2015-2016 was such an insane time for Engineer! So many ambitious balance changes that have since defined how I play the class to this day. Watching this video was a nostalgic experience, so thank you. Once again, your dedication to collecting as much relevant archival footage is not unappreciated!
@coop_dawg207gaming2
Жыл бұрын
Uncle daaaaaaaaaane
@commenterthe3rd
Жыл бұрын
Uncle dane is here
@ethantunque2823
Жыл бұрын
Uncle Dane the Engie Main
@bjornlindgren1774
Жыл бұрын
unban me from inceltopia
@toppat_royale
Жыл бұрын
@@bjornlindgren1774by the tone you called uncletopia, it's not hard to deduce why you were banned.
@CelestineGup
Жыл бұрын
Love how half of this video is "history of the wrangler." Insane how it's been so consistently broken for over a decade now
@CelestineGup
Жыл бұрын
@@octomal2523 tru
@iMorands
Жыл бұрын
Spy's video had a similar relationship with DR.
@mrstudent9125
Жыл бұрын
Wrangler is Engineer's Dead ringer
@jesserayparker6592
Жыл бұрын
Backstabbing or sniping him
@st4rtr4in
Жыл бұрын
why does nobody realize wrangler is perfectly balanced😢
@Graveskull
Жыл бұрын
It's crazy how powerful every class has been at one point or another, and it makes me wonder, what would it be like if you took every class and weapon at their prime and threw it all together in real matches
@johncronk8867
Жыл бұрын
Ooh, someone should do that.
@kattny
Жыл бұрын
sounds like a shounic video
@O5MO
Жыл бұрын
Sounds like an x10 server
@creativename773
Жыл бұрын
Pure chaos
@davidhong1934
Жыл бұрын
*Scout:* Baby Sandman's Guillotine (too fast to track, throws baseball stuns everywhere) *Heavy:* Tommy Gruvich (sprints to front lines with instant suppressive fire) *Spy:* Dr. Enforcicle (immune to Pyros, strong revolver play, impossible to properly kill) *Pyro:* max switch speed Degreaser, Reserve Shooter that works with airblast, and pre-nerf Axtinguisher *Engineer:* Great Wall of Sentry / Frontier's Gunslinger + Short Circuit spam
@TylerMcVeigh1
Жыл бұрын
I remember when the Wrangler was first released and the absolute nightmare it was to deal with. An Engi with good aim and two other Engis to support them could lock down long straights and openings better then a good sniper. It was insanely difficult to break.
@The_whales
Жыл бұрын
I never played during that time but I do get what you mean, a defense so hard to break not even giant robots in MvM can bust it would be awful
@ZorotheGallade
Жыл бұрын
I still remember engies boosting to the top of the pillars in Mario Kart and just spawn camping indefinitely thanks to zero falloff.
@brimp4989
9 ай бұрын
Still is a nightmare to deal with if the engineers team has a brain to shoot the 2-3 demos spamming his sentry.
@tinkerer3399
3 ай бұрын
I get your point but the way you phrased it "3 engineers could lock down an area better than 1 sniper" is kinda funny. I mean it's 3 compared to 1.
@triplus198
Ай бұрын
could 5 sentry busters beat the defense? (I didn't play the game back in that time frame)
@noah-ux2cz
Жыл бұрын
I think the gunslinger was the most important Engie unlock. Not due to its power, but because it has so much potential for more aggressive and fun Engie play. And thank god it came after the change where Engie could move buildings.
@noah-ux2cz
Жыл бұрын
Also I knew perfectly well that Engie would be next after I saw that community post
@nicolasturetta7959
Жыл бұрын
It made Engie actually viable and good in fast paced and clogged gamemodes such King of the Hill and the carts race (reson of why Is banned in many hightower servers)
@noah-ux2cz
Жыл бұрын
@@nicolasturetta7959 That too
@Skullhawk13
4 ай бұрын
@@nicolasturetta7959engineer is banned in hightower cause trolldiers take their goofy meme subclass ludcriously serious.
@jblazerndrowzy
4 ай бұрын
@@Skullhawk13Or because getting swatted out of the air before being able to actually play and have fun with their subclass wasn’t very fun
@AddNameLater
Жыл бұрын
My man is the walking version of the TF2 Wikipedia page. You’re hard carrying the TF2 community
@rovercat1067
Жыл бұрын
If info on tf2 is casual games, then he is 2 stock heavys
@Notenum_
Жыл бұрын
Fr, dude these videos have become my new favorite long term series. I love these.
