Aah, resizable window mode. Thing that so many devs don't implement in their games nowadays. Thank you for including it.
@dancorps1388
4 жыл бұрын
Not to mention what all is and isn't visible is a great addition as well.
@librariantopokemon
4 жыл бұрын
I cant wait for endless creeperworld, whete the landscape extends infinitely and is procedurally generated
@TheBetterGame
4 жыл бұрын
Endless Creeper World will be epic!
@mac6na6na26
4 жыл бұрын
Rogue-like Creeper World
@woodiereel2440
4 жыл бұрын
That’s a great idea
@Xanthanarium
4 жыл бұрын
A creeper world where it's just a campaign to reclaim a world covered in creeper would be really cool.
@migueeeelet
4 жыл бұрын
I wouldn't mind starting with a massive map that is like this one, 10 times bigger
@ShadowDrakken
4 жыл бұрын
A thought on hiding the shields: maybe have the glowing circle on the ground remain, just like the anti-creeper?
@ovalcircle2648
4 жыл бұрын
Really cool @ 20:59 how the Skimmer goes around the cliff to hit the other side of your base.
@Jasey357
4 жыл бұрын
So pleased to see this in my Subs feed! Love the units new looks and all of the visuals, the mini map and how you can see how the Eco affects your power. Very nice!
@joobels2712
4 жыл бұрын
I've been following these videos since your first one back in 2017 and I just have to say it's been incredibly satisfying seeing this game grow up. I loved the demo and can't wait for the full game.
@uiomancannot7931
4 жыл бұрын
I like the planetery background, but what if the terrain could expand out of the playable area, so you don't have those high cliffs at the edges, and instead just have some terrain to blend it together better.
@starburst98
4 жыл бұрын
It would confuse the player in the heat of the moment. I would probably try repeatedly to build things in the outside map area.
@uiomancannot7931
4 жыл бұрын
@@starburst98 If it's greyed out, it should be fine. Especially since the player can simply pause the game.
@Tonatsi
4 жыл бұрын
What about something like a forcefield seperating the map from the outside, generated by the player's command center. AKA, the creeper is only being contained by you. If you die, the creeper escapes
@starburst98
4 жыл бұрын
@@Tonatsi that just makes lore issues, if you have such powerful shielding tech why are you not able to win instantly?
@Tonatsi
4 жыл бұрын
@@starburst98 Because such tech can only be sustained by an internal force projector, which is vulnerable to creep. It would only delay the creep, but to truly win, you would need to nullify the creep, AKA the concept of the game. Make it only prevent stuff from leaving the forcefield but things entering aren't stopped. then you have your solution.
@hellboy19991
4 жыл бұрын
One thing I'd like to see with the totem shields would be to have a third visibility option that just shows a circle on the floor instead of on/off
@Terminaor12386
4 жыл бұрын
if you've been sprinting the last 4 month... pls don't rush out a bugged or unfinished game for X-mas. I hope i talk for most of the customers here
@harrymcbshawn4584
4 жыл бұрын
as a long time follower i can guarantee it will not be bugged or unfinished. KC has a rep for delivering high quality finished goods
@GummieI
4 жыл бұрын
Also sprinting in software development doesn't mean rushing, but would be closer to say focusing on a certain (set of) feature(s) that is clearly defined at the start of the sprint.
@andersonklein3587
4 жыл бұрын
As other people pointed out, a rogue like campaign mode where you play a series of procedurally generated missions that get ever harder until you lose sounds like a ton of fun. And very appropriated to the lore.
@Aerospacesmith
4 жыл бұрын
So excited for demo 2!
@Crowborn
4 жыл бұрын
Amazing like always! These community features are great stuff!
@goblinslayer310
4 жыл бұрын
daaaamn, 3d creeper world, this brings back memories, you've won my money mister
@BreatheDigital
4 жыл бұрын
This game is amazing and you’re a genius! Played the hell out of the demo and am incredibly excited for more!
@firockfinion3326
4 жыл бұрын
I like the real time developer reaction to finding a mistake in his own build. It made me chuckle.
