл бұрын
Thanks for the heads up Sunny and super happy that you're doing much better! I'm happy to see that they're implementing some old school SOD stuff like the community members going out and doing things along with the outpost defense. The whole Plague Heart Awakening thing sounds pretty scarry. Thanks for the update and it was cool to see Guru. I swear SoD2 has the best gaming community. Thanks man!
@John-eh6jg
Жыл бұрын
You are 100% correct buddy, I took a break from this for almost a year and just jumped back into it with all these new things added in my absence . The SOD community is night and day compared to the toxic GTA online community that i tried to play again . And thanks to a guy like sunny always giving me videos on the stuff I missed and thanks to all of you SOD players for not being dicks like a GTA haha .. hope you all have good holidays coming up
@GhostSalty
Жыл бұрын
They should overhaul enclaves next, hostiles sieging our base could be fun
@zai293
Жыл бұрын
not fun if you have the haven device...
@ivanr.1005
Жыл бұрын
@@zai293 Haven device works against zombies only.
@zai293
Жыл бұрын
@@ivanr.1005 oh yes, u mean human hostiles
@garrusvakarian4220
Жыл бұрын
God no. On lethal human enemies can down you in 1 shot.
@angelwater8987
Жыл бұрын
@@garrusvakarian4220 that's life, nothing goes your way, not even in undead labs
@njmfff
Жыл бұрын
I hope this works out, because major issue with SOD2 is endgame. When you setup your community in midgame and become self-sufficient, it just becomes game of repetition as there's really nothing to do. Looting becomes pointless as you can just call in traders and overall once you get some descent weapon you don't really need to loot anymore. So hopefully this fixes the issue of actually having something to worry and do in late game. The issue I mentioned is the reason why I always start with fresh community because at least then early game is fun when you have to sneak around and watch out for feral packs. Also, I would love to have leader system updated, maybe have survivors have special traits that's only in effect if they are picked as leader. Currently, having leader is only really needed for their buildings, to the point that you pick Builder, make Sniper tower, dump the leader, pick Trader, make Trade depo, etc. Having leader is completely irrelevant outside of that, outside survivors stop whining that "someone should be in charge".
@forzaguy6591
Жыл бұрын
I’ve played this game ever since it got released and I have to say this game has come a long way. I’m pumped for state of decay 3
@joshuacabral2348
Жыл бұрын
I guess as a lethal player I'm up for the challenge. Besides, the CLEO Haven device will totally make that zombie army attack looks like the ending of Kingsman 1 so this facility in now a total must have. Otherwise just like in SoD 1, build your outpost across the town where you live. It creates an outer layer of defense before penetrating to your base which kinda sounds neat and realistic in some ways. But the Plague heart awakening is what intrigues me. There's almost to no way that a plague heart wont scream when you attack it and its no chance that another plague heart wont hear it especially on Lethal Zone which they are clumped up. And the juggs on infestation? My god! As if a Blood Feral pack is not enough mixing in to an infestation. I think my bottomline now is that the defense is quite easy if you're stacked up with weapons and ammo which is not difficult now due to the Forever Community update. But offense is going to be a whole new level and it all falls on the player how this will end. Which is a damn good feature. I hope one day, Hostile Enclaves can do the same! 😁😁😁😁😁
@Henry0870
Жыл бұрын
Just hope the Haven Device doesn’t get neutered....🤐🤐🤐
@joshuacabral2348
Жыл бұрын
@@Henry0870 I'm pretty sure it will be nerfed but not anytime soon.
@Arcanus31
Жыл бұрын
I'm really confused. You said it's slowed down, but yet it took over a town in 30 minutes ? Considering day feels about 5minutes and night is 2000 hours I guess I'm lost as to how that's slowed down
@Haze_EternaI
Жыл бұрын
Now that the game is getting more chaotic, we need an update to balance it out, imagine 4 player co op “untethered” taking out 4 infestations at once.
@jinsheida6607
Жыл бұрын
Hope dev can add stuff like bandit raid base (or stealth/attack another group to take supplies), more drama event between other survivor group :3
@nwordjoe9356
Жыл бұрын
Something with stealth would be awesome
@gabrielmata4809
Жыл бұрын
It would be great if you could place survivors in outposts to kinda act as a “fast travel” because I get too lazy to drive across the map sumtimes.
