Series idea: Go through every subclass and optimize it without multiclassing. It would be a bit simpler and shorter, but it would help (new) people get an idea of how to build a simpler character.
@PigeonPantz
2 жыл бұрын
I think this would also be an amazing comparison tool. All the numbers and graphs for his various builds are great, especially at comparing to one another, but most people dont know how much better the numbers are than a straight classed character potentially would have.
@monkeyd9251
2 жыл бұрын
I think many of us would love this
@oathboundhero1782
2 жыл бұрын
This is a great idea!
@triptych21
2 жыл бұрын
Yeah, I would love that
@giltigt
2 жыл бұрын
Yes! That would be an amazing bank for reference and a great contribution to the community.
@willcannon9352
3 жыл бұрын
I feel so prepared for this after watching Treantmonk's wizard ranking video.
@lukasceru6647
3 жыл бұрын
Oh yes perfekt timing
@kurik1439
3 жыл бұрын
Yeah I instantly guessed enchanter purely because of that video
@troydesporte1720
2 жыл бұрын
I really want to try with an gnome lvl1 artificer the rest wiz. Treatments timelord with this as a wiz template.
@bridgyc9311
3 жыл бұрын
The best Suggestion I managed to pull off was suggesting that an Orc War Chief should spend the afternoon picking pretty flowers and creating a scrap book. By the end of the 8 hours, his tribe had splintered in 2, those that were loyal to the chief and also went flower picking, and those that weren't and left to go out on their own.
@RPanda3S
3 жыл бұрын
That doesn't seem very reasonable for an Orc War Chief lol, but I suppose DM Discretion is one more thing that makes the spell so good.
@DnDDeepDive
3 жыл бұрын
LOVE it! Ha!
@binolombardi
3 жыл бұрын
@@RPanda3S that’s what happens when you introduce “reason” into a magic spell from a fantasy game.
@jaredcarter1165
3 жыл бұрын
@@RPanda3S the annoying thing about the phrasing of the spell is that "reasonable" could be taken by strict DMs to mean nearly anything they don't want the character to naturally do, reducing the spell to the equivalent of a charisma check
@shanelilly9673
3 жыл бұрын
Here’s WHY it worked: That’s exactly what the Orc War Chief WANTED to do! All that toxic war-chiefn’ masculinity is just a cover. (If I were the DM, I’d give it a percentage chance for “off the wall” things like that to work) That’s the overall beauty of the game.
@binolombardi
3 жыл бұрын
Imagine an enchanter wizard whose racial is a warforged or some other option that doesn’t sleep. Use the gaze and if successful then just keep using the action till the end of creature dies from exhaustion.
@Guyoverthere07
2 жыл бұрын
What an epic climax to a final boss battle of a campaign. Right in the "You go. I stay." feels.
@jakegovson1813
2 жыл бұрын
@@Guyoverthere07 im going to do this, my dm is going to kill me
@akmi1931
2 ай бұрын
Technically, even a Warforged will succumb to exhaustion. Useful for a delay tactic but can’t be maintained
@OnlyTheBestx
3 жыл бұрын
Regarding suggestion - believe my favorite was tricking a satyr into revealing their true name using it. See, I had attempted to suggest that it just told us it's real name, which the DM ruled as clearly harmful to it which is completely fair. However, I also had Detect Thoughts. So I used mass suggestion instead to get around the concentration needed, and then suggested that it think about its name for 2 minutes. Now that it's name was a surface thought, I simply used detect thoughts and got control of the Satyr. Probably the most fun suggestion story I have.
@DnDDeepDive
3 жыл бұрын
Nice!
@TheOriginalE
8 ай бұрын
Usually I enjoy Colby's videos for the neat/fun/powerful theory crafting he brings. But, today is one of those days when I just need the calming ASMR from old videos to help me focus on a busy day. ❤
@srchellis
3 жыл бұрын
This character seems like it would be a good travelling merchant or ally npc for the party maybe they are escorting... Every round he is more worried about his trade goods then anything/anyone else, rushing into battle yelling "no, no, no, no stay away from my goods" and controls/stops the attackers from moving /advancing and expects the team to take care of them for him.
@Seraphim_MTG
2 жыл бұрын
Here is a nice trick if you want to turn Hypnotic Gaze into damage, especially if you are getting targeted by other melee creatures: Say to the charmed creature to come with you, and cast Thunder Step, teleporting 90 feet up. You let go of the charmed creature and then reaction cast Feather Fall. 9d6 damage, no save, prone. Pro tip: if you are Artificer 1 instead of Fighter 1, feather Fall can be one of your Artificer preps, which are usually best used on situational stuff like that.
@darenvalnys7718
3 жыл бұрын
Episode 62 already ! it's coming closer guys ! Will we have the best seductive bard build for episode 69 ? Excellent video as always, Colby. before watching more than the concept of the character, i'm betting on enchanter wizard, the level 2 feature is an infinite lock down of one opponent and is really sustainable.
@dracodominus2800
3 жыл бұрын
Oh my gosh yes! Please make a seduction bard for episode 69. This is the internet, after all!
@revgizmo
3 жыл бұрын
Moral imperative
@DnDDeepDive
3 жыл бұрын
Ha ha - no promises! :)
@revgizmo
3 жыл бұрын
“Maximum persuasion” build. James Bond, Black Widow, Cyrano, Don Juan, Don Draper, Killgrave, Mystique…
@diddakk514
3 жыл бұрын
Yea, named "Episode 69: The mother lover"!!
@loganreed291
3 жыл бұрын
Why does everyone forget about grease. A 1st level non-concentration spell that is great at controlling choke points. If your DM lets you set it on fire, even better.