@GunSpyEnthusiast
Жыл бұрын
hard carrying the TF2 community is like dead lifting the entire fucking gym. he's one of the many people doing it out of spite to the owners not liking shop lifting.
@22burnsie
Жыл бұрын
Nothing against listerr, but he’s not the ONLY one carrying the community.
@chost-059
Жыл бұрын
Welcome to meta commentary videos
@carsonferg
Жыл бұрын
2 hours of lister!? It’s like Christmas morning!
@dimsthedimwit600
Жыл бұрын
A bloody australian christmas mornin'
@lex0h2
Жыл бұрын
Gives the same feeling as getting an australium drop
@Facility_Gaurd
Жыл бұрын
tbh I could probably get a engineer drop by the time hes done
@askamikaze3936
Жыл бұрын
Apples
@araylaurence6220
Жыл бұрын
@@askamikaze3936 Apples
@Awesomeness-iz3dh
Жыл бұрын
"It's been over 5 years since the Blue Moon Update and Jungle Inferno" agony, suffering beyond words
@TheAmberFang
Жыл бұрын
I've always thought the Wrangler needs the Equalizer treatment. Make an offensive version that loses the shield, keeps the DPS boost, and maybe reduce or remove the "cooldown" after putting the weapon away. Then make a defensive version that keeps the shield and still allows manual aim, but significantly reduces DPS, making it so that while you can keep your sentry alive longer, you are much more reliant on your team to actually clean up the team that's pushing in. EDIT: Oh, and the defensive version could have a name related to "diverting power to shields".
@marisakirisame1st
Жыл бұрын
The Wrangler and The Protector maybe? and how about The Protector reduces sentry damage to 0 while active, while keeping the knockback and shield, like with the jumper weapons?
@tfx9223
Жыл бұрын
No, the shield is just really really broken. Even if the Wrangler didn’t do any damage it would still be powerful, just keeping your sentry alive for a little while is very useful. Axe the shield from the game.
@scoutgaming737
Жыл бұрын
I think this man just solved tf2
@TheAmberFang
Жыл бұрын
@@tfx9223 I do recall hearing at least one TF2 KZitemr saying that the Wrangler could literally just be the shield and it would, at the least, still be good. But I haven't seen anyone really put that to the test (say, someone like Shounic who has run various experiments related to game balance). Yes, moments like the Sigafoo save only need the shield, but I'd have to be convinced that losing literally everything else the weapon does (shooting targets outside of the sentry's normal range, sentry jumping, getting the DPS boost, etc) would still leave it overpowered (or even good).
@ralphthejedimaster
Жыл бұрын
personally i'm in the camp of just lowering the resistance to 33%. enough to survive one extra pill or rocket and not much more. that way you can have actual time to react to a long range direct hit soldier without him deleting your sentry before you have the chance to properly deter him with the manual control. alternatively, if we're removing the shield entirely i think it needs to be stronger offensively to compensate, maybe bring back the old lack of falloff since it was never game breaking, and likely would be fine with the complete lack of shield. and regardless of what other changes it could receive, give it 80% self damage reduction from sentries when active so engineers can jump more freely another idea was keeping the shield as is, but making you *really* commit to pulling out the wrangler. the 3 seconds of idle time after putting it away would now prevent you from pulling out the wrangler again, repairing the sentry (this also applies while the wrangler is active), and no longer have the shield remain active. when you put it away, you do not get to just take it back out immediately. you have to take a lot of time to recover, time the enemy team may not give you. this would make any damage the enemy team deals to a wrangled sentry actually last long enough to be taken advantage of, while preventing other engineers from just tanking it for you while you hold the wrangler out indefinitely and causing the same exact issue as presently
@mrchoco4605
Жыл бұрын
Pre-2009 enginner gives me so much nostalgia. The first map I ever played was Dustbowl, and the first class I ever played was engineer. I didn’t know you could speed up construction speed, change building direction, upgrade buildings OR even move them. I played like an engineer at launch and died repeatedly. Now he’s my second most played class.
@Rick-cs3jt
9 ай бұрын
What's your most played class ?
