There's other ways to do this, but the important part to note is that this boss is not a strength check, but a mechanics check. If you've been paying attention to the little details of your units, this guy becomes much more manageable.
The idea here was just to show some of the stuff that works, and hopefully inspire some creativity. like a Cutlass on a Paralysis Blade/Velocity white Knight, or abusing Paradigm Shift, or using Lobber debuffs, or Steel stance ninjas using Shot Punches into Evanescence. you can get all sorts of fun with your combos, and that's where the fun of this game lies for the post game beyond here.
Also I have no idea why I was feeling the second floor theme 2 here, but I just jam out to this sometimes. It makes me happy, don't judge. 😂
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