@thedude0000
2 жыл бұрын
Running a 14th level Wizard in a two year campaign. I STILL keep Grease prepared!!
@johngleeman8347
3 жыл бұрын
I always like seeing a content creator in good spirits. Colby seemed like he was having a great day when he made this video. X)
@theblindjedi41
3 жыл бұрын
Often in a controller wizard build I'll start with a level 1 dip in artificer. Gets some INT spells that wizards wouldn't normally get, as well as armor and shield proficiency and CON saving throws.
@xthebumpx
3 жыл бұрын
I don't know what it's like in practice, but in theory with an Enchantment Wizard I love the idea of casting a big concentration control spell and then comboing Sanctuary (from the Artificer dip) on him/her self, Instinctive Charm, and Hypnotic Gaze for the rest of the fight.
@rosscoesapo
3 жыл бұрын
@@xthebumpx yep. Top combo!
@d.k.t.3380
Жыл бұрын
"Bestow Curse" at 5th Lv (so it no longer requires concentration) to give them disadvantage on the saving throw for Sanctuary works pretty well for lockdown, since there is almost no chance they succeed once your INT is at 20. Of course, if the DM lets you give them disadvantage on WIS saving throws, better is Bestow Curse/Hold Person or Hold Monster. They ain't breaking out of that at disadvantage, and your party mates get to do their thing.
@WarpKL
3 жыл бұрын
This build is better than most rando- builds some players bring to the table. But this is not the most optimized enchantment wizard. initiative is too important to ignore, going first means winning with Wall of force or not. Custom linage + Fae Touched w/ gift of alacrity is just too good. +4.5 initiative and tarting with 18 INT is all gravy.
@WarpKL
2 жыл бұрын
@Professor Thinker go blow hot air to someone who cares
In another game (computer RPG City of Heroes), the usual nomenclature is "hard control" vs "soft control" to distinguish between effects that lock down enemies completely and those that "merely" interrupt enemies or affect their action economy. You might find the hard/soft dichotomy a useful shorthand.
@turkishcoffeeguy
3 жыл бұрын
R.I.P. City Of Heroes!
@DrScott-i9r
3 жыл бұрын
This character really wants a teammate who's a Fey Wanderer Ranger.
@mcullennz
3 жыл бұрын
Yes, with a undead warlock 1 dip. And a clockwork soul with order domain 1 dip (thanks treantmonk 😂)
@chrislieu6757
10 ай бұрын
Why not start with artificer?
@SuperSorcerer
3 жыл бұрын
ב"ה I would definitely ignore bard levels to have dexterity of 14 and constitution of 16 and wisdom 10. That will go well with taking 1 level as an artificer rather than a fighter. 1st level artificer give you constitution saves proficiency and medium armor and shields proficiency, which would leave you only 1 less AC than heavy armor an shield (but better hit points and concentration spells due to higher constitution), and the best thing about it is that you are actually doing pretty well in level 1 (unlike a fighter with 13 dex). That way, even though you are still 1 level behind in the highest level of spells you can prepare, you are still at the same level of a full caster with your spell slots. Having memorization slots for level 1 spells from your artificer spell list also free memorization slots for your higher level spells (and faerie fire is a good control spell even in high levels). The bard multiclass just doesn't worth delaying high level spells (mass suggestion and force cage are just really really powerfull, and 9th level spells even more so), especially when you can instead have better constitution (for HP and concentration) dexterity (for initiative) and wisdom (for perception and wis saves) in order to dump your charisma (just let someone else do the talking in your party).
@justthecraft
2 жыл бұрын
I think I would forgo the extra levels in The Bard. Take extra levels into fighter just to get action surge since everything uses your action. Oh you're fighting a a big boss monster. Bonus Action reduce save, Action gaze, lock him. Action surge, wall of force around both of you. The rest of the party deals with the minions.
@DYMTWrecks
3 жыл бұрын
I’m expecting Chrono wizard. Playing a Rune Knight in a party with a Chrono Wizard and I cannot WAIT until I get my Storm Rune. It’s like an extension of the wizard’s 2nd level ability and it fits so well thematically and mechanically. So excited for the rest of the video! Edit: I’ve been wrong before!
@SuperSorcerer
3 жыл бұрын
ב"ה A few months ago treantmonk made a cronurgist build- kzitem.info/news/bejne/uaaby2qJfGaCZZw
@boydkleen5730
3 жыл бұрын
Note that Instinctive Charm can be used repeatedly. A successful save only protects that one target until your next LR.
@xthebumpx
3 жыл бұрын
+1. If I recall correctly RPGbot's Wizard handbook misreads the ability and gives it a poor rating.
@geoffreyperrin4347
3 жыл бұрын
For suggestion, I convinced a cultist we were members from another city who just came over and got him to tell us everything by playing the "new to the area, fill me in" card
@platinumangel2706
3 жыл бұрын
Thank you for doing an enchantment wizard I've always thought they can be one of the most powerful wizards and this proves it to me
@thomazeblen
2 жыл бұрын
if you chose artificer at level one i feel it waaay better optimized, since you dont delay your spell slots, still get midium armor and shild, and you can also chose sanctuary to use while using hypnotic gaze :) also guidance as a cantrip!
@williamturner6192
2 жыл бұрын
Huh. The point I was going for was to suggest magic initiate since that basically gives you level 1 in casting but this does let you keep the leonine roar thing.
@d.k.t.3380
Жыл бұрын
Also, Cure Wounds as an Artificer pickup is nice and being less MAD so you can go 15 INT, 15 CHA and 15 CON to start if so inclined sounds pretty optimal. It would certainly make Resilient WIS feel less bad for shoring up the defenses if CHA is already that high. Wood Half-Elf starting with +2 INT for 17 INT, +1 CHA for 16 CHA, and +1 CON for 16 CON Lv1 with advantage against being charmed by magic? The infusions might be too good to pass up Artificer 2, but otherwise that's a battle plan.