@sandypudim7939
Күн бұрын
@@Rick-cs3jtSaxton hale
@DEWILL
Жыл бұрын
Toast to your magnificent works detailing all the histories, that's some serious dedication, and I'm happy to see it! + Seeing 100hp-on-drop Mini-Sentry again caused me an omega seizure help
@randommanmax4838
Жыл бұрын
Do not help
@babe4341
Жыл бұрын
i love how you not only go trough patch notes and updates, you mention the state of the class and the meta/strategies and glitches that came with every tiny decision valve did. its amazing really
@Bazzoka
Жыл бұрын
Oh my god, was the Rescue Ranger really released in 2012? My memory is putting its release at least a couple of years later. A well made and in depth video on the history of Engi's buffs, nerfs and changes. Well worth the wait :V
@TectonicImprov
Жыл бұрын
If it makes you feel better, it was released December 2012 in Mecha Engine. It was basically 2013
@boe277
9 ай бұрын
I actually shouted pretty loud when I saw my own name, my old youtube videos. So fun. It's awesome that my old stuff has had a tiny influence on your amazing video, great choice not to private that stuff.
@eclecticspaghetti
Жыл бұрын
Lister dropping (to my knowledge) the first and only F bomb of their career, at the very end of a 2 hour dissertation, just to drive home how troublesome the wrangler has been, was a very powerful move.
@grfrjiglstan
Жыл бұрын
I love that for all the crazy balance mistakes and overpowered or underpowered unlocks Valve has put out, one of the first new weapons they give the class seems to nail it in one - the KGB for Heavy, the Frontier Justice for Engineer.
@O5MO
Жыл бұрын
The KGB is not the most inflentual/needed unlocks for heavy, the Sandvich was.
@GoldDragon20
6 ай бұрын
I think he means needing reworks or direct changes. Because those two didn’t really get any They’ve been the same for ages
@Skullhawk13
4 ай бұрын
@@GoldDragon20KGB got several indirect changes though. Weapon speed change buff and faster rev meant it was actually possible to switch to your minigun and get good value. Prior you’d get only one kill tops doing that
@isaacargesmith8217
25 күн бұрын
@@Skullhawk13in fairness you could make a similar argument with minis becoming healable being a change to the rescue in a similar vein
@magical571
21 күн бұрын
@@GoldDragon20 i think he meant that valve makes mistakes a lot of the time, but not with the frontier justice or the kgb even though they are super old. that's what i get from their comment at least
@fidelvazquezmoreno797
Жыл бұрын
I love that part at the beginning where Demo and Heavy are around the dispenser. One with his bottle and the other one with his Sandvich. It's just so wholesome
@fatboy9752
Жыл бұрын
Videos like these take alot of time and effort. I just wanna say good job and keep up the good work, creators like you should not be taken for granted!
@jakeup0118
Жыл бұрын
An absolute amazing video you have made again. Its just amazing to see all that went into each of the classes through out all of time in this game.
@Lady_Luna_
Жыл бұрын
uncle dane lore
@bridgetreneerobinson3034
3 ай бұрын
Frontier justice
@GodlyCito
23 күн бұрын
Idk man, I rlly think you should move that gear up
@lasttuesday5551
Жыл бұрын
I’ve missed really good quality videos like this in the TF2 community. Great job
@localnekonia6830
Жыл бұрын
LISTER AT IT AGAIN THANK YOU SOOO MUCH I’ve really really missed these videos thank you for making these it made my whole day
@citrus5797
Жыл бұрын
This was an amazing video! I will point out one thing. After Blue Moon, there was a recent patch that changed building redeployment to not block healing from the Rescue Ranger or any of Engineer's Wrenches. This makes it much safer to move your gear up, as people can't simply gun down your buildings before they finish rebuilding themselves. Beyond that, you nailed just about everything! Great job!
@QueeQuey
Жыл бұрын
What an excellent video! Each one of these always takes me back throughout the years of playing this game. I do hope that one day each of these will need a bit of an addendum... especially if we can see the shield removed from the wrangler lol.
@Ryzard
Жыл бұрын
Addendum video 10 seconds long: "WRANGLER LOST IT'S SHIELD!" *Confetti sprays everywhere*
@KnightRice
Жыл бұрын
I've started getting back into TF2 recently and I'm making a presentation about it for a school project. When I was looking around on the wiki and such, the info wasn't the best explained but when I watch these history videos it gives me a way easier time other than looking for 12 hours when I could just watch you and get all the info I need for a specific class! You're so underrated man and your personality when explaining is awesome. Keep up the amazing work! ❤
@_Catgirl_Connoisseur_
Жыл бұрын
What exactly is your topic?