@toreloaded2711
Жыл бұрын
Would make the world feel more alive, wish they had AI communities that actually act like communities as well
@matthewjones39
Жыл бұрын
@@toreloaded2711 All I want is bigger community sizes and being able to deploy survivors to occupy outposts
@a_man_of_clay4080
Жыл бұрын
I'm super conflicted here. While I absolutely love that the devs are experimenting and doing everything they can to implement new mechanics to keep the game alive.... I honestly feel this is a step in the wrong direction. I understand that "lethal" players are bored and want more challenges. I get that. But the overwhelming majority of players, from my experience, are more interested in deeper RPG and more expansive community mechanics. Someone else posted about how they would like to see relationship statuses for teammates. Like, friendships and even lovers forming bonds. How cool would that be to see two members form a bond if you send them out together where they become a better team and actually gain a buff when they travel together? Or two members that hate each other and therefore get a debuff when together. But you could have them accomplish a mission together that ends up strengthening their relationship. I know that's a lot to implement, but I would love to see more stuff like that rather than "Oh! We made it harder! Now you gotta fight a jugg as well to clear out the infestation, just for it to pop back up in five minutes!" It's incredibly annoying that the undead are getting more attention than the living characters that I thought were supposed to be the focus of this 'story'. I would like to hear other people's opinions on this.
@ZodiakV1
Жыл бұрын
I completely agree I always find Myself coming back to this game every few months but lately there has been no incentive.I don’t think difficulty is the right move however building on mechanics characters or even story.
@a_man_of_clay4080
Жыл бұрын
@@ScytheSalinas hah! I mean, yeah! Maybe not that exact thing but something along those lines. I just think as it stand once you get 8-10 people and a decked out base...that's it. You're pretty much done even thinking about your community members.
@freerichie25
Жыл бұрын
I've said it before, infestations are an absolute chore. Now they are a cataclysmic chore. Why even bother with enclave missions when you are being buried in hordes?
@a_man_of_clay4080
Жыл бұрын
@@freerichie25 yes, that's a good point! I barely touched on how intrusive they have become.
@VantzCanMakeHerDantz
Жыл бұрын
How long(real time) before infestations get big and actually attack? I've put my controller down for 3 hours came back and nothing was happening..
@jeffyparker9616
Жыл бұрын
the main thing i wish they would do away with is the multiplayer tethering and i wish they would add dedicated multiplayer communities so my buddies can keep playing even if i get off
@obejo4477
Жыл бұрын
I hope the next update is something like a new type of weapons like a spear or at least make the heavy weapons stronger and more useful
@l.p.5703
Жыл бұрын
Great video but the devs haven’t updated community members and followers at all. We should be able to give followers commands (wait, attack, retreat). Also I would love to have some kind of relationship system (friends, romantic, not trusted, annoying, etc) it would be great if the relationship community members have could have morale and combat buffs/debuffs between each other. Community members are so boring once you have a full community so that really needs work. Once I get a full community i quickly get bored after a few fights.
@a_man_of_clay4080
Жыл бұрын
Agreed. I am honestly kind of tired of all the infestation stuff. They're already annoying as is. Just seems like this is gonna be worse. I want more in depth community development and relationships.
@NunYaa504
Жыл бұрын
Lol they receive no monetary gain from this why tf would they allocate the money or resources to do that?
@myzticalz3289
Жыл бұрын
@@NunYaa504 to make the game better?
@NunYaa504
Жыл бұрын
@@myzticalz3289 Lmfao once again why would they allocate money and resources to a game they see absolutely no return on? God forbid they come back to the game but CHARGE for the content they have to make..
@myzticalz3289
Жыл бұрын
@@NunYaa504 you know they do update this game for free right? This comment is just a suggestion on what to add in the next one.