@Bloodywolf11
3 жыл бұрын
Was at work and the cat yowl during the character race talk caused me to spill coffee on myself lol. Love the build though 9/10 would spill coffee again
@DnDDeepDive
3 жыл бұрын
ha ha! Sorry!
@RollforGlory
Жыл бұрын
New homebrew spell for the control freak entitled marriage. It brings a whole new level of restriction to all actions, and not just the battlefield = ) I love what you do Colby. Keep it up brother!
@madwithjacob
3 жыл бұрын
Another option instead of fighter for similar benefits early on is artificer 1 with medium armor, shields, cure wounds, con save prof., guidance, thieves tools, and maybe best normal spell slot progression! Just an idea love your videos (:
@Jjk82486
2 жыл бұрын
Suggestion Story from tonight's game: My players (I'm the DM) have just escaped a collapsing Mind Flayer City (long story); as they caught their breath, the players noticed a dust-covered humanoid silhouette. Instantly the warlock casts Suggestion and says, "Show yourself, we are friendly," and my NPC Drow gloomstalker (nearly all Drow soldiers in my world take at least three levels of Gloomstalker, because... permanent invisibility in the Underdark is insane...) casts Dancing Lights and proceeds to have a pleasant conversation with the party about the drow culture before casting Darkness and disappearing. 😜
@jackclanless6661
3 жыл бұрын
Suggestion, the "You want to go home and rethink your life." Spell. Once played a magically inclined city-guard themed character. Perfect for bypassing crime-ring bouncers or so forth.
@shock_n_Aweful
2 жыл бұрын
Suggestion experience: My group wandered into a pair of ogres, before they even noticed us I ran up and suggested to one of them that go for a long walk while and come back at night. It worked, he went for a while while the other one attacked us, was a fairly easy fight considering it was half as strong as it could have been. The DM didn't like my thoughtful use of spells though and started metagaming his ass off to shut me down constantly. When i tried to earth bind the flying mount of a monologuing BBEG he told me it was out or range. I asked how far was it, he asked what was the range of the spell? 300 feet! Yep he's out of range. I asked "he's monologuing from football field range?" lol I couldn't help myself
@ricardopadulajr
3 жыл бұрын
Btw, you can use Hypnotic Gaze when you are invisible, it requires sight OR enemies to just hear your voice. Since you are not attacking or casting a spell, the Invisibility spell is not broken. AKA The God Wizard by Treatmonk - my favorite kind of Wizards! Enchanters are top tier. I loved the synergy between Daunting Roar bonus action and Hypnotic Gaze.
@brannenpfister2579
2 жыл бұрын
Wasn’t his god wizard a clockwork soul sorcerer?
@ricardopadulajr
2 жыл бұрын
@@brannenpfister2579 Diviner Wizard 4ever
@lonelywolf1784
2 жыл бұрын
@@ricardopadulajr where can i find the diviner build?
@ricardopadulajr
2 жыл бұрын
@@lonelywolf1784 Over here, buddy: kzitem.info/news/bejne/0215n2qHmnuYdI4
@chrislieu6757
Жыл бұрын
@@lonelywolf1784 search for treantmonk. He doesn't max dps as much as D4 but I think in many ways his build are more powerful. Problem is that very few of his build are martial and even fewer are melee.
@zacharymichener4687
3 жыл бұрын
Just here to boost the algorithm and echo an earlier person's request for a seductive bard on episode 69
@muscularclassrepresentativ5663
9 ай бұрын
Had a great old one Warladin that went so hard on control. 3 attacks per round with sword and heavy armor or casting hypnotic pattern,Tasha’s hideous laughter, etc.
@timothybrahm9001
3 жыл бұрын
Artificer instead of Fighter gives you spell slot progression, medium instead of heavy armor. It also gives you Sanctuary, which can help your defense.
@chacepassmore6474
3 жыл бұрын
I thought about this, but what about con saves? Plus less armor class.
@DnDDeepDive
3 жыл бұрын
@@chacepassmore6474 Right - Artificers *do* get Con save proficiency. I thought about it, but in the end, wanted Fighter because, with a dex of 13 (couldn't get it to 14 without going half elf or dropping Con or Cha, which felt worse), when we get to Plate, that's +2 AC better, and with the Defense Fighting Style, it was +3. Felt worth sacrificing a single level of spell slot progress to me.
@arthurmarques6191
3 жыл бұрын
Weird. I made a comment, but I think that my phone crashed and did not submit the comment. Two comments: GREAT build. I love it. I would suggest adding **blindness** and **synaptic static** to the spell list. The 1st is concentration free, which is welcome to a concentration heavy build. The latter is the only way to add -1d6 to enemy attacks, no concentration required. I'm playing a similar build, but instead of Wizard, I went shadow sorcerer. We really want to land the save or suck spells, so the hound of ill omen is a little better than the bard and it comes online earlier, like as early as lvl 6. The problem is that sorcerer lacks some nice spells like bestow curse :-(
@MrGuyCali
2 жыл бұрын
Suggestion is SO powerful. On a high AC wizard, I cast suggestion on a baddie with flying in decent into avernus with my divination wizard, and foretold the failed save. We WOULD NOT have won against the flyer. I told them "This fight is lost, you are no match for mortals like us. Flee to fight another day." Every enemy in the combat turned on me to break my concentration, but I burned all my level 1 spell slots casting shield and avoiding every hit while my allies mowed them down.