@minibotas9496
Жыл бұрын
It amazes me how engineer’s wrenches (except the Southern Hospitality, lmao), the class’s most recognizable weapons, went from filling gimmicks to informing players what an engineer’s playstyle and game plan is by knowing their melee weapon of choice. The Eureka effect (usually) means they are very familiar with the game and they will switch between different wrenches on appropriate situations. The other option is that they WILL try and flank the enemy team for the memes. The Jag means they like playing aggressively (even on defense) and have some level of trust on their teammates to cover them while they rebuild. The Gunslinger means they also like playing aggressively, but they focus more on giving support their teammates (in Hightower and CTF they just want to piss people off) Stock means they prioritize holding the line or forbidding you from pushing further. It does not exclusively mean they are defensive, they could very well be on the attacking team. Their buildings may be further back, but you are NOT going further without a fight. Love it
@TrustyGun2
Жыл бұрын
And the Southern Hospitality means they hate spies.
@CongaYT
Жыл бұрын
The wrangler being future proofing for the engineer is an interesting idea, that makes a lot of sense in some way. It's completely busted if a few smart engineers are using it in a normal game who know how to exploit it well, but the concept itself is intriguing
@maniacalmurderer4123
Жыл бұрын
It’s crazy to think that an old FPS game like TF2 mastered the one thing every other hero game that came after it could not… *Natural Teamwork*
@magical571
21 күн бұрын
"Natural Teamwork" mmmmm i don't know about that lol. just today, after many great pyro matches, i decided to go engi, and it's only when you pick a support class that you truly notice if the team gives an f or if they are just going for a personal kill (attempt) count. i had to leave three servers (the usual, plenty of spies, no pyro willing to spy check, a pocketed heavy demanding dispensers but never helping protect the nest, soldiers doing flashy rocket jumps that only lead to them killing a person and dying at the same time etc, while i have my stuff destroyed over, and over, and over, and over, and over) When you finally arrive at a server with good people, you inmediately feel the difference, you see people checking for spies, hanging around the nest if there's a spy, helping to protect the buildings instead of just spamming that they want one, etc. so no, tf2 doesn't have "natural teamwork". it has the same issues any team with supportive classes has, and even the pick rate shows the difference. of course i would rather die but get to do some damage or something as soldier/demo/demo/pyro, than to just keep hammering away for a team that doesn't give a fuck. Engi is my second most played class, and you can notice it with pyros too. are they spychecking or reflecting rockets aimed at your sentry? or are they just attempting some backburner kills, then coming to your dispenser, and watch while a spy saps it and do nothing for the next 5 attempts. a team oriented pyro plays very, very differently, but again, that applies to every class honestly.
@RedUnix
Жыл бұрын
you dont know how much time i was waiting for this, i knew i would take long but i didnt expect 2:08:52 hours of lister your content is amazing and a lot of peapole see the effort that you put in your videos, honestly you deserve more than 30k subs
@catke590
Жыл бұрын
I thought that timestap was for when he said "f*ck". Anyway, I agree.
@caoistico669
Жыл бұрын
Man, i know it will come, and i will wait, my medic history video, i started tf2 in 2020, and started liking medic this year, and i want to know what happened to my favorite psychotic doctor all long the years of tf2, thank for the series mate
@Skullhawk13
4 ай бұрын
As a long time medic main:The medic update gave us the ubersaw which was the long time favorite and never truly dethroned, The release blutsager had no random crits as the initial downside but medics self healing was by default lower. Medic has gone up in power overtime by generally making him a better support with faster self healing from a variety of sources, and the crossbow’s sheer utility wasn’t Even good at first. It was actually bad until they gave it passive reloading, and only became uncontested MVP when it gave Uber. The Amputator used to be a straight upgrade to the bonesaw as it only had the taunt as a bonus, as was the solmen vow, but Amputator only saw use cuz a set bonus with crossbow. Nowadays all of medics non stock options have serious considerations except vita-saw, but the core meta of crossbow+Saw+which medigun fits here was established fairly early, already in place before meet your match. Medic is the only class to not really get hit by any devastating nerfs. Most changes were positive. Medic is an intentionally overpowered character kept in check by diminishing returns and limited offensive potential. To this day Medic has no increased damage options besides Kritzkrig. Every unlock lowers their durability or attack in some fashion so medic will never be a good duelist.