@RomanQrr
4 жыл бұрын
A few things I have noticed while watching streamers pick up Creeper World 4 (Demo 1) for the first time without prior knowledge of your games: 1) They get really confused about where things connect to one another. While connections fading when not in use leads to better frame rate and is a nice visual for old players, it makes it very hard for the new ones to understand what is going on. Might be better to leave that feature off by default. 2) They also don't remember to build the factory, then get confused for why they can't gather resources. It might be better to split the stockpile and production functions of the factory into different buildings, with some storage available in the core. 3) It's easy to forget what buildings need what. It would be a good idea to put icons of basic materials on the buildings icons in the build menus. 4) They also forget about blueight and how it is made. Not sure how to fix this problem.
@Auraknight
4 жыл бұрын
'I have been in intense-' "Oh god he's been in the ICU with covid, oh god' 'Sprint to finish the game' "Oh. Whew. Almost as bad for your long term health, but easier to recover from!"
@PhailRaptor
4 жыл бұрын
Feedback -- when Hide Shields is being used, can it still draw the radius across terrain? There are scenarios where it's crucial to know where the shield ends for you to place your units without them getting obliterated. Trying to figure that out without the radius drawn would be an exercise in trial and error, but trying to do it through that animation would also be awful.
@samheasmanwhite
4 жыл бұрын
Ooh yes, in fact I think most of the hide features should probably work like that, as a simplification or flattening of the visuals, it could be a third option but I'm not sure why you wouldn't want the boundary visible. If it has to be just two options then I think you should be choosing between pretty visuals and informative visuals, rather than pretty visuals and nothing.
@kirosun
4 жыл бұрын
nice incentive for saving trees, and the power supply/demand meter is very nice.
@giin97
4 жыл бұрын
Hehe, demo mission 2 (I think?): "begyn the quest!" "yes, let's begin the 'qwest.'" Seems you missed an intentional typo.
@ryanstiles2349
4 жыл бұрын
I already have the 7th off from work for another Demo. Great work Virgil! I am looking forward to putting in another 1k hours on it :)
@chaomatic5328
4 жыл бұрын
I didn't think I would watch the whole thing but here I am. This is actually enjoyable content
@secretskull21
4 жыл бұрын
Holy shit I can’t wait for this, I loved every single other game in the series, and the concept looks like it will work perfectly in 3D.
@rikuru_3217
4 жыл бұрын
I really REALLY like this game. I have played the demo and it was awesome! I'm so glad, that I have found Creeper World 3: Abraxis on a certain website. I really enjoyed that game and I wanna see, if you have more like this and yeah... I searched and then I found the whole collection on steam and I bought Creeper World 3 Arc Eternal and Particle Fleet. I enjoyed both so much and I still play it nowadays, because there is a level editor (where I can use my whole creativity to create) and a great community with their created maps I can try (speedrun) it and vote. You are doing so well, keep it on! :)
@Galactis1
4 жыл бұрын
The system with the star and planets looks really good. Excellent work my friend.
@paulamblard3836
4 жыл бұрын
One of the biggest positive point of this game is how mush satisfying are the impact to destroy the creeper.
@timwu15
4 жыл бұрын
Very excited for a new Creeper World, keep it up and stay safe!
@giin97
4 жыл бұрын
I missed a demo????? No!!! Steam, here I come! 😁
@biblicalbasher7908
4 жыл бұрын
This came on my suggested. This is a cool game and I like your commentary. So it's a sub from me
@trickygamer555
4 жыл бұрын
Ah yes, allowing people to build in void using a way cooler method than me. Should have expected that.
@eddiethompson1326
4 жыл бұрын
YES! I LOVE WHEN YOU RELEASE NEW CONTENT!! Thank you! I can't wait to buy the game. :)
@feelinghealing3890
3 жыл бұрын
Glad to see your interface looking significantly less powerpoint presentation while still having clear buttons.
@aaronlandry3947
4 жыл бұрын
Awesome work! Loved the games from the first way back when and can't wait!