@elciller4
2 жыл бұрын
I have two builds similar to this, start with enchantment wizard X, artificer 1. Notable comments: 1) Raulothim's psychic lance is bonkers and broken on an enchantment wizard. Twinning that spell for no extra resources is ridiculous! 2) artificer dip in lieu of fighter keeps spell progression, gives medium armor, gives con save proficiency, but most importantly, you get the spell sanctuary and it's intelligence based. As a bonus action, you can cast this on yourself or allies while holding a hypnotic gaze. - other notable bonus action uses are dragons breath on your familiar, or magic stones to give to tiny servants to throw. Now the elloquence bard. My build is Divine soul sorcerer 1, elloquence bard X. Divine soul gives you mind sliver, and your bread and butter opener is the bane spell. Combine that with unsettling words and as long as you have a party member who likes saves, you can wreck enemies and their legendary resistances. You monk's stunning strikes won't ever miss... Your DM will start burning legendary resistances to block bane (a 1st level spell) chewing through them fast so you can unleash the nasty stuff by turn 2. I went fairy on the elloquence bard to help stay alive.
@Guyoverthere07
2 жыл бұрын
I was thinking Fighter 2. "All eyes on me, all eyes on me!" Round 1 throw up your concentration spell. Round 2 use Hypnotic Gaze, Action Surge...do it again! Doesn't read like there's an inherent restriction of charming a second baddy. Then on subsequent turns you can just use one action to keep two statues. "Use your action to maintain this effect, extending its duration until the end of your next turn". Probably want to check with your DM first if they think the same. The nice thing about this is it comes back on a short rest, and your spells are mostly concentration so this could help you disable the last target you need. Big boost to control when you have fewer spell slots. It of course would probably want to be used for casting two bigger spells later on. Bestow Curse upcast to level 5 comes to mind since that is then non-concentration. Obviously there's plenty of great combo options. Cost efficient dual Dissonant Whispers/Mind Whip is always a nice fallback. Second Wind will be welcome since you're going to be an enemy magnet. Love the ideas here to otherwise go Artificer 1 for similar proficiencies and SANCTUARY. Game changer. Fighter 3 for Rune Knight also could help be quite helpful. You may have great AC, but if anyone comes up and Shoves you, Gaze goes down. Gain Advantage on Str Saves/Checks, large size to reach more Gaze targets. BE a bigger target. Literally all 4 early Runes are in line with this build, but probably want the Frost for +2 Str & Con saves & checks. Better concentration and less damage from Con saves that deal half. The other way you'll likely drop. Cloud Rune to literally control any enemy attack within range. Doesn't rely on a save. Another thought was Sorcerer instead of Bard/Wizard at the end. Quicken and Subtle spell to get your ball rolling sooner and more reliably. Metamagic Adept Feat to add Heightened and Careful spell for potency and ignore friendly fire. Divine Soul to pick up Sanctuary, Healing Word. Honestly want Twinned Spell still for these low level banger spells and some more debilitating non-enchantment combos, like Bestow Curse. Lots of extra spell slots/sorc points to play with with conversions and Arcane Recovery. A little less dependent on pumping a secondary ASI. Cantrips aside from Mind Sliver that sound nice: Blade Ward and Minor Illusion. Blade Ward if you're out of spell slots but still want to tank and Gaze next round once approached. Or if another ally has Mind Slivered our target...could easily happen! Minor Illusion to create cover for allies from range. Control their getaway. Eventually Chill Touch for the range and niche disable riders. Really embraces the pacifist motif.
@billymiles6870
8 ай бұрын
Vareniant Human with the feat of resilient (con) will give you saves in Int, Wis, and Con as a Wizard.
@Dioptase26
3 жыл бұрын
Two hill giants had ambushed my character while I was trying to rescue trapped animals when I ran out from the barn I told one that he fell into my trap “flee” and he failed his save and ran. I also love the idea of a control blade singer
@mrjek01
3 жыл бұрын
I wonder if you can use the telekinetic hand to shove yourself 5' every turn when not in combat so you can keep pace with the 30' move speed allies. It says shove a creature you can see (your a creature) 5' toward or AWAY from you (your shoving yourself 5' away from where you were) Just a thought..
@RPanda3S
3 жыл бұрын
Of course. Just like you can use it for a free disengage on yourself, or to jump farther (and maybe higher, with a permissive DM).
@OnlyTheBestx
3 жыл бұрын
It doesn't state that you can shove a creature 5' towards or away from where you are standing but 5' towards or away from you. Moving yourself 5 feet away from yourself is just impossible unfortunately, and afaik all forced movement in the game that can be used on yourself says so specifically.
@RPanda3S
3 жыл бұрын
@@OnlyTheBestx ah shit...good points.
@OnlyTheBestx
3 жыл бұрын
@@RPanda3S devil's in the details. A permissive DM would probably allow it, but getting a guaranteed bonus action disengage on a non rouge definitely isn't the intent of the feat.
@mrjek01
3 жыл бұрын
@@OnlyTheBestx I agree, rules as written, after looking into it more. But I feel that if you can shove a creature at all, it makes sense you could shove yourself. I don't thinks it a big deal as a bonus action use out of combat. But I also understand the need for rules.
@quendi5557
3 жыл бұрын
for the mind sliver, unsettling words combo, you'd need to mindsliver first and then unsettling words then action surging to get it to work, not saying it's a bad idea, just something to be aware of.