Your videos are what i love to see on youtube, genuine care went into making them and not in a way where everything is just blowing up in your face, no, its just really damn interesting and fun. Well damn done man.
@mr_pigman1013
Жыл бұрын
fr man, I’m getting tired of seeing low quality and frankly annoying videos reach millions of views.
@Seth1054
Жыл бұрын
An absolutely amazing video, highly informative and extremely detailed! was cool seeing my video at 1:27:40 and man was it a rollercoaster of nostalgia going through the video, "glad" to see the wrangler is still broken after all this time, thanks volvo :)
@Notimportant479
Жыл бұрын
I’ve been rewatching the Heavy and Spy videos wondering if you’d ever make another, this really made my day to see this, Your voice is calming and the narrating and in depth discussion is amazing ❤
@TheFrantic5
Жыл бұрын
One of the things i miss from TFC is that the dispenser did explosion damage based on how much ammo was accumulated when you detonated it. So you could block the doorway to the back elevator on 2fort and spies couldnt pass, and then they tried to destroy it you would often take them out with the detonation. I would love for this feature to return.
@BlueShellshock
Жыл бұрын
I couldn't imagine Engie without being able to move gear. Yep, the objective's done, time to move to the next point and rebuild everything!
@bmac4
Жыл бұрын
Having played the base version of TF2, it was very different in terms of pacing back then where the game was better designed around something like a stationary engie. The only maps in base were 2Fort, Dustbowl, Hydro, Gravel Pit, Granary, and 5CP Well. Of those, 2Fort, Dustbowl, and Well are chokepoint fiestas, and Hydro rounds never featured that expansive of a playing field. Payload maps werent a thing for the first 9 months of the game. Damage, mobility, trickery, and player skill were all generally lower back then. There simply wasnt as much need to move your buildings back then.
@thewolfstu
Жыл бұрын
55:20 as someone who uses the pomson religiously, I honestly could go with out the cloak and medi drain if it means getting back player penetration and the more reliable fire rate, projectile speed, and a hitbox that actually hits. lol
@deathvideogame
Жыл бұрын
Production quality is great, it’s well voiced, well researched, everything a good video essay can be. Extremely good work
@thanksomuch1557
Жыл бұрын
So excited to watch another video in this series! Your videos are a real treat to watch, thank you for all the effort you put into them.
@JSmith213
Жыл бұрын
the amount of nostalgia these "Evolution of" videos bring me as I hear about all those updates I played through and eagerly awaited all those years ago is second to none eagerly awaiting the rest, keep up this fantastic work
@Tom-eo1rd
9 ай бұрын
I bought the game in 2008 and mained engie since day one, and your video reminded me a ton of things I had forgotten, whether they were frustrations or astonishment, and more importantly the order and the reasons of all changes that we have been through. It was long but not boring and pleasant till the end. Nostalgic experience as dear Uncle said below. Well done !
@grum7140
10 ай бұрын
Such a fantastic video. Extremely well explained and kept me engaged the whole time. Well done! Hopefully someday Valve will release another major update so that we can get new versions of these videos!
@KingPBJames
7 ай бұрын
I was one of those engineers in 2007. Battle Engi was fun on offense and was the only way to show how level 1 and 2 sentries could contribute. When Valve bestowed upon us the miracle that was the mini-sentry we did praise them with much devotion, for we were not worthy. And we were much reviled by our own teammates. I probably didn't use the normal wrench again for years.
@jirijanda4699
5 ай бұрын
Demoman counter a sentry, thank you for saying that, once i played as spy the enemy team had a sentry nest with pyro and i couldn't destroy it, then one of my teammates demomad started crying "we have a useless spy, who can't take care of the nest."
@widecat1404
Жыл бұрын
You hit it out of the park once again. Fascinating stuff
@NFGUN1T
Жыл бұрын
*First, another great episode from this amazing serie. You deserve way more recognition.* *And second, as someone who play since the 2007 beta, this serie bring me back so much memories.* *My 2 cents:* *Class stacking is what make the Wrangler that strong these days (and it's also true for every other class in general).* *Introduce class limits and it will help so much to mitigate the power of that weapon. 2 slots max for any class on a 24 slots server would probably be the right number (Sadly Valve never had the balls to do that).* *Next: I would love to see "The Evolution of Demoman" ?* *Thanks for your hard work !*
@Sam-np2qd
Жыл бұрын
that short-circuit footage of the engineers just rushing down soldiers and demos was so fucking funny
@voltras5595
Жыл бұрын
I love how through the footage we can see how tf2 went from a pretty static gameplay to a very dynamic one
@TRAMP-oline
10 ай бұрын
Your nuanced and balanced approach to showing pros and cons, and your use of background footage "surveilling" us about what's going on, make this a really well made video.