@kylefreeman9874
Жыл бұрын
Why don't they just put base fortification in the game like you can customize your base or make it more defensively but they can balance it in a way we have to go get supplies to repair
@its.Andy1
Жыл бұрын
As much as I love playing this game, it’s starting to push me away from it. Mainly because it’s like they’re making the zombies more self aware. Now it’s like two teams trying to figure out how to kill each other and whose got what territory to show who’s more dominant, rather than just trying to survive and gather resources. If I wanted to play a game like that, I can just play Domination on call of duty or something. Whenever I’m about to leave base, I should feel intimidated. I should feel terrified, but I don’t. I just feel like I’m going to war with another group on the other side of the map lol
@davidgarrett9749
Жыл бұрын
I like the idea of this, but I still wish the game considered the idea of some sort of barricades. So that way there’s more protecting your base BEFORE the horde breaks through a simple door. If there was such a way of maintaining sandbag structures/ barbed wire/ reinforced doors etc. second I always hoped they’d let us bring 2 community members out at the same time instead of only 1 😭😩
@deathproof8732
Жыл бұрын
Man, I can barely handle the blood zombie freak Juggernaut-Feral on whatever difficulty I have it on. Whatever they did to the game really fukt me because now there's always large masses of freaks all around my base and I have had to find cheese ways to handle them. And it seems like blood plague is everywhere and my people keep getting whooped on whenever I try to clear an infestation and damn near get killed when I go after a plague heart. It's made it unbearable for me to play this game as I was using it as a chill game. Running around collecting stuff and focusing on finding people and selling and trading. Stealth is not even an option for my playstyle. If they start focusing on stealth I'm out.
@ledjeet2985
Жыл бұрын
I wish the hordes could target other enclaves as well.
@gurugamingkiwi
Жыл бұрын
Nice summation, Sunny! I think these new changes are for the better 👍😎
@joosepkoressaar6660
Жыл бұрын
Glad to see you back and well Sunny! Very well done video as always and i so can't wait for the update. I'm wee bit over 400 days into lethal, stocked up with ~150K rounds (all calibers mixed), assload of nades and pipe bombs i've collected and so on, first thing imma do is find a screamer and jab my two fingers into his eyes to piss it off and see what horrors i will awaken!
@Rysdad1
Жыл бұрын
These all sound amazing. Way more dangerous base attacks and defenses you can place WITHOUT it being locked to base squares is incredible. Turrets would be nice as well and ieds
@maniacalcypress8852
Жыл бұрын
A new map will be perfect with that update. The best map is a map from the first game. So A new map is mandatory.
@Duskyberry
Жыл бұрын
Holy shit! I play on lethal and I already struggle to keep my community alive, I don't have many legacy survivors with good stats or a build up of weapons etc so most games I am going in with green survivors and a few weapons if I am lucky. This looks insanely hard but I am excited to see the changes, often all it takes to decimate my community is one feral horde or a single juggernaut. I don't know if I will be able to actually handle this difficulty unless I try easier modes. Not sure I want to do that tbh. I am new to your channel and I thank you for your content dude, glad your health is improving.
@jamesgraham9611
Жыл бұрын
Hords gathering up then launching an attack sounds awesome
@bones2148
Жыл бұрын
They’re doing another infestation update?? It’d be nice if they worked on new missions or a map. There’s a whole list of what they could do yet they decided infestations again?
@NervousWreck4891
Жыл бұрын
Sunny is back! I hope you are well bro! 🔥👍
@ashesantics
Жыл бұрын
Hey cuz!!
@NervousWreck4891
Жыл бұрын
@@ashesantics hey cuz!😃
@rufescenteagle7299
Жыл бұрын
Be cool if more than 6 of our survivors could be in the base at once to help defend against these hordes. I've got 11 survivors all with .50 cal rifles
@cadet1ice
Жыл бұрын
How about sweaters instead
@brodemonz
Жыл бұрын
Idk, after 4 years of playing this game all I really want is new maps. It all sounds great but Ive got bored with the maps and have beaten the game with every leader on every difficulty on every map.
@pnwajs3532
Жыл бұрын
Exciting. Time to crank out securing all my legacy boons to make future runs a little easier. So far I got all 4 of Normal, and working on my 2nd for Dread. I personally don't think I'm cut out for Nightmare or Lethal anytime soon. lol
@BenignAndaHalf
Жыл бұрын
Always playing solo gets a bit difficult on nightmare and lethal, get some co-op help.