@Nickgowans
4 жыл бұрын
There's a couple of things I might twerk from what I've played of the demo. The mousehweel should zoom into the focal point of the camera rather than change the height of the camera. Also anticreeper should be a different colour. On my first place through I didn't even recognise it as anticreeper. Other than that it's an amazing game and I can't wait for full release :D
@davidsalisbury1688
4 жыл бұрын
31:03 I feel ya, man, I am an engineer as well. :) Love your work, can't wait for the finished product. Cheers!
@johnrenfro5015
4 жыл бұрын
I can't wait for the release I didn't think there would be another game
@demifiend567
4 жыл бұрын
yaay
@cccqte
4 жыл бұрын
At this point I'm guessing Creeper World 5 is gonna be VR on a battle royale
@renonouvello4011
4 жыл бұрын
YES!!!!!!
@shadowjezzter
4 жыл бұрын
I beat the demo and yes it was so much fun! Please take your time and make sure it’s perfect. Also dam that alternate universe was hard but fun! Also the way u attack is strange, yea i do the assault squad idea, but the one layer defence is weird to me as I usually frog leaper over the first line with the second
@cleotasberkley9048
4 жыл бұрын
Seeing that bug with the platforms gave me an idea: suppose in a later build or expansion you gave the player access to a bunker structure? You build it and place a weapon on it, then whenever it gets threatened by creeper it retracts, becoming immune to damage. You could also have bunkers spawn on the map when the mission starts, but they'd be closed by default until you power them. Maybe give them a "manual" and "auto" mode. In "manual", they only retract or open when you tell them to. (If you're not paying attention they can be destroyed by creeper when left open, and weapons placed inside cannot fire while closed.) In "auto" mode they stay closed unless the structure inside has something within its range or the creeper is too close. (For example, place a sniper inside a bunker and it stays closed until a target presents itself, then it deploys the sniper and shoots the blobs, after which it closes again.) Pros: Absolute defense for weapons placed inside, able to freely place or move weapons inside it. Cons: Doors take time to open and close, bunker itself is almost twice as large as the weapon it contains, requires constant grid connection to function, completely immobile, vulnerable if left open. I've been playing the demo a lot, can't wait for the full game!
@5erase
4 жыл бұрын
Wow! I am just jow finding out about this? Earned a sub thank you for spending time on this it looks fun!
@FairyRat
4 жыл бұрын
I never particularly liked Creeper World, but I guess KZitem knows me better. This was very satisfying.
@thebottlecaps5155
4 жыл бұрын
at about 2 minutes in I was wondering why the phrasing was so possessive but I looked at the other videos and realized that, oh, you're the developer. Wish you tons of luck on the update!
@stevepenn2582
4 жыл бұрын
Glad to see your still working on this!
@ghin780
4 жыл бұрын
God damn how did I miss that there was a demo? I had some fun playing through the whole today. The pulse cannons felt kind of useless though, they cant really shoot downwards like in CW3. I thought maybe they should have a small up/down targeting range so they can be a bit more useful.
@MrDoingRandomStuff
4 жыл бұрын
Have untold 100s of hours in creeper series. Cant wait for demo 2... Please include 1 map that is a random map generator so we can have a repeatable map. I have played thru the first demo 4 times now... Just need more!
@Lithane97
4 жыл бұрын
Games looking amazing, awesome work!
@Level_Up_Nation
4 жыл бұрын
Can't wait till the game's graphics make it to the 90's! Should make the blue stuff more of a white thick fog/mist if you want to keep the blue stuff as an alien spore trying to take back the Terra area, give it a nice fungus look. Game has a chance to be colossal and looks fascinating to play! Finished project will hopefully be a nice battle to take over the planet! You seem to have the hard part done, reactions and actions of the mechanics, throw it into Epic Engine builder and go wild.
@ShadeScarecrow
4 жыл бұрын
I really like the porters as a replacement for guppys. Seems much more reliable since they don´t have to fly back to base in order ot get a new charge. The platforms are also a nice addition because they open up interesting options for assault and supplylines and allow for more variation in map design.