@watermelon5521
Жыл бұрын
Finally, another one of these. Keep the good content up 👍
@viktornordstrom4298
Жыл бұрын
I really love your commitment in this video. I have been playing TF2 since 2008, and you really gave me a nostalgia trip. Thank you for a great video and thank you for teaching the new player the TF2 history.
@buddy2668
Жыл бұрын
Name someone from the TF2 community who makes videos that are as long and as qualitative as Lister's, and uploads them as frequently. I'll wait
@orlandodanielgonzalezalcar3360
Жыл бұрын
R34 is technically a part of the community
@johncronk8867
Жыл бұрын
@@orlandodanielgonzalezalcar3360if you find me a 2 hour porn video with the quality of this, I’ll be set for life.
@uhhhhhhidkkkkskamsksk
Жыл бұрын
lazypurple maybe
@ItsEvanHere
4 ай бұрын
@@orlandodanielgonzalezalcar3360 lil bro what
@rabies6418
Жыл бұрын
Something beautiful about not just the engineer, but loadouts in general is that to have an effective loadout and play efficiently, you need to not only understand your weapons and your buildings, but you team composition, its strengths and weaknesses, and that of your enemies’ team. I think that’s just one of the many things that makes this game so fun and recursive.
@TheSandwhichman108
Жыл бұрын
One time I was fooling around on 2fort and me and seven other players became engineers and just made a big sentry nest and one guy literally said- This is a scout’s hell. And he wasn’t lying.
@johncronk8867
Жыл бұрын
Nah. You’d need at least one Natascha for that to be truly scout’s hell.
@N.E.M.o777
Жыл бұрын
I discovered this channel just a couple of days ago and now there’s a fresh upload after a 5 month break? What a luck to me
@YoutubeCommonman_Totas
Жыл бұрын
I feel like this would be a good place to tell you about an underrated gem of a custom mode called engineer fortress. It's a team of about 10 to 14 players on offense against a full team of Engineer Bots. It's shockingly fun with a lot of strategy
@TMNWG
Жыл бұрын
Another awesome video! Seeing some of the names on the clips was a blast from the past too!
@NAG_Inata
Жыл бұрын
This is a certified uncle dane classic.
@AverageRobloxian420
Жыл бұрын
Roblox tf2 is better
@testtest-sl5nx
Жыл бұрын
@@AverageRobloxian420 both games are good
@noahncaban9987
Жыл бұрын
I had recently watched the playlist again and this comes out, love ya dude
@keecko8169
Жыл бұрын
must say that 2011 engie felt like a well balanced class in all seriousness, he had freedom to set up anywhere, but he was still limited to protecting his nest and supporting his team
@jonkamberaj
Жыл бұрын
Well balanced but boring
@keecko8169
2 ай бұрын
@@jonkamberaj sometimes thats just how it is on defense anyways
@wen1985
Жыл бұрын
YES I CLICKED ON THE NOTIFICATION ACIDENTALLY AND I DON'T REGRET A SINGE MOMENT OF IT
@amazinggamer6002
Жыл бұрын
I love this series! please keep making these!
@tommykibbleton
Жыл бұрын
this was awesome!!! been super enjoying the past few evolution videos you've been making, they're all so well put together and paced it was hard not to watch it all in one sitting. very excited to see whenever you do Medic, as he's one of my favourites to play and read about in terms of history/balance. he's changed a lot in some ways and not much in others, and has always kinda been in a weird spot when it comes to loadouts and weapons. thanks for the great videos so far, and good luck on the rest! remember to take your time king.
@damsen978
Жыл бұрын
When i watch videos like these, it makes me think that TF2 would be more fun if we only had stock weapons aside from the most important ones like Sandvich and Crusader's Crossbow. Because 1:16 that could be countered just by using the Wrangler. The damage absorption can deny a full ubercharge if the engineer is good enough, it's crazy.
@listertf2
Жыл бұрын
try TF2 classic
@damsen978
Жыл бұрын
@@listertf2 Already did, didn't like it. I would rather purchase a server for live tf2 and ban most weapons with a plugin.