@TheRobversion1
2 жыл бұрын
Forgot to share my own fave controller build in my other comment. Level 10 theorycraft as usual but surprise no fighter 2 (well not until i hit tier 3): "The Microwave" clockwork soul 9, celestial lock 1 race: winter eladrin (shadar-kai works too) asi: feytouched, +2 cha metamagic: quicken spell, subtle spell tactics: pre-combat: create spare spell slots after elf trance long rests using pact slots and font of magic. cast aid on the party. bastion of law on self. Create 3 tiny servants. Standing orders to pick up magic stones you drop and throw it at a target you point at. Walk around continuous casting magic stone.. 1st round: bonus action: quickened wall of force the bbeg action: sacred flame the bbeg free action: drop magic stones and point at other targets on the field tiny servant 1-3: throws magic stones 2nd round onwards: action: sacred flame the bbeg until it dies. bonus action: magic stone free action: drop magic stone and point at other targets on the field tiny servant 1-3: throws magic stones Wall of force is my fave control spell as legendary resistance doesnt work against it nor is it reliant on any checks. Sacred flame just works great with wall of force as its one of the few ways to cause dmg through wall of force.
@wizard380
Жыл бұрын
I know this is an old video but: Diviner Wizard x / Sorcerer 3 with Metamagic Adept feat = > will be more powerful then this because of the 5 metamagic points with twinned, quickened, subtle(for the subtle counterspell, domination spells or illusion) and heightened. With the portents and the metamagics - heightened you will make them fail saving throw after saving throw. Quickened will get you out of trouble because you can disengage and cast a spell and twinned is just extra power.
@yurirobin
3 жыл бұрын
Great build Colby! But I don't think it's overpowered. It has some weaknesses: 1) You don't have a good way to boost your save DC until level 12, and when this happens the monsters are starting to get more and more legendary resistances. For me, getting spells of higher levels that can deal with it, like force cage, is very important. 2) As you have said, wisdom saving throws are important, especially on higher levels. 3) Maybe an artificer dip could be a little better than a figther one: you don't slow your spell slot progression, get INT based spells, CON saving throws, medium armor and shield proficiencies.
@darrenromanko2414
3 жыл бұрын
I would recommend a Starting Level of Cleric over fighter. Take your 13 in wisdom vs dex. Saves vs control or charm are already much higher with stat and prof. Most domains give you martial weapons and Heavy Armor. It's a full caster class that goes with all the wizard, take a cure wounds to combat the fighters d10 heal. And if you go twilight have advantage on initiative improving chance to go first, gaining control before any enemy.
@chacepassmore6474
3 жыл бұрын
I love this build bro! I like when you deviate from damage builds sometimes 😁🤟 love you Colby
@DnDDeepDive
3 жыл бұрын
@samminicksm
2 жыл бұрын
My favorite use of suggestion. I was DMing and the castor was a High Elf Divination Wizard. My players were trying to delay the construction of a keep on a lay line that was important to the Genasi that were petitioning to have their lands protected from the expansion of the near by empires. The party was begged because the Wizard was the bastard daughter of the nearest emperor. She decided she couldn’t get him to stop construction all together but she could delay him long enough for the Genasi to summon landslides that would appear natural so he would choose a different location for the keep. At a gala to celebrate the new impending expansion, my players basically set off a chain reaction of vomiting (one person with mildly poisoned food and nobles with weak tummies) to sequester the emperor and his family (wiz included) in their bunker while all the food was tested for poison. While left basically alone with her father, she *suggested* that he call off the escort of the construction team for a few more hours (due to leave in 2 hours) to close off all the exists to the palace to ensure the poisoner is apprehended. I would have given her advantage on the persuasion check with the work her and the party had done, but she wanted to use the spell to ensure it would work. She had a 3 as one of her daily portent rolls, which she used to replace his save roll. He fails and makes the call. No one questions it because A) he’s the emperor, B) catching a potential assassin in favor of leaving for a 4 month construction project 6 hours earlier is an obvious choice, and C) throughout the party, she had established that she was an oracle using detect thoughts. When the news of the land slides got to the castle maybe and hour later, everyone thought that she had foreseen the slides and protected the troops and her father in one fell swoop. When the spell wore off, she told her father that she thought he wouldn’t delay the troops she just told him and used the spell, which he made an insight check to believe her, and I rolled like crap, so he did. What the party gained: - MASSIVE increase in reputation with the emperor and the military. How they used it: -Call in the petition of the Genasi to make them basically a state of the empire (protected lands and access to additional resources as long as they provide troops, discounted trade, and taxes to the capital like the rest of the empire) -to the keep put on the other side of the Genasi state to add a road block between the state and the encroachment of the more agressive empire also gunning for the “unclaimed” land.
@DnDDeepDive
2 жыл бұрын
So great! That Portent! Thanks for sharing :).
@varietasVeritas
3 жыл бұрын
Do you think a scribe wizards awakened spell book could be combined with a tome lock book of shadows to give the caster dozens of ritual spells that could be cast in one round? I am making a caster with the most spells ready to cast. So far this is the build. 5 hexblade warlock pact of the tome with book of shadows 2 scribe wizard 13 clockwork sorcerer I think I can get 13 cantrops and 60 spells ready to cast each morning.
@DnDDeepDive
3 жыл бұрын
Hmmm... would have to look into this but sounds fun :)
@OnlyTheBestx
3 жыл бұрын
Only thing to remember is that it still takes the spells original casting time when you use the order of scribes feature. So while you may well have a huge amount of potential spells, many of the best ritual spells take a minute to cast already anyway. Just something to keep in mind, really like the concept
@varietasVeritas
3 жыл бұрын
@@OnlyTheBestx Good catch. That brings the spell number down to 55. One minute is still better than 10 in a pinch.