@haxmax213
4 жыл бұрын
Red blobs coming out of the blue ones would be nice too. Like if the blue is over a certain height, generate red until blue shrinks below. Shrink blue by a set amount per red generated. They can be in each other with no interaction physics. The red could be more aggressive or lie Purple - blue - pink - yellow-red. Or just Blue - purple-red. The difficulty increases exponentially with each level, but the blob height needed to generate it is higher depending on lvl. Like 3 m of blue makes 1m of purple and 3m of purple makes 1m of red.
@zekiah2
4 жыл бұрын
I am so excited
@HyperCazual
4 жыл бұрын
I was gunna say I haven't watched a ton of vids but bombers with anti-creepers have been really effective in the past.
@VonKuro
4 жыл бұрын
KZitem recomandation : this Me : this look like an interesting play throught, I'm gonna watch it before bed knucracker : these are test maps Me : It's a dev ? Color me intrigued
@Redneck353
3 жыл бұрын
Wow, just landed on that and still playing evermore on browser, can't wait to get my hand on that version once it comes out !!
@Omnifarious0
4 жыл бұрын
This looks like a big improvement on Creeper World 3, and I really liked 3. I hope it's available for Linux so I can justify buying it.
@harrymcbshawn4584
4 жыл бұрын
there is a demo on steam now. if your system runs the demo it will run the full thing. no official support for linux but i have heard tell that with the right settings proton runs it very well
@Omnifarious0
4 жыл бұрын
@@harrymcbshawn4584 - With a very small number of exceptions I will not buy a game that's less than 5 years old unless it runs natively. Proton isn't an option, no matter how well the game runs under it.
@thomassmith1456
4 жыл бұрын
No rush! You keep doing what your doing!
@geronimo5515
4 жыл бұрын
I've been very excited for all creeper game series. And am excited to play Creeper World 4 when it does come out :D I have a question about the map editor: Will you be able to build more visual terrain around the playable area, for visual purposes? Thanks for the update videos, they are very intriguing :D
@pauldejean7899
4 жыл бұрын
Exciting can't wait to play the full game.
@chrismichaels6912
4 жыл бұрын
As soon as you said "demo on steam", immediately started the download.
@MaxYari
4 жыл бұрын
To be honest I've never heard about this game but it was definitely fun to watch
@ETG168
4 жыл бұрын
Searching with tags will be much appreciated
@JanHoppmann
4 жыл бұрын
I can't wait for the finished game! I need my Creeper World fix :D
@Bobucles
4 жыл бұрын
I think the hide shields button should have a little circle on the land. That way the radius is visible without the big dome
@jambosuss
4 жыл бұрын
This is gonna be sick
@tmanook
4 жыл бұрын
I like the map warning system. Much nicer than the warnings in CW3.
@LouwVenter
4 жыл бұрын
Holeey I've been looking for the name 'Creeper World' for so long now after having played a flash version of it many years ago. Oh boy!
@DavidTh30
4 жыл бұрын
Creeper World 4 already in my wishlist.
@VaSoapman
4 жыл бұрын
It may be purple... but this is what a Grey Goo event would probably look like.
@Apotheosis-
4 жыл бұрын
This is seriously awesome man
@larcek.giglamesh
4 жыл бұрын
wonder if there could be destructables only affected by creeper. could make for some interesting gameplay elements when you first need a creeper to wipeout some stuff since only afterwards you'd gain a clean spot to build upon.
@LiarraSniffles_X3
4 жыл бұрын
Have you thought about making some more visually different aircraft than just planes? Like some kind of hovering craft or somesuch. Especially since the AC bombers always drop on the same spot anyway, or maybe some orbiting strafer. Once you release the game I'm totally going to make a bunch of unique weapons, seems like great fun.
@7_fly814
4 жыл бұрын
Very excited to try out the new demo when it drops!
@christophholz1272
4 жыл бұрын
Hey, I found the secret in the first mission, really well made and challenging! Will the achievements work for the second demo? In the current one they sadly don‘t. I really love your game!
@sebbes333
4 жыл бұрын
*@knucracker* 27:34 -ish. Could you make the visibility menu use sliders, so we can decide *how* visible/transparent something should be, in addition to only on/off ? :) Either it's a separate slider, maybe it comes out when you hover over any specific visibility option, or the button itself is a slider, you click on it it toggles on/off, but if you hold & drag sideways you can set the transparency, the button background acts like a percentage bar.
