🎙️Talk: The game design of S.T.A.L.K.E.R.: Shadow of Chernobyl
🗣️ Speaker: Alexey Sityanov
💾 Company: GSC Game World
💡About the talk: The challenges faced in developing such an ambitious project.
0. Constant postponements of the game's release.
1. Problems with artificial intelligence
2. How was the simulation of life developed
3. Why did we have to cancel some levels, scenes, and features of the game.
4. How in 2 years after development we came to start making script scenes
5. The problems of filling the world
6. Development of a good and connected game story
7. The evolution of the graphics engine
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