@masontatum8736
3 жыл бұрын
Just a funny little thing for Suggestion stories. During the end of the campaign of Rise of Tiamat, my party was attempting to interrupt the ritual to summon the titular Dragon Queen and in doing so was having a rough time with all the red wizards and Purple Robes. The rogue was taking pot shots from a distant part of the temple and was spotted by a red wizard who had cast greater invisibility on himself. After sneaking up on the rogue as Tiamat was coming through the portal he Suggested into his ear "Doesn't look like your friends' magic is working on the portal, maybe you should go close it manually." To which he proceeded to sprint towards the portal and tried to jump up and grab the edges of it so that he could tug it down. Was a big laugh for everyone as this little Grung is spending all his time leapfrogging off of things trying to close a magic gate with his bare hands.
@CRWM987
3 жыл бұрын
I’ve got a request/challenge for ya :) How would you build around crown of madness if you wanted that as your signature spell? How would you get around the awkwardness of it?
@wandrilleturle36
3 жыл бұрын
I don't usually leave comments on yt but I wanted to thank you for the content you put online. I listen to you while working. The builds are so fun. Plus you have such a soothing voice, it's so relaxing ! How can we contact you to suggest ideas of new characters to build ? I'm a great fan of artificiers but we play it more like "forge a construct, engrave runes on it and pray to your gods it works". No steampunk involved, rather a sort of wood and iron, norse-like esthetic ^^ In fact I wonder how you would go for an *artificer druid* :) Anyway, you made my day, thanks !
@TheMindBullets
3 жыл бұрын
You've created a monster. Our party watches a video and boom! They want to roll a new character. Lol.
@DnDDeepDive
3 жыл бұрын
Ha ha - same here! :)
@matthewthacker1876
Жыл бұрын
I feel like a huge mistake was made in starting with fighter rather than artificer.
@MrGuyFaux
2 жыл бұрын
Ok, let's start with a definition. Every Action has an "Impact Value". Impact is how much closer the other side is brought to a state of losing the fight when it is taken. Impact Value is a relative number assigned that represents how much Impact that action has. Losing an action reduces the Impact Value to zero. OK, so a good Battlefield Control spell is a spell that reduces the maximum possible Total Impact Value of the enemy forces for as long as possible by removing actions or negating impact. This might entail locking up one opponent who has actions with a high impact value(Banishment), or it might distribute the loss to many creatures by taking away many actions from each thereby reducing a creatures total potential impact (think Slow spell). Buffs are spells that increase an impact value for some type of action. Debuffs reduce it. That's how I see it. TL;DR Control spells attack your effective action economy. Debuffs reduce the effectiveness of your action economy but keep it intact. Buffs increase it.
@phillipheaton9832
2 жыл бұрын
You left a few important words out of the Instinctive Charm feature: On a successful save, you can't use this feature "on the attacker again" until you finish a long rest. On a failed save, the attacker must target the creature that is closest to it, not including you or itself. Thus if there is no other target, the attack is wasted. This is one of the few wizards I would like to play; Bladesinger is the other.
@KorruptionXIII
3 жыл бұрын
Eventually I'm going to run out of these videos to watch and I'm going to be sad.
@theresnoracelikegnome
2 жыл бұрын
One thing you didn’t mention with Bigby’s Hand and Telekinesis is that they circumvent Legendary Resistance, which is huge. Also, unlike Wall of Force, they don’t hinder your allies’ attacks against the creature.
@eyekona
2 жыл бұрын
The best suggestion in a game we had was not from me, but from our Warlock "Emeria". She told a guy who was about to enter a brothel that empyinga sack of "love enhancers" into the bed before they start will enhance his feelings and stamina through the night. The sack contained bed bugs. Shorty after, the brothel was closed down. And that is the story how we go rid of the brothel, that betrayed our group.
@pkstarstorm6967
2 жыл бұрын
In my game one of my fellow players used Suggestion to tell an enemy to "Go learn to play the piano" and she just ran away. We later found that same lady playing for a local tavern.
@tyleremery7088
3 жыл бұрын
It's worth noting that telekinetic can break grapples against allies as a bonus action without a save. Just give your ally a little tug and they're no longer grappled.
@clarioneversole9013
3 жыл бұрын
Something that's really cool about this build is that if you reflavor your Leonin race to be tiger based, a lot of your control spells and abilities could very convincingly also be reflavored to be the tiger's natural ability to paralyze with their infrasonic roars. If I were playing a build like this (and the game was likely to go to 20) I'd want to fill in those last three levels with sorcerer or use a feat for subtle spell just to lean into that. Perhaps you have some rakshasa blood in you and it's part of what fuels your desire for control. I'd at least take one level of Clockwork Soul for their ability to cancel an enemy's advantage on saving throws for proficiency bonus times per long rest. Rakshasa were traditionally /lawful/ evil, after all! ;)
@clarioneversole9013
2 жыл бұрын
Having thought about it more, if I knew the campaign would make it to level 20, for the Bard ASI at level 15 I'd probably take the Metamagic Adept feat instead of bumping CHA by 2 and pick up Subtle Spell and Distant Spell for fun hijinks. Then I'd take Clockwork Soul Sorcerer for three levels, starting at level 17 instead of Wizard 11, and take Extended Spell and most importantly Heightened Spell! With 5 sorcery points per long rest I'd be able to use Heighten Spell once per day on an important enemy and still be able to use any of the other options twice. My capstone would be Fighter 2 for Action Surge. Enemy has advantage to save against your spells? Restore Balance. Big important boss about to win? Action Mind Sliver, Bonus Action Unsettling Words, Action Surge Heightened = Disadvantage -1d8 -1d4! YOU CANNOT PASS!
