Somewhat recently a very high profile open source game framework was forked. At the time I didn't think it was right to cover it, but now I think enough time and effort has passed that it makes sense. Additionally in this video we take a brief look at the history of forked game engines. Why they forked and if/how they succeeded. I also talk a bit about the criteria for coverage on this channel when a project is forked.
Негізгі бет Ғылым және технология That Game Engine Fork...
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