@BridgeBoii
Жыл бұрын
Keep playing u will get better soon trust me. Game is good
@nightbirdgames
Жыл бұрын
I think that Green- Dread should remain the same how it is for new players and Nightmare/Lethal can have this new hardcore infestation update.
@godson357mag6
Жыл бұрын
While I agree, I think that there should be a option to allow this to happen. Maybe like a 10-25% standing increase.
@hugochavez8611
Жыл бұрын
You should also talk about other survival games like project zomboid.
@emorsi
Жыл бұрын
I like that very much, because I play the Darkside Mod now and this one is sometimes just too hard and not always that much fun. The new mechanic seems a good choice to fill in between Lethal and Darkside. I will definatly try it out.
@unknownastroid_2240
Жыл бұрын
Yo those Christmas sweaters are lit 🔥 😂😭 I only have all Halloween I need to play this game more I took a big break way back in 2019. I remember when u can start with one person in ur community now it’s forces you to do three dam stuff changed lol
@luizguilhermecortez3460
Жыл бұрын
If they add enemy NPC groups, it'd be interresting if you could temporally ally with them against hordes or maybe somewhat direct the coming hordes towards your enemies or smth
@NunYaa504
Жыл бұрын
Nah bruh that won’t happen
@luizguilhermecortez3460
Жыл бұрын
@@NunYaa504 Why?
@NunYaa504
Жыл бұрын
@@luizguilhermecortez3460 well for one that would require money, which they are not receiving anymore for this game, and 2 that would require resource allocation which in turn requires money…which they aren’t receiving anymore for this game.
@tylerward4386
Жыл бұрын
At 800 hours I have a couple notes. 1. What stops me from grabbing some C4 or a bunch of bullets and mowing down every plague heart in one run while setting up my outposts like I already do? 2. I think this is the best they can do to ramp up the difficulty without retooling the game's balance or upgrading the specs. Next game I want more regular zeds since they do the real damage while specials distract you. 3. Can we also please make the DLC explosives more accessable to use in this base defense? Mines are cool but minefields are a lot cooler
@williamstewart8332
Жыл бұрын
As a new player 1 week or so I’d say it’s very easy to understand the infestation system it’s cool as hell and I love SOD 2 never played much of the first one sadly 😢
@345cycle
Жыл бұрын
Right handed combat would be nice! Ability to choose vehicle upgrade colors! New enclave stories! New voiceover, it feels like my group of ten have no more than 4 different accent/voices.
@christian6911
Жыл бұрын
From a role playing element it makes sense that outposts can be infested. But you should be able to set defenses up on them. In future games I’d like to gave more autonomy on building a base anywhere and clearing the map of obstructions or adding barricades.
@alexajax7712
Жыл бұрын
Dude, are you kidding? They jus add some hats, yep, this is insane
@ForrestFox
Жыл бұрын
Its great they are upping the zombie sieges and stuff, but I just hope they'll give us the tools to protect our bases correctly with traps and upping our own AI survivors
@Phaullen1
Жыл бұрын
Honestly, with the other half of the update, it'll make the announcements about what direction the infestation hordes are moving will make sense. Nobody has every building memorized.
@ivanr.1005
Жыл бұрын
As lethal zone player I am happy for changes but that's mean no more random spawning screamers right behind you when you fight zombies. After scouting let there be and 10 ferals, no problem but not spawns in middle of the fight like game is working right now. Disable running on characters when you are out of stamina (like for real) and fix watchtowers(disable characters to fight melee and disable pathing for zombies on towers. Remove boons from builder, pyrolauncher and make hearts immun to melee hits, make some new items like plague busters which players will need to chase ingredients and be able to kill hearts.
@gabejohnson4879
Жыл бұрын
Bro the screamers thing sounds epic
@jare3459
Жыл бұрын
fact hordes are working together to gather up around a target before rushing it does prove my theory something controls the zombies. (if something controlling undead like a hivemind then there way to end all this with 1 kill)
@joevk6274
Жыл бұрын
Maybe that's what the black plague heart is for. If it's "sleeping", it's black, and if it's "awakened", it's the normal red. Considering how good I am at Lethal Zone, when this update drops, I'll likely never play on Lethal Zone again, lol.