@jescapnut2003
3 жыл бұрын
*on Treantmonk’s latest wizard ranking vid he said about Bladesinger that he wanted to try a Warlock multiclass dip build but couldn’t figure it out... challenge: build one! Preferably hexblade if possible 😇
@jeremynowak2800
3 жыл бұрын
Charming episode
@AuthoritativeNewsNetwork
3 жыл бұрын
Recently found out that Otto's Irresistible Dance, much like Sleep, just works. i.e no save on the initial casting, provided the target isn't Immune to the Charmed condition (which is about 1/5th~ of the creatures currently on DnD beyond). And it requires the creatures Action to attempt the Wisdom save required to stop moonwalking. With Split Enchantment we could finally host a Dance Off.
@jeffadams9807
Жыл бұрын
U Da Man Colby, I Enjoy ALL Of Your Builds, Iam A Die-Hard Bladesinger Player...
@Jacob-sb3su
3 жыл бұрын
Great stuff as always! Id be interested to see your best ideas for using a Chronurgy Wizards 10th lvl ability Arcane Abayence. Might serve as a good short ep. Arcane Abayence is an insane ability!
@DnDDeepDive
3 жыл бұрын
On the list!
@ovbrook3057
3 жыл бұрын
Leomund's Tiny Hut is the obvious and very broken answer
@Jacob-sb3su
3 жыл бұрын
@@ovbrook3057 true but theres gotta be other good ones. For instance me and my group need to trap a hag, so we are using magical circle in the bead to cast it instantly
@jugglejunk
3 жыл бұрын
@@Jacob-sb3su oh this could make symbol quite the interesting choice as well. turn it into a bead shoot it at the enemy. 😈😈😈🤣
@elizabethviolet8448
3 жыл бұрын
unfortunately Earthen Grasp only lets you move the hand OR grab a new target with the same action (it reads: "As an action, you can cause the hand to reach for a different creature or to move to a different unoccupied space within range. The hand releases a restrained target if you do either."), you cant do both so unfortunately its much harder to make Earthen Grasp grab new targets (or grab the same target a second time) after a target escapes because unless you've already locked an enemy down (perhaps via an ally with the sentinel feat) enemies will usually try to move to escape this thing this is why i prefer Web because you can restrain LOTS of enemies with the same spell and you dont need enemies to conveniently stand still for a round to use earthen grasp on them though maybe earthen grasp shines if you have one big enemy that you want to restrain and the martials fighting that enemy are able to keep the enemy from moving or have some exceedingly dangerous opportunity attacks (perhaps those of a rogue?) that can be unleashed if the enemy tries to move away from the hand before it tries to grab them again
@AleksiJoensuu
2 жыл бұрын
I find it quite simple to justify fighter 1 -> wizard in game. I mean, wizards are, though magicians, kind of mundane. They study, practise, study, parctise. So, maybe your level 1 fighter is walking around, adventuring away, and lugging with a them a spellbook. They've been practising for a long time and managed to cast a few spells a few times but they haven't quite got it to the point where they can reliably cast their spells in combat. Every evening when the fighting's done they unpack their books and scrolls and keep studying and practising. "Hey Die'Roll, what are you mumbling again? "Nothing Cri t'Faille! ... Oh heck it's Levi-OH-sa, not Levio-SAA!" Then one day boom! It all kind of clicks together and bam! They're a Fig 1 / Wiz 1. And so on.
@adamelalouf3600
2 жыл бұрын
I think a really good race option here is the metallic Dragonborn from fizbans At level five they get a breath weapon which can either move or incapacitate multiple creatures which can be really powerful AND if for some reason you have a spare feat or get a free feat at level one you could take dragon fear to have even more options for control with your breath weapon That’s probably what I would take if I was playing this,
@saintsentry6945
3 жыл бұрын
Gotta love these videos man
@prostatus7190
3 жыл бұрын
I'd predicted enchantment wizard, also if you do want to deal a bit of damage, for 2nd level Tasha's Mind Whip is ridiculous, especially with split enchantment from enchantment wizard (edit: you did bring this up), also also you underestimate Resilient Sphere, 1 dex save failed and the enemy can no longer do anything, or they can't do anything to your party inside it, and just like the polymorh trick, you can just drop them off a cliff and end concentration
@tuaa33
3 жыл бұрын
Like a new build challenge? Make a crafting/ support specialist build for utility & getting rich during a campaign. A bit new angle maybe ;)
@HighPhoenix1754
3 жыл бұрын
Ah. A controller. Now this is more my speed.
@xaviertherisen2851
3 жыл бұрын
I miss the metal intro so bad
@hansjohannsen6722
Жыл бұрын
This is an amazing dmpc.
@KevinVideo
Жыл бұрын
Very much a scary build. I love it. Was thinking if you were really lucky for rolling stats, you could swap out the ASI's for Metamagic Adept for quicken spell and also Resilient (Wisdom). You also wouldn't need to worry about the armor slowing you down either. And by "lucky", I mean roll like my buddy typically does. ^^;
@robertlinva9503
2 жыл бұрын
I like the idea of a control freak. How about a Fighter (2 levels) and the Order of Scribes Wizard (giving up fighting, he decides to indulge his love of reading...?). Once you get Manifest Mind, then you can do remote control, control. Keeping you and your party from danger. Just send that Manifested Mind into another room and then cast your control spells through it. Have your party go in and make a mess, one controlled bad guy at a time.
@ryanscanlon2151
3 жыл бұрын
Ruling question for you for your next sliding into your DMs. Can you use telekinetic push/pull on yourself? You are, after all, a creature within range and you could choose to fail the saving throw effectively letting you do the shift action for 4e. My DM ruled against it because you can't "push or pull your self away and closer to yourself"
3 жыл бұрын
How this build fares against "dragons"? A potent "Wyrm Charmer" is very interesting to me!!! :) Regards from Tabasco, México [Land of The Olmecs]!