@listertf2
Жыл бұрын
@@damsen978 fair enough. ive always wanted a 2007-mode where theres only stock weapons (and future buffs like moving buildings and airblast)
@damsen978
Жыл бұрын
@@listertf2 TFTrue plugin can do that for you if you rent for a server. Give it a try if you got the money and know how to configure it. I would actually join.
@ddxg3275
Жыл бұрын
"When evolution of Engineer gets posted" *Uncle Dane teleports from sentry nest*
@Reflekss
Жыл бұрын
As a highlander Engineer i wanna thank you for talking about our perspective into things! I genueinly dont know what we engi mains would do if we ever got nerfed with the wrangler ahahahha. Thank you for this awesome history lesson of a video!
@EmiZero167
Жыл бұрын
"They turned Engineer into Megaman" made me smile
@quarnite21
Жыл бұрын
Another informative and entertaining masterpiece
@icykiwi6650
Жыл бұрын
These videos are like historical documentaries
@sircatangry5864
Жыл бұрын
Did not watched, but i am sure its great done. Hope to see more videos from this series in future!
@MikeNoob101
10 ай бұрын
can't wait for the next class these videos are so good
@wonderofgaming2798
Жыл бұрын
Imagine if the tf2 summer update comes with some kind of balance changes for engie, if it does so I think nerfing the wrangler might be the best option
@diba9281
Жыл бұрын
u are stupid, the wrangler doesnt need nerfs
@lilzeus496
Жыл бұрын
I love the effort put into these massive projects that at the end turn out to be the most entertaining tf2 videos. Idea:i think the next one should either be medic or scout.
@Raych3lwastaken
Жыл бұрын
So this was why you vanished for 5 months!
@ocarina0001
Жыл бұрын
if this doesn't pop off like your other two evolution of vids i'mma be upset as heck you put so much effort into these and it would make me so upset
@Mr.Axolotle-of_the-eighth_guy
6 ай бұрын
I think it's funny how before valve looked attentively at this game, waiting and changing problems. Then everyone now is talking about how our "updates" are just bad community cosmetics (there are of coarse good ones though, like Pop's hat)
@systemhalodark
7 ай бұрын
Oh wow, some of that older footage felt nostalgic. Rescue wrangling was as busted as it was wild. And glad to see some of my gameplay in there too along with Ten'Son, Gaberoll and Watercat :3
@thundercat7746
Жыл бұрын
1:28:55 that Scout Ragdoll, best ragdoll in video.
@bottleargon
5 ай бұрын
Your narration in this video is excellent. I feel even someone completely unaware of TF2 could watch the video and be enthralled.
@pizzarollwithagun4730
10 ай бұрын
That "all wrangler" setup on upward actually gave me a heart attack
@3-valdiondreemur564
11 ай бұрын
I wonder if a good fix for the Wrangler that would make it more manageable in pubs, but still be decent in highlander would be something where it grows more damage resistance the more people are ganging up on it. Not too sure how that'd be implemented, but it could be interesting. Or maybe the shield would be directional to the direction the sentry is shooting, which still makes the sentry take a third of the damage it absorbs and reduce healing. That way, it would still block a lot of damage, but if you get behind it (be it by cloaking/flanking/walking around the engineer's corpse) you can give it a few good shots before it turns back on! Another alternative is maybe bringing back the spherical shield once it's unwrangled and deactivated, but giving it a lower resistance so that if the Engineer needs to defend against a spy that snuck up to him, the sentry isn't as tanky from the front.
@bubtubthegreat
Жыл бұрын
yes!! the next evolution video is out!! keep up the good work, i love these videos so much. i watch 'em most of the time in my freetime
@roidadadou5456
Жыл бұрын
Yooooo, I was waiting for this one! Two hours??? Oh hell yeah!
@Dramilos
Жыл бұрын
hell yeah can't wait to watch this video 16 times
@KiegKillsReality
Жыл бұрын
YES!! Thank you for making this bro. I am going to enjoy the next 2 hours!
@basilhsxatzhkostas
Жыл бұрын
Loved this video so much that I watched the rest of the class history videos. You earned my subscribe!
@denizmulazm4195
Жыл бұрын
History of Engineer > History of the universe.
@indeterminado7216
Жыл бұрын
Can't wait to see The Evolution of Scout, my second favorite class.