@Jet-py5tx
Жыл бұрын
I dont know if this will be enjoyable or frustrating. what about if they can make the friendlies come around and help eliminate zombies on command. That would be fun. At least you got less chance loosing your characters.
@theunderdog724
Жыл бұрын
That's a perk on one of my friendly enclaves. To radio help destroying a plague heart.
@lividpaintings
Жыл бұрын
Last time I played was in 2018, I just reinstalled it and it's nice to see they keep up with their game. Good game.
@angelicavanhorn2026
Жыл бұрын
What about the Cleo thing you can pick up for your base in Trumbull valley that kills them when they get to close does that not work on these attacks ?
@wxmyjnsn
Жыл бұрын
Your analogy of a the PHs being generals and the zombies their troops would work. EXCEPT their is no limit to their troops and we have a handful. Ours take quite awhile to train up so when you lose one it hurts. This update will not be for casual players. This might be the end for me. What I would really like to see instead of this is a random map generator.
@ivanbro1208
Жыл бұрын
I feel like they should give more options for base build. Its quite boring how some bases look so defenceless with puny fences and walls
@benhaloho8231
Жыл бұрын
I really would appreciate it if the dev team make a command list for the follower, like what weapon to use during stealth or normal stance or to shoot on sight or stay hidden, etc. Currently, the followers made senseless movements. I was scouting a hostile community from the roof of a nearby store when suddenly my follower, in his wisdom, decided to descend the ladder for a God-knows-why reason, triggering a nearby juggernaut horde and killed almost instantly. I lost a community member, a keyboard, and a mouse on that day, not including the dent on my pc monitor and a ghastly cut on my knuckle. Secondly, it would be VERY nice if we can share a weapon with friendly enclaves for them to USE it or at least switch to better weapons we sell them. Update 30 or the forever community patch gave me, wait a minute I have to check my community inventory first... Ah, okay, I say again, the forever community gave me as of now, 14 Custom AKs, 8 Raider's AKs, and 7 Prepper's AKs, not including the Prepper's AKs ALL my community members are using. Why the heck do I need that many guns? I had a very bad experience defending a friendly community armed with knives and rusty screwdrivers. Good luck doing it on nightmare or lethal mode. I hope the next update will focus more on the enclaves and their mechanics. Maybe the option to merge them with us or with others, maybe to have them deal with the infestation nearest to their base, or maybe have them NOT choose a goddamn fruit stall as their home. Why do I have to deal with the whole damn plague hearts and still have them demand some food or meds while they literally do nothing? This doesn't make any sense at all.
@atestsubject9279
Жыл бұрын
My whole worry or concern is what impact will this have on friendly and hostile enclaves? Will this make it easier for them to die? Will they accidentally intercept the infestation hordes and get themselves killed?
@BridgeBoii
Жыл бұрын
Facts. Great question
@MelodicDG2
Жыл бұрын
Just repurchased this game, haven't played since before covid so I can't wait to experience it all over again!!!
@nickchildress616
Жыл бұрын
Haven device has entered chat…good luck to any zombies that dare pull up on my community
@adamjohansen3280
Жыл бұрын
Glad your back man, good to see ya, its a good day when Sunny uploads, can't wait for the update, lethal is my favorite.
@JonBonZombie
Жыл бұрын
What kills me is undead Labs has put sooo much in this game over the years and on the official stream there were ppl actually complaining
@eulassuspenders9309
Жыл бұрын
Played the game at launch, after 2 years and one more time after juggernaut update came out. I really love the game. But the only thing that prevents me to play this game again is the way coop works. It was my complaint the first, 2nd time and my 3rd playthrough. This is game is so fun but I can't imagine how fun it will be if you can be in the same community with your friends. I just can't play it again solo. I think making those changes in multiplayer will actually make this game better IMO.
@SnowyRains
Жыл бұрын
Ohhh nah nah I can’t deal with that new stuff coming. I’m just going uninstall it and see what state of decay 3 has to offer.
