Wow this is basically instant retopology. Awesome!
@kickassets6414
17 сағат бұрын
would a Daz interactive license still b required for commercial use with this method despite change n topology and uv when conformed to another model like character creator or mesh to metahuman?
@buahahanomi
8 күн бұрын
what if i wanted only to warp the head, where my scanned file is head only.
@zollen1234
3 ай бұрын
Hi and thanks for this tuto... I tried with G8F (basic figure) and G8F with the genital part (Scan figure) but to my disappointment when I click on “Compute” it doesn't take the shape of the genital part (it is ignored)... Do you have any idea? Thanks for the help
@WESAYSOSTUDIO
11 ай бұрын
Hi Jay. When you selected polygons on G8, you missed eyes, teeth, pupils, etc. But if you export this model and do not select all the polygon materials, then when importing through the morph loader pro (in DAZ) it writes an error (Warning: Geometry did not match, failed to create morph). And if you select all materials (in Wrapper), then the process "Wrapping" occurs incorrectly (distorted model). How did you import the model through morph loader pro without selecting all the materials in the Wrapper?
@OmniSolaris
2 жыл бұрын
This is some next level tech! Love it.
@mohsha99
2 жыл бұрын
You are amazing and your explanation is great
@katyschildmeyerksapparelde2441
Жыл бұрын
Love this!!! Thanks dudes!
@ZooDinghy
2 жыл бұрын
Pretty awesome thanks!
@supasuoasuoasupa1939
Жыл бұрын
Hi Jay. Is there a tutorial on how to just use a head mesh and use wrap3d to wrap it on daz character head for creating head/face morph, without affecting the body?
@WPguru
Жыл бұрын
Yes that's possible. I did a Daz+ stream about that, it's the first one on the list. For this link to work, you need to be a Daz+ subscriber and be logged in to the forum: www.daz3d.com/forums/discussion/553681/daz-pro-artist-series-stream-archive-links Hope this helps!
@supasuoasuoasupa1939
Жыл бұрын
@@WPguru Thank you Jay, for the link and guide. Really helps!
@khotarrthor2768
2 жыл бұрын
Does it works with high G8 subdivisions level if we are DAZ Vendors?
@WPguru
2 жыл бұрын
It does indeed! However, Wrap will take a quite a while to calculate the higher res mesh, there are other nodes that may be more helpful (like Fast Wrapping).
@themightyflog
2 жыл бұрын
Can you do this with zbrush?
@WPguru
2 жыл бұрын
There's a ZBrush plugin by the same developers called ZWrap. It can do the wrapping, but many of the advanced features are missing and rely instead on ZBrush native features. There's a 30 day trial, then it's an annual subscription for $99 I believe.
@mohammadbishalahmed8784
2 жыл бұрын
can I make faceless character i wanna create a flat face how can i do that please suggest
@mrkshh
2 жыл бұрын
if you use latice - you will have problem with eyes
@WPguru
2 жыл бұрын
I'm using the Brush node afterwards to restore anything that gets borked by the lattice node.
@DEVIANT...
2 жыл бұрын
holy shit man how hungry where you doing this, all i could here was your stomach rubling hahaah. the eyes from this you can not yuo they are warped and the iris looks reallly weird
Пікірлер: 21