@guywithatippmann
Жыл бұрын
Yet another incredibly well researched and made video. Hope you blow up you deserve all of your success!
@listertf2
Жыл бұрын
rude
@guywithatippmann
Жыл бұрын
@@listertf2 simply toxic
@zmurtha9150
Жыл бұрын
Can someone give me context behind this.
@guywithatippmann
Жыл бұрын
@@zmurtha9150 No idea boss
@noahthecrazy1632
Жыл бұрын
I never thought I would see another of these master pieces
@defecito
Жыл бұрын
lister is the goat of TF2 documentaries
@beckettfordahl5450
11 ай бұрын
I love the old footage you have at the start. Amazing to get a look back to the early history of the game.
@isildurfour
Жыл бұрын
1:47:37 "2015's gunmetal was the first time ever that engineer's defensive capabilities were scaled back". not quite. a very very significant nerf that almost nobody ever talks about because it was never listed in patch notes was the very substantial buff that splash damage got during one of the MVM updates some time around 2012-2014. originally, stickes and rockets did not have penetration with their explosions, meaning hitting an enemy player had the same effect on the splash zone as hitting a wall. this mechanic meant that a rocket hitting a sentry in the front was entirely incapable of hitting the engy if he was behind it. if you wanted to hit both, you needed to either hit the top of the sentry, or hit the ground between him and his sentry. this unlisted buff to demo and soldier had a significant impact on engy(almost exclusively on turtling playstyle) and medic, since it almost completely nullified the ability to body block projectile spam.
@mishael1339
Жыл бұрын
Amazing essay! A suggestion in regards to your analysis of the Wrangler: Maybe what it needs is a stat like "Sentry cannot be healed while actively wrangled", which would affect only multiple engineer scenarios, and not affect Highlander. I am of the opinion that the Wrangler's shield is still too powerful even with one engineer. Changing the 66% damage resistance and repair penalty to 60% will result in the effective health of a level 3 going from 648 down to 540, with base being 216. This is a tweak more than a nerf when compared to no-wrangler, but with the place the Wrangler is it still a chunk of HP. A wrangled mini (which is a menace not discussed in the video) drops from the 300HP wrangled to 250. Still a beast, but this reduces the Rockets needed from 4 (!!) down to 3 which is more reasonable.
@nordgeit
Жыл бұрын
hmmm Let's do 50% first, just to smell how it goes.
@mishael1339
Жыл бұрын
@@nordgeit I intentionally went for 60 and not 50, since surely 50% was already tested and rejected. Dropping from 300% to 200% effective HP is huge, and my hunch is that Valve already tried it out and figured that given the low base health of sentries, not holding a wrench or the Rescue Ranger resupplying health while a sentry is engaged in combat tends to just fail. So 200% can be assumed to be too little, and 300% as we know is on the overpowered side. But maybe 250% given by the 60% resistance would work out nicely.
@nordgeit
Жыл бұрын
@@mishael1339 Only way to find out is to try it on servers
@mishael1339
Жыл бұрын
@@nordgeit Indeed, no doubt that this is how we find out.
@nordgeit
Жыл бұрын
@@mishael1339 Give me like half a year to create my own map or two and I'll see if I can launch a server with some custom rebalancing I also intend to nerf the kunai to a max overheal of 176
@prestongarvey2599
Жыл бұрын
I liked the wall analogy for 2011-2012, so I kinda wanna expand on that so before that age, think of blu as a big drill, red as a wall, and engi's buildings as support beams in the wall, the drill would have to tirelessly run to break through the wall, with a chance of never making it before it breaks, but with also a decent shot at doing just that, but afterwards there isn't much of that drill left, its drill-bit becomes completely dull (player exhaustion) now imagine 2011-2012 sentries not as support beams within the wall, but another wall behind the first wall, that's how ridiculous it was
@ShiddyKong
Жыл бұрын
23:35 That extra room being there freaked me the fuck out
@bitcidic
Жыл бұрын
It's an honor to catch an evolution video when it came out.
@philipgelderblom6878
Жыл бұрын
The evolution of evolution videos
@HeavyFortresss
Жыл бұрын
i look equally as much forward to when you upload these as i look forward to lazypurple uploading his medic video i do NOT say that lightly
@DoctorBones1
Жыл бұрын
i would 100% watch this for every class, especially the beginning parts explaining the core game design and how the class was conceived, how it was fit into the game etc is really interesting
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