@theforgottenranger
3 жыл бұрын
Enchantment wizard is probably a little underrated. I wish I was enough of a pro-gamer to use a 5ft range ability on d6 hit die class, but I can barely get into range for radiance of the dawn (light cleric channel, 30ft range) as a flyer, so...
@cgvisuals
2 жыл бұрын
Please make a build with the divination wizard subclass. I really like your videos put havent seen that subclass featured yet. I think portent is a really powerful feature in and out of combat.
@DnDDeepDive
2 жыл бұрын
On the list!
@cultivatedjerk5574
3 жыл бұрын
HOLY SMOKES, CONTROL WIZARD. Let’s gooooo!
@sog242
3 жыл бұрын
Great vid once again. I have not played a wizard yet in 5th edition. I so wish you had som suggested magic items to go with them (but keep them out of your reports?) especially for old wizard. Anyway thanks for the vid and the build.
@godminnette2
3 жыл бұрын
TM fans: *This is where the fun begins*
@tylllllllluuuuuurrrr
3 жыл бұрын
This just makes me want to play with a bard and wizard duo
@bwhit7919
3 жыл бұрын
I think you could quantify the effectiveness of an enemy controller by the number of enemy turns wasted in any given fight. Say, for instance, you had two adult red dragons. You put a wall of force around one, kill the first, release the wall of force, then kill the second. Then ⅓ of enemy turns are wasted. Say you cast hypnotic pattern and ⅔ of enemies fail. Say your party can eliminate 1 enemy per turn. Then you waste the turns of ⅔ of the enemies. And so on and so forth. You can provide different calculations with a low number of enemies, medium number of enemies, and high level of enemies. You can then calculate for an average saving throw and a high saving throw. This would be six measurements total. This seems pretty objective to me
@steve0xcore
Жыл бұрын
Amazing.
@theonlymatthew.l
3 жыл бұрын
One of the downsides of Incite Greed would be is if you have 6 enemies in front of you staring at the gem. Then half of them save the next turn. Now you have a bunch of enemies within 5' ready to stomp you
@drakejackson7374
3 жыл бұрын
You should most definitely do a Loxodon, barbarian/soulknife rogue grappler build
@lordjunal7470
Жыл бұрын
I love this character idea so much! But I’ll do one small change, instead of starting as a fighter I would go Artificer! It’ll give me the same benefits as fighter but will keep my spell slot level!
@chrishead8743
2 жыл бұрын
My favorite thing about your videos is how you focus so much on the story of your power builds. I love it
@scottbloomfield3655
3 жыл бұрын
All right I'm back to make another suggestion about tanks, you probably get tired of me but, 10 levels of fighter cavalier minimum of 6-level paladin oath of the crown. A race that gives you advantage on saving throws against spells and spell like effects so like yuan-ti pure blood or satyr and maybe a warlock dip pack of the field and the pole arm master feat.
@eternalsleepyboyvibes
3 жыл бұрын
Just yesterday I was reading up on wizard subclasses and thought about how cool an enchanter wizard would be to play; did you already use an enchantment spell on me?
@user-ni3cp3uc4r
Жыл бұрын
funny question .. what happens if we combine the split enchantment with the twin spell metamagic? Edit: or for more sticking, combine it with Heightened Spell Metamagic? - maybe drop the fighter level to and use sorc and rely on magic armor + dex (only 1 less armor - but no shield)
@arcanerecovery2567
2 жыл бұрын
did you overlook Web at 2nd level spells, it seems like a given for control... unless you wanted to present less traditional choices? either way, another great video which inspires me to make a controller style wizard
@FranciscoGarcia-sh3to
2 жыл бұрын
i havent been able to watch your show for a while, but i feel like ihave to watch them in sequence. i have to say this is by far one of my favorite episodes. keep doing what you are doiing and if you are having fun, its all good.
@DnDDeepDive
2 жыл бұрын
Thanks man, glad you're enjoying! :)
@anavias
3 жыл бұрын
Just finished a high level campaign as a controller wizard some thoughts: I would not wait on mass suggestion. It is NOT CONCENTRATION. Getting that at level 11 rather than level 17 us a big difference. Also, IME I find legendary resistance to be really common in the difficult fights. The best alternative options are high level. My favorites for different reasons include telekinesis, Otto irresistible dance, maze, and of course, forcecage.
@ericmerrill9808
3 жыл бұрын
Suggestion: Go home quietly because you WILL die to my friends if you stay. Loved the build, two of my favorite subclasses that I’ve never had a chance to play sadly. But this definitely would be the perfect build to be a super controller. Though I did have one question, couldn’t you have just gone with 13 strength instead of dex to wear chainmail and have 16 AC plus shield and still have 35 movement? I assume the 13 dex is to allow you to have a positive modifier for dex saves and initiative?
@mcullennz
3 жыл бұрын
"Make the noise" any else way bad obsession motorsport?
@samuelbroad11
3 жыл бұрын
hanging out for a finished Binky
@CardboardLord
3 жыл бұрын
I play a naga (reskinned yuanti) who was a high priestess of a cult-based jungle society that used suggestion to turn the non-nagas into servant class. I left in protest and do not use that spell. However our rogue bard woke up a golem in a collapsed colosseum and then taunted it. It was do or die and I had to use suggestion. I said, "wow this place is a mess and you're the only one strong enough to lift the rubble, you should really clean this place up." We proceeded to run while it began the grunt work. And I got to reveal a lot of my backstory as I cussed out our rogue/bard for making me use 'the vilest of magic'.
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