@szyszus4683
Жыл бұрын
SoD3 has nothing to offer as it doesn't exist yet. My estimated date of it coming out is 2024/25
@SnowyRains
Жыл бұрын
@@szyszus4683 it exists it’s just not finnished and will have a lot to offer when it’s released and if I don’t like that one I’ll just wait for state of decay 4 lol
@mastervex5698
Жыл бұрын
With Ferals being Super Saiyan God among freaks; it is really good that screams get a bigger identity. Not to mention zombies screaming, 1/3 (or something) and well you can't even find a place to park without one really not screaming before you get out (Oh, again i have to kill a dozen). Although, i would really really really like to get the zombies screaming removed. I'm already annoyed with ferals at every damn block. Look back the way to came and there is a freaking freak. Jugs probably won't get buffed till SOD3... IF THEY put destructable defenses. It could be crazy if they carried a feral on their shoulder/back, LOL. Bloaters gas. This needs attract zombies for 30secs?. Yes, players will carry the stench. Plague cure should come from extracting bio from them AND ONLY THEM; no samples outside of this, but perhaps from hearts. This could be a setting for Lethal mode. Things could be taking further by removing passive plague curing; instead requiring samples, but also reducing the crazy amount gained with no more community reduced plague bonuses. I'm also really annoyed with infestations currently. Fresh game and suddenly there is 3 infestations across the freaking map. I'm barely armed, barely got a vehicle together, the place is crawling with plague and freaks. The rate these things FEEL like they're going at is once randomly between 36hours and spawns new infections every 10mins. Also, when i go to the map it should tell me. Of course, after all these changes and that seemingly making it harder there will be a dozen EZ-mode additions to the game. Seems to always be 1-step towards difficulty and near dozen towards walking on EZ-street.
@sean236
Жыл бұрын
Returning player here. I haven't played in over a year I noticed that there's a lot of new changes. I'm on a PC now so I don't have any of my old communities. The question I want to ask is would you recommend starting off on an easier difficulty? because I used to just play dread a lot, I played nightmare for a bit but I ended up selling my console. With all the new updates recently seems like it could get overwhelming pretty quick if you're not prepared and overall just seems like the game is a lot harder now
@liamwarkentin5913
Жыл бұрын
So sieges are gonna be like that scene in The Hobbit BOTFA, When the Azog says to wait so the larger trolls can get into position, and then all attack…
@cheshire7994
Жыл бұрын
So here's a question. With the changes to how zombies launch sieges, how will this affect calling for Cleo drops and how will the Haven device function? Will it simply disable the plaguehearts from awakening? Will it just make it impossible for zombies to approach your base? I can't imagine the plaguehearts can't actively send the zombies towards your base, haven device or not.
@kennethbutler5563
Жыл бұрын
Maybe they should have just giving you the ability to have a permanent community follower instead of washing it down to accommodate for difficulty. Always wanted an extra person wondering around on lethal since it's so easy to loose someone, and way far harder to get them.
@mandyulat1933
Жыл бұрын
So excited with this update. Ive been playing state of decay 1 and 2 ever since and now i can now say that the features i love in state of decay 1 is now in 2. Manning the outpost. Hope they add the feature where you can set or build or reinforce outpost like actual characters manning or defending an outpost. New missions like help the defend outpost. It adds in the immersion that your defending the bases/outpost. Praying that they can roll out this update as soon as possible.
@latoyajohnson9697
Жыл бұрын
Welcome back Sunny. I enjoy your videos. I was wondering how this new update will work on plague hearts that have been destroyed before the update? I'm still new to the game so I do play on standard mode. Any thoughts?
@aaronsmith4940
Жыл бұрын
Having a late game war with the zombies sounds sick, ambushing hordes on the roads.
@ben4994
Жыл бұрын
I feel like this would be more enjoyable if bases were more like a defensive structure than an arena for sieges to kill you in. Too many areas zombies get through and limited coordination from survivors so in my experience sieges always end up as melee brawls inside my arena of a base. On harder difficulties it almost seems worth the risk to not be home for the siege so you don't end up fighting multiple juggs and feral packs and then sceamers that summon even more zombies which just makes fighting longer. Even on container fort with just 3 entrances, you could climb up onto the wall and shoot down but there'd still be AI trying to melee brawl 10 zombies. Even in the field, as soon as a screamer screams you're automatically locked in a minimum 30+ minute battle because zombies just keep on spawning and screaming on their own.
@JustMe-wn5ii
Жыл бұрын
Yeah, I'll be in green zone for a while.