@CubeStarMaster
4 жыл бұрын
im really scared this game won't be popular
@IOn_Vash
4 жыл бұрын
i'm waiting for the full game to play it, I loved the first 3 but I want to experience the full game when its fully ready for launch to play it.
@mipacem
4 жыл бұрын
amazing display of gaming
@EdwardHowton
4 жыл бұрын
Covering an island in an infinite amount of anticreeper remains my favorite way of ensuring spores etc stop bothering me so much. Just tried the demo again and let the AC rise up on max speed for a while, hoping to coat both map sections, but only the regular creeper fell off the steep cliff into the canyon.
@Terra-Antares
4 жыл бұрын
This game's release is making me consider buying/building a new PC. Very excited!
@The_Entropath
4 жыл бұрын
I loved the previous games, can't wait
@keionjg9627
4 жыл бұрын
Return of the king
@takeshikusao4674
4 жыл бұрын
This strongly reminds me of "Perimeter" RTS.
@moofymoo
4 жыл бұрын
this looks like creeper world in minecraft!
@fantom-spektr
4 жыл бұрын
Finally new content! Fight on!
@samsonbishop8765
4 жыл бұрын
I have noticed that energy production seems to be a non-issue as the mission progresses. I think it would be interesting to see energy become more than just a early-game problem in the final version.
@samsonbishop8765
4 жыл бұрын
Perhaps energy 'decay' over distance from the base would be something fun to experiment with as an optional mode in the map builder?
@victrium1642
4 жыл бұрын
DEMO 2 WOOOOOOOO can't wait
@MisterTor_WB
4 жыл бұрын
It would be incredible if it was possible to make a fully spherical map for an epic level of epic proportions, though I'm sure that would take a lot of work to implement.
@LiarraSniffles_X3
4 жыл бұрын
Oh also, is there any reason why you can't flatten creep in the same way you can flatten AC? It's not really needed or anything, since transp creep works fine, but could be nice to have. That and I hope you make platforms float at the middle height and perhaps gently bob up and down instead of sitting static on the 'floor.' Partially because that would look much nicer I think, but also so that you might use turrets or snipers on them sometimes. Hell, why not make it so that you can set the height when you build them, but each level increase also increases the liftic cost.
@LiarraSniffles_X3
4 жыл бұрын
@Grabz That's not really a reason not to have a flatten creep option as it is a reason why not having it doesn't matter much. I still think it would be a nice option to have, especially when you want to see the height levels and terrain and such. Edit: transp creep now also makes AC more transparent. Thanks Knucracker!
@maksgame1941
4 жыл бұрын
creeper world rtx on
@ewolff96
4 жыл бұрын
I like the idea of the platforms but they seem to nullify some of the need for porters and such. I would make them very expensive to compensate so it is a definite trade off between long-term platforms and a faster porter incursion.
@bobthebike7538
4 жыл бұрын
Nice. Can't wait.
@Al-.-ex
4 жыл бұрын
WOO
@lucasinacio1994
4 жыл бұрын
How about multiplayer??? T.T Please we want to fight creeper with our friends!
@casualbird7671
4 жыл бұрын
It always seems to me like that.. it's a bit too easy to progress through missions, as in, there seems to be little risk of failure when playing, or even risk of overdrawing power. It's merely a battle of attrition where the creeper can't really ever gain the upper hand, you know? I assume there are more difficult missions where it hits you with powerful waves that may be difficult to defend against. I can't wait to see everything the game has to offer~
@strawberryutopia
4 жыл бұрын
Notification squad!
@syn6109
4 жыл бұрын
i taught there would be no more demos
@johannoas1
4 жыл бұрын
you should add sth that you cann see all air targets and select multiple without clicking the specific aircraft
@hrfjio7455
4 жыл бұрын
The second you said there was a demo I immediately went to go download it
@Annokh
4 жыл бұрын
Reminds me of Perimeter for some reason.
@TheTingcat
4 жыл бұрын
I've always wanted ways to group maps together - like mod collections on Steam.
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