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This video is about the Portal Paradox - a paradox in the video game Portal (and Portal 2) regarding whether or not a companion cube passing through a moving portal plops out of the other end with no speed (velocity, momentum), or shoots out at high speed. It’s a question of conservation of momentum, relativity of velocities, wormholes, 3D printers and quantum teleportation, glitches, and more.
REFERENCES
Conservation of momentum
en.wikipedia.org/wiki/Momentu...
Principle of Locality
en.wikipedia.org/wiki/Princip...
KZitem video of testing the Portal 2 game engine on the portal Paradox • Portal 2 - Moving Port...
Tutorial for how to program the Portal portals on your own: www.gamasutra.com/view/featur...
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Created by Henry Reich
Негізгі бет Ғылым және технология The Portal Paradox
Пікірлер: 20 М.