@DensterNY
Жыл бұрын
I wonder how the Haven device will impact these sieges and the gathering hordes.
@Cuunke
Жыл бұрын
Entering Lethal was already on some Dark Soul level shit so adding this new mechanic is NUTTY so good luck survivors
@supermilkshake6745
Жыл бұрын
They need to add more creative mode features like more modifiers like unlimited resources or infinite ammo
@EricTanGH0ST
Жыл бұрын
O sweet ! I've just recently started State of Decay 2 too ! Maybe I will put it on pause at the moment then.
@lucabrazzi7112
Жыл бұрын
Thank you Sonny ! Your vid’s are great for the SOD2 community !
@waldo2543
Жыл бұрын
I just want some zombie permanence at this point, just so sick of non-stop spawns, also tired of zombie summoners (not screamers those make sense and im fine with) that just spawn in more and more zombies.... but maybe I'm just spoiled from project zomboid been playing that so much lately, I also doubt the game's engine is even capable of it but coming back to state of decay afterwards while fun in many ways is also just frustrating and tedious.
@S0nyToprano
Жыл бұрын
It’s just still so buggy. Just the other day I bumped into a small rock and sent my suv flying. I still deal with special infected tied to missions falling through the map. Regular zeds spawning below houses during infestations. It’s not game breaking but it becomes very noticeable when I have a week or 2 where I play this game nonstop.
@magodejos5699
Жыл бұрын
2:18 from what stream of you its that footage?
@Hikari_Sakurai
Жыл бұрын
I wish they'd do something about the attrocious inventory UI. Searching for something specific when u have hundreds of items is a torture.. idk who though it's ok to release it like that..
@juliananstead5176
Жыл бұрын
so if you have the Haven device, what would happen? Would it kill all siege units or be basically useless?
@scientistforscience
Жыл бұрын
After every game announcement, I look forward to seeing your enthusiastic take on the details. Cannot wait to see these changes in the game!
@markv8
Жыл бұрын
This brings the challenge I was looking for. Looking forward to this update.
@robvig
Жыл бұрын
All very well but that means when i’ve accepted a choice mission and then it launches 3other missable missions at me i’m gonna have to miss all of them to prioritise going back to base. Adding content without improving the existing AI/rollout might mean, for me at least, my invested characters and all my prep gets lost through no faults in my strategy See what happens- it does need a freshening up so have to like it or lump it
@Jaeger_89
Жыл бұрын
This should spice things up quite a bit! Looking forward to it. I wish we could see a new map though. But I don't believe it'll happen, since all the creative effort is probably being put into State of Decay 3...
@usaalltheway1804
Жыл бұрын
State of decay 1 was really hard, if this update is gonna be like life line or breakdown, then I'm all for it
@xFoxOne
Жыл бұрын
I honestly think the plague awakening is a much better system then what they had planned before! I’m actually looking for to it now!
@Squiibb
Жыл бұрын
This update sounds really good I feel like it will actually feel like an apocalypse
@javarjv
Жыл бұрын
I love the idea of state of decay, part 1 was very limited, but was great, I had a lot of fun, but I felt like it was way too light on story and just too small, like gta3 small, but it was a Xbox live type of downloadable game so I understood, but i expected way more from part 2, really was hoping for more story, a more feature packed game with s lot of content, cool stuff to collect, and a more maybe walking dead type of world, seeing the trailer for 3 I was excited to see zombie animals, I just really hope they do more with a single player narrative
@GaiaLegend
Жыл бұрын
''The zombies are like generals sending their armies to take you out'' Well technically it should be like that, because CLEO
@razorback1293
Жыл бұрын
Wow what a potential update. This is just the best game ever. What other game has had this level of development since launch. Not many I would think.
@cadet1ice
Жыл бұрын
Lol
@Daengo223
Жыл бұрын
I canˇt wait to see 7 juggernats attack my base and my best survivors die and my worst survivors survive.
@chrisdaniels6174
Жыл бұрын
State of Decay 2: Infestations might cause hordes to do seiges on your base. Me: Laughs in sh*t ton of ammo, mines, watch towers, and CLEO Haven Device.
@AlanSD1904
Жыл бұрын
I was hoping they would let you free build your own bases, that’s something i would like to see
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